MuffinBun
Educated
- Joined
- Jul 9, 2022
- Messages
- 135
I'll risk an opinion that most of the progress in game design is achieved by smart people with background in humanities(philosophy, history, literature) taking the numbers hard science-nerds created, and turning them into characters and stories that can be related to. But we don't get much of these types nowadays, and the field is viewed with suspicion(rightly so).That was something I liked in UFO: Afterlight. The scientists and engineers were characters with stats, and not just a number.You just build "magical bases" and magical "research centers" and they are staffed by invisible "magical personals". For a game that is claiming to be deep, there is zero sense in any of behind the scenes logistics. Who are occupying those bases you build? Who are the researchers studying the anomalies? Nothing is shown. They really should have shown the non fighting branch of PP/logistic division. Scientists, engineers even specialized workers who work the hydroponics you build in the bases, should have been acquirable personal, specially in this post apocalyptic world where humanity is down to 1% of its total population. But nope, you just build hundreds of bases around the globe, but who is operating or reside in them? You never know. Unfinished garbage.
Great question. It certainly wasn't the costs, the art assets they made were of higher quality than in that demo. Awful design decisions are the culprit. My guess is this: at some point, the idea came to make the game more streamlined and accessible, also visually, under the wrong impression that this would somehow widen the audience(generic != more appealing, even in the mainstream). Then, even though that clearly was a mistake, they decided to go along with it, because people in charge were instrumental about the project and did not care enough. That the development process was already funded at that point, and that they were receiving epic money certainly did not help. One of the rare cases of under-ambition.Holy shit I had no idea it was like that at the beginning, what the hell happened? They even cut what I was complaining about "lack of presence of Engineers and scientists and other logistic support at base".