Reinhardt
Arcane
- Joined
- Sep 4, 2015
- Messages
- 32,038
interesting
Underdark, Abyss, Netheril, Elemental Planes
GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
interesting
Underdark, Abyss, Netheril, Elemental Planes
GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
High level characters aren't godlike.
Everything that is not a endless "i attack" is gay
"Fate of the world or even the fundamental order of the multiverse might hang in the balance" doesn't sound godlike to you?
Not THAT high. No random liches in random encounters.D&D is a high magical setting
Well, try to kill Vecna on high level and see if the "lack of challenge" exists.
Or throw your party into the depth of abyss and have then fight hordes and hordes of demons.
High level adventures is just plain retarded. High level mages don't do this "adventure" thing. They hire low and mid level mages.
High level adventures is just plain retarded. High level mages don't do this "adventure" thing. They hire low and mid level mages.
I'd rather a mid-level party that has to be scared of a good chunk of the monster manual still instead of Juggernaut punching everything but gods and devils.
as I don't acknowledge editions newer than 2E as being D&D, mid-level is about levels 4-8.
There should be no more than 10 levels of anything, any more and you're stretching for interesting things to do, interesting abilities to have, that haven't already found some thematic use, which is pointless make-work for the sake of it. (MMOs that go up to lvl 60 or 80 are the most glaring offenders with this - you end up with a hotbar full of tons of silly extremely situational abilities; but most games that go up to lvl 20 or 30 are guilty of the same syndrome to some extent.)
Birthright had high level mages right. Utterly devastating magic, spending their life being bribed for it by all parties, expanding their ley line network, and spending the cash on underlings to do the adventuring and guilds to try and murder other mages.
You never should stop fearing them.you stop fearing basic brigands, kobolds, giant rats and such boring shit
Depends. In CRPG, when you get strong enough for a new tier of enemies, you usually deal with lower level encounters fairly easy, only threatening when ganking you while you were already injured.You never should stop fearing them.you stop fearing basic brigands, kobolds, giant rats and such boring shit
High level dnd is trash. Never worked, never will. Low level is where the fun is. Mid level is where you think you are strong and the game is not totally broken yet. It is not about the adaptation, it is the system itself. Dnd don’t work for highlevel crap.
You never should stop fearing them.
4-12 because 6th level spells are a bit too much for me.
. How many modules the tabletop have that are high level and it works and are fun? I dare you to name at least 3. Any edition. Go for it.
SOUNDS FUN!You enter in the depths of Abyss and in a "city of liches" where a lot of Liches who serve the demon lord lives. And every non slave there is epic level.