'Hastur' Update Introduces Steam Workshop Support on July 21st
It’s the final countdown, people: We’re headed towards our last update for Phoenix Point, “Hastur,” with our most requested community feature: Steam Workshop mod support.
With this final update, we’ll be opening up Steam Workshop for the community to share their creations and make it easy for any player to enable and subscribe to player-made mods. As an added feature that’s part of our mod integration, each mod can be tweaked by players to finely tune the right balance for their intended game.
To get things started on the right foot, we’re releasing an example mod alongside the Workshop launch that we’re currently calling “Custom Campaign.” This mod will demonstrate what creators can do with modding, while also allowing a greater degree of customization when it comes to kicking off your campaigns such as:
Our programming team has worked very hard to make modding work because we are excited to see what the community brings to the table for Phoenix Point - and for everybody to experience the existing mods that can now be brought over to Steam.
- Tactical Difficulty: Players can now make the tactical game easier or harder, separate from the global Geoscape difficulty.
- Mission Threat Level: Missions that leverage threat levels can be made more or less difficult
- Human Population Census (HPC) AKA the Doomsday Clock: If the timer makes you nervous, you can set up the game so that the population drops slower or turn it off altogether, giving you more time to ready your assaults. Or, for an added challenge, you can speed it up!
- Manufacture Speed: This allows the ability to produce items faster, slower, or instantly.
- No Ammo: Choose to remove ammunition clips, effectively allowing all weapons to infinitely reload, which we expect may change the game pretty dramatically.
On a separate note: next Thursday, July 21st, we will combine all Phoenix Point content into one Complete Edition bundle on PC. If you already own Year One Edition and the Expansion Pass, don’t despair; you’re not missing out on any additional content, but for those looking to jump in for the first time or upgrade, this will be the definitive way to get all Phoenix Point content with a single purchase.
Finally, we have a few small surprises we’re saving til next Thursday’s release of Complete Edition and the free Hastur update, so still a bit more to come!
Phoenix Rising team will try to port their mod in making into this once they get details on how these modding tools work.Proper mod support might legit be great for this, as modders are sometimes pretty good with fixing stupid bugs, bad balance and strapping stuff together into a cohesive whole.
Or maybe it will be a bunch of garbage. Either way, I don't expect we'll know for at least a few months. I do think this game could be legit good with some autism tier modding polish.
Proper mod support might legit be great for this, as modders are sometimes pretty good with fixing stupid bugs, bad balance and strapping stuff together into a cohesive whole.
Or maybe it will be a bunch of garbage. Either way, I don't expect we'll know for at least a few months. I do think this game could be legit good with some autism tier modding polish.
How can the scene be alive when the tools have not released properly yet?Unfortunately, the scene is dead for this game
I don't think it's that bad. I kinda like the basic idea of humanity slowly losing to the pandora virus although some of the plot twists later on are very stupid as I recall. The factions are a bit generic (wow fascist corporate who like heavy armor and heavy guns, and generic sleek sci fi scientists), but they're not bad, just not interesting. And I think they do a good job of having different strengths and weaknesses in their tech which is what is really important.Wow. The story and factions in this game are fucking awful.
I mean, this is like, the third apocalypse, the 3 factions are all that remains of society after the previous 2 collapsed all govs. The only thing that really bothers me is that they are completely different with 0 overlap in tech, and evenly spread over the globe, but that's arguably good for gameplay so...I get what they're going for with the themes with the "hey what is a human, really?" amidst the mutating alien invasion, but it's just hard to swallow a post apocalyptic alien invasion survival situation and everyone's a part of some semi-religious cultlike "WE BELIEVE IN THE ORIGINAL BLUEPRINT" "CYBORGISM IS THE WAY FORWARD FOR HUMANITY" shit. It's too neat, too symmetrical.
that will be fixed in Phoenix RisingI mean, the factions are literally of no consequence, you can quite easily minmax all their reputations to get all exclusive goodies. They only effect what slide you want.
Phoenix Point: Complete Edition, the acclaimed strategy game from the creator of X-COM, is now assembled into the ultimate collection, including all DLCs, content updates, and product improvements over four years of development. Now including Steam Workshop mod support!
Buy Now: https://store.phoenixpoint.info/
Complete Edition Features:
Tons of Content: The Complete Edition of Phoenix Point includes all previously released content: 6 DLC Packs (Blood & Titanium DLC, Legacy of the Ancients DLC, Festering Skies DLC, Corrupted Horizons DLC, Kaos Engines DLC, and the Living Weapons Pack), and a slew of updates, upgrades, fixes, and new content suggested by our community.
Steam Workshop support for subscribing and enabling mods to tweak and customize your game from the modding community, alongside our official mod to set up new unique campaigns.
It took them 6 years, but the Game of the Year Complete Edition (TM) is finally out! Also, a demo as well, which should have been a priority, but nope.
If you never did, you can. It is decent enough game for one run.Should I do a vanilla run first?
??will this mod add doors to the players bases?