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Review RPG Codex Review: Darth Roxor on Disappointment, thy name is Pillars of Eternity

kazgar

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Do you think there was vigorous debate about which staff member got to post this review and harvest the brofists/butthurt? (brohurt? buttfists?)

(ie, I think some of the tone would've been different if Infinitron had posted it)
 

Andkat

Educated
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Mar 5, 2010
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Spellcasting is the most powerful and versatile ability in the game. There is nothing worth giving up even one level of spellcasting for, especially if you're trading it for levels in a fucking joke class like Monk.

This is absolutely true in PnP, but less so in say NWN2, where Practiced Spellcaster and the generally decreased options of spellcasters (relative to PnP) tend to make buff-heavy hybrid-y builds a lot more competitive/powerful.
 

Black

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May 8, 2007
Messages
1,873,129
So if POE is not good, and Wasteland 2 and DOS are not good then is this the end good RPGs? I don't have time to play that many RPGs anymore and was hoping atleast one good one would come out and remind me of the good old days.

I know Vault Dwellers review is going to come out and say the game is good even though it's not because he has a tendency to makes his reviews serve his agenda of promoting the RPG industry. It's a sad state of affairs if Shadowrun which is kind a of a simple RPG comes out and knocks out all the "serious" RPGs.

P.S. MCA should have directed this game.
There's always Corruption of Champions, Poops.
 
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Irenaeus

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PC RPG Website of the Year, 2015 Divinity: Original Sin Torment: Tides of Numenera
So if POE is not good, and Wasteland 2 and DOS are not good then is this the end good RPGs? I don't have time to play that many RPGs anymore and was hoping atleast one good one would come out and remind me of the good old days.

I know Vault Dwellers review is going to come out and say the game is good even though it's not because he has a tendency to makes his reviews serve his agenda of promoting the RPG industry. It's a sad state of affairs if Shadowrun which is kind a of a simple RPG comes out and knocks out all the "serious" RPGs.

P.S. MCA should have directed this game.

I though DOS was acclaimed per Codex standards. Am I wrong?

Everything is shit.
 

MTwolves

Educated
Joined
Jan 8, 2015
Messages
32
I just don't understand how a design team with Josh Sawyer and Tim Cain could turn out a product like this.

New Vegas had Roman legions, cannibals, deathclaw island. It was packed with content.

Tim Cain was part of a studio that made Arcanum, Vampire, Temple of Elemental Evil.
Temple of Elemental Evil! That was a great game (once fully patched)!

This was the best that Obsidian could come up with?!
Spending 30-40+ fighting zombies and ghouls? The Diablo series had better monster mechanics than this game.

/end rant
 

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So if POE is not good, and Wasteland 2 and DOS are not good then is this the end good RPGs? I don't have time to play that many RPGs anymore and was hoping atleast one good one would come out and remind me of the good old days.

I know Vault Dwellers review is going to come out and say the game is good even though it's not because he has a tendency to makes his reviews serve his agenda of promoting the RPG industry. It's a sad state of affairs if Shadowrun which is kind a of a simple RPG comes out and knocks out all the "serious" RPGs.

P.S. MCA should have directed this game.

I though DOS was acclaimed per Codex standards. Am I wrong?
Combatfags got bored by chapter 2, explorefags were let down after Cyseal, storyfags and writefags are fags to begin with.
 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,499
So if POE is not good, and Wasteland 2 and DOS are not good then is this the end good RPGs? I don't have time to play that many RPGs anymore and was hoping atleast one good one would come out and remind me of the good old days.

I know Vault Dwellers review is going to come out and say the game is good even though it's not because he has a tendency to makes his reviews serve his agenda of promoting the RPG industry. It's a sad state of affairs if Shadowrun which is kind a of a simple RPG comes out and knocks out all the "serious" RPGs.

P.S. MCA should have directed this game.

Dragonfall is awesome. Banner Saga is awesome. LOX and Halfway are quite good too. Dunno how they compare to the 3D releases though.
 

