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Capcom Resident Evil 4 Remake - out now for PC/Playstation/Xbox

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This game sold more in two days than The Last of Us 2 did in a month. When all is said and done it’ll most likely have sold more than TLoU2.
Last of Us 2 sold 4 millions in 3 days, RE4 sold 3 millions in 2 days.

Ok, I see wants going on. You look up Last of Us 2 sales and the information Google is giving you is the game’s digital sales for June for some reason and not a overall sales total for its first month out.
 

Wunderbar

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Last of Us 2 sold 4 millions in 3 days, RE4 sold 3 millions in 2 days.
the next RE will sell decently because RE is a beloved series and this remake got a warm reception.
meanwhile tlou 2 has destroyed the series and seriously damaged naughty dog's reputation. Nowadays people mostly remember the game for this

hPoc2s8.png
and this
joel-abby.gif
 

InD_ImaginE

Arcane
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Pathfinder: Wrath

Wunderbar

Arcane
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Mannish animations.

I read they also tone down Ada femme fatale character and the VA is shit?
it's not an actual footage from Assignment Ada remake, it's just a mod where someone replaced Leon with Ada. Thus mannish animations.

No I mean whatever is in the game now. I read that they make her a "serious" character now?
the instances of her appearing in the game are rarer now, she doesn't do those crazy backflips, she doesn't wear her signature dress anymore and instead opts for a tacticool pink sweater, and her voice is way-way worse than in any other RE media. She sounds like a bored 40 yrs old chain smoker.

The scene where Krauser calls her "that bitch in a red dress" was also removed. Admittedly, the remade scene is much better from the narrative standpoint.
 

NecroLord

Dumbfuck!
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You thirsty motherfuckers are gonna post actually something interesting about this REMAKE or just e-thots?
 

Vibalist

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Alright, here's my mini review for what it's worth.

Disclaimer: I haven't played the original, so I don't know how this remake stacks up. I do know of the original through general osmosis, seeing clips and parts of Let's Plays and so on, and my first impression is that the characters are way stronger this time around. The biggest improvement is probably Ashley, who is no longer "HALP LEON", but actually kind of cool and likeable. I enjoyed her back and forth with Leon and how their relationship grew throughout the game. Leon is also cool but significantly toned down compared to his RE4OG iteration. Fewer one liners (though they're still there), more stoicism, which is probably in line with how these remakes tend to be in general. One aspect I really enjoyed about him is how little of a shit he gives. On more than one occasion, he'd shoot the villains right as they began to monologue while telling them to shut the fuck up, which was always hilarious.

My favorite character is definitely Luis. I understand he has been given a larger role in the game this time around, and I think he is utilised really well and works nicely as a side kick and foil to Leon. He's played as the 'rogue with a heart of gold' archetype - the Han Solo to Leon's Luke, if you will - and it works surprisingly well. Considering he seems kind of unlikable and shallow at first, he ends up having a surprising amount of depth.
The villains are memorable enough, especially Ramon, but as someone else pointed out, some of their characterization may be missing because the Codec calls are mostly gone (unfortunately resulting in Leon's best one liner - "you right hand comes off?" - being left out). This also affects Hannigan, who is barely a character. I forgot she even existed several times, although I don't know how much of a presence she had in the OG.

The gameplay is, in my opinion, excellent. By gameplay I mostly mean the gunplay and combat. Kicking, shooting, stabbing and parrying ganados is fucking satisfying and has crunchiness and weight to it. I never get tired of seeing their heads explode, their arms flying off, the way a well placed shotgun blast or grenade will reduce them to a red mist. The enemy variety is also great and keeps you on your toes (though I suspect this is nothing new compared to the original) and each weapon (except maybe the Bolt Thrower) is useful in one way or another and has its own distinct feel to it. All in all, I'd say this is one of the best horror games ever purely from a gameplay perspective. They could have easily made a really solid third person action game based on these gameplay mechanics alone, which I remember thinking about Resident Evil 2 remake as well.

The resource management, exploration and everything perifiral to the meat and potatoes gameplay works as a nice way to contextualise things and break the combat sections up, but there is obviously nothing too challenging to any of it (except maybe the resource management, which I will get to). The puzzles are piss easy, and I don't recall a single one taking more than two minutes to solve. Im not necessarily against this, just mentioning it if someone thought they'd be playing a 200 IQ game for some reason.

I played on hardcore, which I felt struck the perfect balance. There were certainly times where enemy numbers got overwhelming and where I was very low on ammo and healing items, but never to a point where I was downright softlocked or wanted to tear my hair out. I've heard people (mostly on Reddit) complain that hardcore is too hard, which I find utterly ridiculous when it's called fucking hardcore. Capcom could've probably even upped it a few notches for maximum survival horror edginess. Professional (the additional difficulty that you unlock after completing the game) is pretty brutal to the point I actually had to quit it, unless you play it in New Game +, where it's a total cakewalk because you get to keep your fully upgraded weapons without the enemies actually becoming significantly harder.

The presentation is excellent as well. I thought the same about REmake 2 and 3 (and to a lesser degree 7 and 8), so take it for what you will. The village looks creepy and dilapidated, the monsters are wonderfully twisted and disgusting, the music is mostly ambient but suitable and the voice acting - especially Ashley's and Ramon's - is really great.

The game takes about 20-25 hours to complete if you're taking your sweet time, so it's also one of the longest games in the remake era (especially compared to that hackjob 3). The game doesn't dip in quality towards the end either, which one might have feared.

All in all, I'd say this is a solid 8/10 and I'd definitely play bingo again. :thumbsup:
 

Sentinel

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The bolt thrower can be used to make the garrador encounters easier. They get attracted to noise of the mines for example. You can plant the mine on an enemy and they'll start chasing them and attacking friendlies. The explosion will send them berserk and start attacking the other friendlies around them.

It's pretty fun.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,302
Last of Us 2 sold 4 millions in 3 days, RE4 sold 3 millions in 2 days.
the next RE will sell decently because RE is a beloved series and this remake got a warm reception.
meanwhile tlou 2 has destroyed the series and seriously damaged naughty dog's reputation. Nowadays people mostly remember the game for this

hPoc2s8.png
and this
joel-abby.gif
Yeah no, despite a sabotage campaign against the game it still sold over 10 millions of copies, the show was extremely successful and the next game will be a huge multiplayer title (Factions). The franchise is in very good spot.

Most people who mock TLOU 2 never had intentions to play the game in first place. The actual fans loved it.
 

Vibalist

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Denmark
Kicking, shooting, stabbing and parrying ganados is fucking satisfying and has crunchiness and weight to it.
Sadly the remake melee feels pretty weak and pathetic compared to the original.

Really? I thought the melee combat in this game felt just as good as the rest of the combat. Slicing necks, blocking chainsaw attacks and stabbing boss monsters in the eyeball is all very satisfying.
 
Joined
Mar 3, 2018
Messages
7,414
Kicking, shooting, stabbing and parrying ganados is fucking satisfying and has crunchiness and weight to it.
Sadly the remake melee feels pretty weak and pathetic compared to the original.

Really? I thought the melee combat in this game felt just as good as the rest of the combat. Slicing necks, blocking chainsaw attacks and stabbing boss monsters in the eyeball is all very satisfying.
Due to the inconsistent hit stun and vastly nerfed state of actual melee damage most of it outside of gimmick fights like Krauser and stealth kills/ladder abuse the rest are pretty weak and don't feel good to use. Using the knife on boss weak points is almost always the wrong move.
 

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