Woreczko said:1. Armour Class/To hit system. That was always absurd to me - your skill with a weapon has no (or little in 3.xx) influence, whether your opponent is able to land a blow on your body.
It has its influence. In form of hitpoints increasing every level.
4. Gaining hitpoints per level. Same as with combat. Why can`t I decide, whether I want to be a tank or not? If I do not do anything to streghten my constitution, why should I be more and more tough?
Because your skill with a weapon grows and affects how long can you survive against enemy attacks. Hitpoints are not "health".