You see, regardless of which budget it's from, it's money which could have been spent on development. Why aren't there crossbows and throwing weapons? Not enough development resources. Money. Money needed for the extra artists/designers/testers to implement these, and other features cut 'for lack of resources'.
Worse though, is what happens next. See, as Bethesda have bought into this big-name-voice-acting thing, other studios will be forced to compete with similar names. The public will come to expect bigger names. A downward spiral, all at the expense of actual gaming content. Just like movies. It's not just Beth's doing, of course. It didn't start here and now, of course. Yes there have been 'names' in games before, hell, I played Wing Commander back in the day. But don't try and tell me Fallout had ANYTHING as stupidly, unnecessarily 'big' as Patrick Bloody Baldy.
Every little piece has its place in the puzzle. Arena, Daggerfall didn't need 'names'. This is NOT a good step forward for gaming.