MTwolves

Educated
Joined
Jan 8, 2015
Messages
32
People who tolerate mediocrity are the reason we don't get anything better.

It's possible to support Obsidian and the RPG genre and not like the game at the same time.

Obsidian can definitely do better and there are a LOT of things that they can work on for the expansion.

But that doesn't mean that I am going to stop supporting Obsidian. I would support Obsidian any day of the week, month, and year over the products that Bioware is tossing out. The RPG game environment needs an independent developer like Obsidian.
Otherwise, my fear is that Obsidian will go the way of Bioware.
I don't want Obsidian to go bankrupt. I don't want Obsidian to fail.

RPG games should be made. I like RPG games. I want CRPG games to continue to be made. I do not want to play the AAA games that have been coming out recently.
I don't want to play Assassin's Creed. I don't want to play Call of Duty or Battlefield or Titanfall or the million or so FPS clones that have come out.
I don't really want to play Madden every year.
I am not like the other people. I don't really care about Counterstrike or DOTA or Team Fortress.
I am a weirdo, a remnant of the past.
I like RPGs. I like Knights of the Dinner Table, Giant in the Playground, and Matt Chat (even and despite his Schaefer fanboyism)

I want to play RPG games and I am going to support companies that make RPG games because I don't want the game industry to become a soulless corporate industry whose sole mission is to drain money from people by steadily milking the same franchises year after year, steadily increasing prices and tacking on DLCs after DLCs.

The reason I am critical of Obsidian isn't to drive down sales numbers or dissuade people from playing the game.
Pillars is an OK game, and it's better than any of the Bioware games that have come out in recent years. I still played it to the end.
It's just that it could be better and that's why I am voicing my opinion.

I want Pillars franchise or the sequel to be something great.
I want to be able to say that Pillars as an example of a great RPG, that it's a better product than the mindless drivel that gets shoveled out every year by the corporate game industry.

As a gamer, that's why I am criticizing the game. I want the game to be better.
 
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Western

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Codex 2012 Codex 2014 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
So if POE is not good, and Wasteland 2 and DOS are not good then is this the end good RPGs? I don't have time to play that many RPGs anymore and was hoping atleast one good one would come out and remind me of the good old days.

I know Vault Dwellers review is going to come out and say the game is good even though it's not because he has a tendency to makes his reviews serve his agenda of promoting the RPG industry. It's a sad state of affairs if Shadowrun which is kind a of a simple RPG comes out and knocks out all the "serious" RPGs.

P.S. MCA should have directed this game.

There is Underrail, a truly great game and a true savior of RPG genre.

Speaking of Vault Dweller, l also give Age of Decadence a hearty recommendation, even in its current state, it feels like a mix between an RPG and choose your own adventure book, massive reactivity and replay value.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,864
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So if POE is not good, and Wasteland 2 and DOS are not good then is this the end good RPGs? I don't have time to play that many RPGs anymore and was hoping atleast one good one would come out and remind me of the good old days.

I know Vault Dwellers review is going to come out and say the game is good even though it's not because he has a tendency to makes his reviews serve his agenda of promoting the RPG industry. It's a sad state of affairs if Shadowrun which is kind a of a simple RPG comes out and knocks out all the "serious" RPGs.

P.S. MCA should have directed this game.

There is Underrail, a truly great game and a true savior of RPG genre.

Speaking of Vault Dweller, l also give Age of Decadence a hearty recommendation, even in its current state, it feels like a mix between an RPG and choose your own adventure book, massive reactivity and replay value.
Also Realms of Arkania HD
 

MTwolves

Educated
Joined
Jan 8, 2015
Messages
32

What I meant was that you had to adapt different tactics, to a certain extent for certain enemies in Diablo.
In POE, the character classes were unbalanced to the extent that you could practically paralyze any of the enemies with a cipher or scroll and just attack them.

Even in Diablo, which is sort of the definition of mindless killing, there was still some thought involved in combos and variety of monsters.

I didn't really need to use any potions in Pillars. I could whack away at the spiders with impunity. I think this kind of goes back to the issue that has been mentioned before in other reviews of Pillars, there aren't many hard counters.
There's no thinking involved.
It kind of has devolved combat into whack-a-mole.
 

Xorazm

Cipher
Joined
Jan 22, 2015
Messages
209
23 pages. I just waded through 23 goddamn pages of reactions, looking for someone to engage with Roxor on his substantive points and it's just nothing but whining, 3 line posts of "I don't agree" and Irenaeus's increasingly desperate cries for attention. It's a sad, sad day when the discussion on reddit of all places has more substance than 23 pages of the goddamned RPG Codex - at least over there you can see a couple folks making some sort of attempt to respond to the substance of the review:


and:


Now, are these rebuttals right? I honestly have no idea, but the reason I'm willing to wade through all this shitposting is because I learn more and become a better, more discerning consumer of gaming when I can watch informed people go head to head, point by point. The exchanges between Felipepepe, Grunker and VD in this thread is still the best discussion I've ever seen on PoE because people who knew what they were talking about were taking the discussion seriously and exchanging perspectives. The Codex prides itself on high standards standards, but I don't see how 23 pages without a serious rebuttal meets any standards but the absolute lowest.

The only enlightening exchange I came across centered on the rather peripheral issue of Descartes, and at the risk of extending that already tangential issue I can at least that this fairly minor criticism in the review wasn't terribly on point. FWIW, modern philosophy doesn't take the Cogito very seriously, so no, the question presented in the game is very, very far from "null and void" (although it's arguable that the game didn't really intend the question in the same way that Descartes did). Very, very briefly (you can check this Stanford page if you're dying to jump down this particular rabbit hole), philosophers object that (1) Descartes begs the question by assuming that an action must have an agent, which isn't entirely necessary (in other words, there's an unexplained leap between "thinking is occurring" and "there is a self which thinks") (2) Descartes assumes the validity of certain forms of inference, which hasn't been established if we're presuming radical doubt, (3) the Cogito can only be held, at best, to establish a self at a single point in time but fails to establish an enduring, permanent self that extends over time.

I don't want to be guilty of the same problem in not engaging with the substance of the review, but the fact of the matter is that I was out getting my degrees in philosophy when the lot of you were evidently getting your Ph.Ds in saving rolls and bitching, so I generally want to restrict my points to areas where I'm qualified to comment. Unfortunately I just don't know enough about the DnD universe to comment on how derivative PoE is or isn't (but at least I know enough to know when I don't know something, which may be the only useful thing I got out of my philosophy courses) - I can, however, say that this part of the review is just pants-on-head wrong:

Another part of the setting that’s supposed to be ‘unique’ is its focus on souls. The result, however, is not exactly compelling, as whoever wrote it probably based it on some kind of ‘Plato for Dummies’ quick reference book, making it very highly derivative to say the least.

Mssr Roxor may be well qualified to speak on loot, greatswords and RPG engagement systems but I'm afraid he doesn't know the first thing about Plato - which is rather ironic, considering he accuses the Obsidian writers of cribbing from a 'Plato for Dummies' book he evidently hasn't troubled to read himself. Plato makes his longest arguments concerning the immortality of the soul in the Phaedo and, to a lesser extent, in the Meno, in which he ties his argument regarding immortal souls to his metaphysical argument regarding the unchanging eidos (yes, the same Eidos that make Tomb Raider and Deus Ex), as well as his (in my opinion, completely bonkers) argument that the soul possesses all knowledge but the traumatic experience of birth causes that knowledge to be lost - meaning that learning is actually a process of remembering. Was that confusing? It doesn't matter, because all you have to notice is that none of this has even the slightest thing to do with with Pillars of Eternity.

I suppose if you were trying to accuse PoE of being unoriginal regarding souls and reincarnation it'd make way, way more sense to reference Buddhism or maybe the Vedas, but even then you'd have an awfully long climb ahead of you.

