Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

OMG! More famous voices for Oblivion

Chefe

Erudite
Joined
Feb 26, 2005
Messages
4,731
hello world
 
Joined
Sep 11, 2005
Messages
54
I kinda hope they bring back the voice of the redgaurds as well as the Dunmer, those were the two that stuck out. Don't know if it is confirmed or not but there is talk Sean Bean (Goldeneye, LOTR, Ronin) will be a voice in the game, possibly the heir to the throne.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
What the FUCK is this famous actor voice-acting in games business? There are tons of perfectly capable voice actors out there, but now game studios have to pay a ton of money and waste resources on some fucking Names?

How thoroughly imbecilic have the gaming public become, that a famous name's VOICE will make them buy a supposed RPG? You can't see the fucker acting, but you can hear the distinctive voice of Patric StewArse! Whooooo!!!! Triggered memories give me Brand Comfort!!!!

What a bunch of fucking Pavlov's Dogs the public have become, or are being turned into. Or both, I don't know what the fuck is going on in this vicious circle of dumbing down.
 
Joined
Sep 11, 2005
Messages
54
Yeah, the voice acting really queered GTA:VC. I say if you've got the resources go for it, competent acting adds a hell of alot to a game. Plus it isn't like it is anything new, Fallout is probrably my all time favorite game and it had a number of notable actors as voice talent.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Edit: Oh for goddsakes if everyone's going to keep editing, what's the point then HEY?
 
Joined
Sep 11, 2005
Messages
54
Well then you wouldn't know what it added to the game. While I myself am not a fan of the series GTA Liberty City and GTA Vice City were relatively the same game only VC had an all star cast of voice acting which added a hell of alot depth (for a GTA game) and character. Also it employed alot of the actors of the movies from which the game took it's style. A nice touch.
 

Atrokkus

Erudite
Joined
Feb 6, 2005
Messages
3,089
Location
Borat's Fantasy Land
Well then you wouldn't know what it added to the game. While I myself am not a fan of the series GTA Liberty City and GTA Vice City were relatively the same game only VC had an all star cast of voice acting which added a hell of alot depth (for a GTA game) and character. Also it employed alot of the actors of the movies from which the game took it's style. A nice touch.
Definately. And voice-acting in San Andreas was great. But it's not RPG, and basically "big voices" do play a role in the game's quality.

Good V-acting in RPGs is a welcome feature, but not really essential, it won't really make or brake the game. In GTA, however, bad voiceacting would have utterly eliminated the story element.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
mEtaLL1x said:
Good V-acting in RPGs is a welcome feature, but not really essential, it won't really make or brake the game. In GTA, however, bad voiceacting would have utterly eliminated the story element.

Who is talking about GOOD or BAD voice acting? Of bloody course good voice acting adds to a game. What I'm saying is that BIG NAME voice acting is a waste of resources. There are PLENTY of good voice actors without big names attached, who don't have the corresponding cost baggage. Can you not understand the greater concept here? Let me explain. Big name voice acting just means the Hollywoodization of games. It means they are promoted and therefore selll according to the BRANDS attached, not the substance.

The_Good_Doctor said:
an all star cast of voice acting which added a hell of alot depth (for a GTA game) and character..

WOAH!! an ALL STAR CAST! Yeah, that's really what adds 'DEPTH' to a game. I bet it made the game Awesome!!!!11

Shit, where's Roqua when you need him.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
The_Good_Doctor said:
you have a real goddamn problem with blowing shit out of proportion dude.

Yeah, like totally gnarly blowing awesome shit, dude. Tubular.
 
Joined
Sep 11, 2005
Messages
54
thanks for providing a good example. you come across as a real dumbfuck, when you can't come up with something valid as a retort you blow your lid or go for cheap shots.
 

Atrokkus

Erudite
Joined
Feb 6, 2005
Messages
3,089
Location
Borat's Fantasy Land
? Of bloody course good voice acting adds to a game. What I'm saying is that BIG NAME voice acting is a waste of resources.
Actaully, big names are not only in Hollywood, they are in game industry also.
Fallout was done by quite big names, you know that? And not only Ron Perlman. So what? The game is advert or some hollywoody shit?
BG2 had some bgi names in it. They might not be as well known as hollywood names, but they are sure known within the game development industry, and they are paid VERY well.
So either way it's a big resource hog.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
The_Good_Doctor said:
thanks for providing a good example. you come across as a real dumbfuck, when you can't come up with something valid as a retort you blow your lid or go for cheap shots.

Oh, no no. It's not that I do that as a matter of course. It's just that when presented with someone as obviously retarded as you are, re-iterating a concept is simply too inefficient a use of time.

Really, what's the use of endlessly trying to explain a concept to an utter moron like you? I'm sure you'll agree, there is none.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
mEtaLL1x said:
? Of bloody course good voice acting adds to a game. What I'm saying is that BIG NAME voice acting is a waste of resources.
Actaully, big names are not only in Hollywood, they are in game industry also.
Fallout was done by quite big names, you know that? And not only Ron Perlman. So what? The game is advert or some hollywoody shit?
BG2 had some bgi names in it. They might not be as well known as hollywood names, but they are sure known within the game development industry, and they are paid VERY well.
So either way it's a big resource hog.