The reference to Hegel is even more bizarre:

Avellone is a talented writer, and while obviously he’s not a second Hegel, he does have the penchant for creating compelling setups and questions.

The only person who could possibly have written this sentence is one who has never, ever bothered to read a single word of Hegel. Hegel is a notoriously bad writer, perhaps second only to Kant and the postwar deconstructionists in terms of employing a needlessly obfuscatory style. I remember one professor of mine theorizing that, since Hegel's style grew ever more obtuse as he aged, Hegel was likely doing it on purpose out of either fashion or sheer sadism. And that doddering old fart liked Hegel.

I can't comment on all the points regarding the stats and the encounter system, but I can say that Mssr Roxor's name-dropping of various philosophical figures smacks of the shallow pseudo-intellectualism of one hoping to dress up a weak argument with a few fancy names. The arguments involve such a remarkable stretch that they give the impression of one who formed the opinions far before they had reasons to support them. There's no way that any reasonable person would play Pillars of Eternity and say "wow, this souls stuff is such a rip off of Plato" unless they failed to understand the plot, failed to understand Plato, or simply disliked what they saw and set off in search of a reason.

As the reddit posters indicate, it's possible that Mssr. Roxor failed to understand the stats system and so therefore his criticisms might not hold water - I don't know, I'm no expert and so I should refrain from chiming in on matters that I don't really understand.

I can, however, say that on these (arguably) narrow issues his criticisms are remarkably weak, and that makes me doubt the strength and objectivity of his points on the whole.
 
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Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Gotta admit I had to laugh when I saw that Iovara question pic. The game actually has this??????????? :lol:

Xorazm said:
As the reddit posters indicate, it's possible that Mssr. Roxor failed to understand the stats system and so therefore his criticisms might not hold water - I don't know, I'm no expert and so I should refrain from chiming in on matters that I don't really understand.

I don't agree with everything he says about the stat system but most of what he says about it is basically true. You pump CON, RES and PER as a tank character and MIG, INT and DEX as a DPS character. You can make an in between character if you want but it only really makes a worse character (see Obsidian companions).
 

Night Goat

The Immovable Autism
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I think the reason fanboys are attacking the reviewer instead of defending the game is that, on some level, they realize PoE is indefensible. Remember, kids: an ad hominem is an admission of defeat.
 

Lady_Error

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In POE, the character classes were unbalanced

:hmmm:

And yet here we have Roxor who says that all classes are basically the same.

I think this kind of goes back to the issue that has been mentioned before in other reviews of Pillars, there aren't many hard counters.

Try a harder difficulty level if it is too easy for you. That's what they are for.
 

Mastermind

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Steve gets a Kidney but I don't even get a tag.
I think the itemization issue is best summarized by the fact that Eder is hired already wearing the best chest piece in the game.

But he's not, the red plate with retaliation is the best chest piece in the game.
 

Darth Roxor

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I wonder if Descartes really believed this, or if he had to say it because of the times he lived in.

It's likely he really believed this. Descartes is attempted to be portrayed as some sort of first aethist by people who are usually euphoric, but most of that has no grounding in facts.

DarkUnderlord I think there's a bug in the forum software. A large number of users seem to only be able to see the last paragraph in Darth Roxor's review. I assume that's the problem, since the alternative (that people are discounting several paragraphs of review because of one sentence near the end that they disagree with) is too ridiculous to imagine.

Spot fucking on.

(I'll engage you emotionally just in a moment, Xorazm !!!!)

Anyways, I consider this thread a resounding SUCCESS!!

feels_good_hussar.jpg
 

A horse of course

Guest
Try a harder difficulty level

Bad Game Defence Force 101

Thisn't just lazy codexian "it's too easy popamole/10 git gud", multiple shitpoasters have specified that it was too easy to become overleveled, and that the combat itself was uninteresting (reardless of difficulty). There are plenty of "difficult" games that fail to promote alternative tactics or approaches - if anything, they can encourage the opposite.
 

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