But here you are talking about the designers, not the voice-actors, right? Different thing. There's an aspect of substance, of quality design, attached to them. Not so with voice actors. They make no difference over non-names, save to bring some brand-recognition to the table - and therein lies the damage to gaming.
 
Joined
Sep 11, 2005
Messages
54
Twinfalls said:
The_Good_Doctor said:
thanks for providing a good example. you come across as a real dumbfuck, when you can't come up with something valid as a retort you blow your lid or go for cheap shots.

Oh, no no. It's not that I do that as a matter of course. It's just that when presented with someone as obviously retarded as you are, re-iterating a concept is simply too inefficient a use of time.

Really, what's the use of endlessly trying to explain a concept to an utter moron like you? I'm sure you'll agree, there is none.
another great example, you really are a one trick pony. you ever get tired of proving people right? i'm sure taking other people's words out of context and misrepresenting thier thoughts seems like a perfectly valid way to make a point to you, but really man, it doesn't hold water outside your mind and in the minds of anyone dumb enough not to realize you're full of shit.
 
Joined
Sep 11, 2005
Messages
54
Back on topic, while I don't think "all star" actors make a game I certainly don't think they hurt it. If the actors hired were assholes like Paul Walker and Vin Diesal or something like that I could see it as selling out or dumbing it down for commercial appeal. I don't think this is the case, I think these actors were chosen based on their talent and what they could bring to the role. Also for the most part the actors chosen that are considered "all star" were cast in large roles but make up for very little of the game dialog. Patrick Stewart for one is only in the game very briefly (as he dies almost immediately after you meet him). The actors getting the majority of the lines are your typical voice actors. Also like I said previously if you have the resources go for it .

Note: while lynda carter is voicing an entire race I wouldn't necessarily say she is an actress that bethsoft is dumping truckloads of money on. I think she is a part of the project largely because her husband, director Robert Altman, owns zenimax which is the parent comany of bethesda.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
The_Good_Doctor said:
Patrick Stewart for one is only in the game very briefly

I'm guessing that you are simply unable to fathom that what you wrote above illustrates my point.

Edit: OK, I think I was wrong about the edit timings.
 
Joined
Sep 11, 2005
Messages
54
He's the emperor, you want an exeptionally good actor voicing the Emperor who has ruled and been a major part of every game in your series. While you may think that proves something i'm afraid you're wrong. Small role? Yes. Expetionally fucking important role? Hell fucking yes.

edit: TYPO
 
Joined
Sep 11, 2005
Messages
54
Edit: If you want to re-state what other people point out in subsequent posts (as you've edited in everything after the first line above, like the Fallout comment, after reading MetalliX say it), you ought to do it not at all, or at least in a seperate post.

Editing stuff in like that doesn't make you look clever, only (more) stupid.
I was editing while you wrote your post fucktard, don't pull that shit.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Sure. Anyway, look. Here's my point: So its an important role. But it's still tiny. And there are plenty of good voice actors without names who can do the same, or a better, job (how many times do I have to repeat that?)
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Oh for Christs sake, who's getting uppity and blowing their spout now?

Right, too much moronitude to handle here. Good_Doctors' complete stupidity, inability to grasp basic concepts, coupled with tendency to keep spouting shit, makes this a total waste of time.
 

Atrokkus

Erudite
Joined
Feb 6, 2005
Messages
3,089
Location
Borat's Fantasy Land
Whoa whoa, settle down, tigers.

But here you are talking about the designers, not the voice-actors, right?
Wrong. I was talking about voice actors in game industry that have a pretty big name *inside* the game industry - they are surely not hollywoodians or the like, but they are well-known in the industry, and thus they are also very well paid. So the onyl difference between them and hollywoodians is additional hype to the game. But this hype is appealing only to some people, usually the mass market, the usual 15-year olds who love to call Morrowind the greatest RPG evah. But the fact of big-named actor in the game is not bad by itself, it all depends on the game. That is, there is nothing wrong in inviting some very big-named actors to the game development if the publisher has the money for it, as long as the game is solid.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
mEtaLL1x said:
I was talking about voice actors in game industry that have a pretty big name *inside* the game industry - they are surely not hollywoodians or the like, but they are well-known in the industry, and thus they are also very well paid. So the onyl difference between them and hollywoodians is additional hype to the game. But this hype is appealing only to some people, usually the mass market, the usual 15-year olds who love to call Morrowind the greatest RPG evah. But the fact of big-named actor in the game is not bad by itself, it all depends on the game. That is, there is nothing wrong in inviting some very big-named actors to the game development if the publisher has the money for it, as long as the game is solid.

You see, this is the thing. Put simply, it is resources going into marketing, and not gaming substance.

Metallix - Is there really, truly, 'nothing wrong' with big-name voice actors coming into gaming? Take a look at what's happened to popular film. Notice that once, no-name films could be huge (Star Wars). See how now, most film's success (or actually existence) is predicated on 'who's in it'. You can't even get funding for a good script nowadays, *unless a 'Named' actor is attached to it*.

'Big Name Actors' in games, are simply Marketing. Not gaming.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom