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Of female characters in RPG's

JamesDixon

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Strap Yourselves In Codex Year of the Donut
Well, there is a trend towards self-inserts and having to relate (meaning must be same sex or race) to the player character. And there's also more and more females playing video games these days.
Personally I always thought role playing was about playing someone different from yourself.
This is not just about females though. Most normies self insert in RPGs male or female.
Like the most common complaints in DnD cRPGs is that paladin fall if they act like chaotic good libruls. Most people don't roleplay their classes/character they just self-insert an idealized version of themselves/

That's because most people are retards.
 

Iucounu

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What practical benefits do big breasts provide, why didn't middle eastern sages think to snip that "excess" skin like they did with male genitals?

If women were to get strength penalties in RPGs for being women, they should get additional dexterity and movement penalties for having large breasts.
Big breasts may help with persuasion...

Straight male characters should be get a focus/skill penalty when fighting females; more so if the male is a noble knight character, the female is attractive, and she's wearing a chainmail bikini. In extreme cases the male would forget to fight and just stare at the female's cleavage; when she attacked he'd only be able to defend himself passively, not counter-attack or hurt her. If the female's stats were high enough, the only way for the male to win such a fight would be to drain her stamina, ruin her weapon or use magic (or a fishing net) to immobilize her.
 

Iucounu

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I tend to play as female character if RPG offers character creation.
Rather stare at woman ass than man ass.
Character creation menus must also let the player customize size and shape of asses. So far I've only seen that in ARK:Survival Evolved --where is the consumer demand?

Umm, but you're playing as the woman.

I don't see how this is the more heterosexual thing to do.
The heterosexual thing is to play in 1st person. Preferring 3rd person (when there's a choice) is always suspect, the only excuse being if you need the depth of 3rd person perspective for say melee fighting.

There's some crazy mental gymnastics guys that like to "roleplay" as women go through to explain themselves.
How can people even roleplay in 3rd person? I feel more like I'm controlling the character: how she dresses, where she goes, who she talks to...
 

Iucounu

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Well, there is a trend towards self-inserts and having to relate (meaning must be same sex or race) to the player character. And there's also more and more females playing video games these days.
I guess it's normal when children play to imagine they're adults doing adult things, and more specifically adults of the same sex. This is how gender roles are inherited by younger generations, to the chagrin of confused feminists.

But when it comes to race maybe it's just misguided fan service from the developers, the assumption being that say black gamers will only be interested in Vikings if there are black Vikings. And why stop at sex and race, shouldn't the player character be of the same age, profession and culture so the player can "relate"? How could a teenage student gamer possibly identify with a medieval 30-year-old knight, even if they're the same sex and race? The only solution must be to restrict teenage student gamers to only play games about teenage student gamers...

This is not just about females though. Most normies self insert in RPGs male or female.
Like the most common complaints in DnD cRPGs is that paladin fall if they act like chaotic good libruls. Most people don't roleplay their classes/character they just self-insert an idealized version of themselves/
There's a difference between acting in line with the player's real life personality, and wanting the player character to physically look like the player. Maybe games will one day let players create a character from a photo, so you can watch yourself in the cutscenes.

It's an interesting phenomenon...as people get more and more obsessed with "diversity", at the same time they lose the ability to relate to characters that are actually different (both physically, sexually and mentally/culturally) from themselves, be it modern video game characters or characters in older books/movies who have different values from themselves.
But isn't that mostly political zealots, that are not even playing games?
 

Lagole Gon

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Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
-2 STR - obviously.
+2 CHA - women are social creatures.
A bit simple and popamolish but good enough.

Wait, is this still a WOMEN thread?
 

KeighnMcDeath

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What practical benefits do big breasts provide, why didn't middle eastern sages think to snip that "excess" skin like they did with male genitals?

If women were to get strength penalties in RPGs for being women, they should get additional dexterity and movement penalties for having large breasts.
Big breasts may help with persuasion...

Straight male characters should be get a focus/skill penalty when fighting females; more so if the male is a noble knight character, the female is attractive, and she's wearing a chainmail bikini. In extreme cases the male would forget to fight and just stare at the female's cleavage; when she attacked he'd only be able to defend himself passively, not counter-attack or hurt her. If the female's stats were high enough, the only way for the male to win such a fight would be to drain her stamina, ruin her weapon or use magic (or a fishing net) to immobilize her.
What if your dude is gay? Will he focus on codpieces? Will the lesbo be looking at tit & twat? Will the pervo beastie boy be leaving the party constantly and be found in the stables or something? It is “unBEARable.”

(We need gay bear icon)
 
Last edited:

ropetight

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What practical benefits do big breasts provide, why didn't middle eastern sages think to snip that "excess" skin like they did with male genitals?

If women were to get strength penalties in RPGs for being women, they should get additional dexterity and movement penalties for having large breasts.
Big breasts may help with persuasion...

Straight male characters should be get a focus/skill penalty when fighting females; more so if the male is a noble knight character, the female is attractive, and she's wearing a chainmail bikini. In extreme cases the male would forget to fight and just stare at the female's cleavage; when she attacked he'd only be able to defend himself passively, not counter-attack or hurt her. If the female's stats were high enough, the only way for the male to win such a fight would be to drain her stamina, ruin her weapon or use magic (or a fishing net) to immobilize her.
What if your dude is gay? Will he focus on codpieces? Will the lesbo be looking at tit & twat? Will the pervo beastie boy be leaving the party constantly and be found in the stables or something? It is “unBEARable.”

(We need gay bear icon)
What BG3 & other eroge did to the people and conversations today will be named in future books as The Age of Fetishist Sodomite.
 

sebas

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Strap Yourselves In Codex Year of the Donut
-2 STR - obviously.
+2 CHA - women are social creatures.
A bit simple and popamolish but good enough.
Even in well developed societies they live significantly longer than men, so probably a CON bonus as well.
 

Lord_Potato

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octavius

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It's biological. Men are more expendable. After all a man need only invest a few seconds in creating a new human, while for a woman it's nine months.
That's why women gravitate towards the safety of mediocrity, while most of society's losers and winners are men.
 

ropetight

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That could be better simulated by adding gender skill "Avoiding danger situations and hard labour".
So +1 WIS then. :lol:
+1 WIS in this case would mean women have wisdom to decide when it is important to risk and work hard.
But they don't; they just avoid it and wait for someone else to do it.
Which is a wise strategy in itself :)
It would be if it had anything with wisdom, but avoiding risk is innate to women in the same vein male lion doesn't do shit except eat, fuck and occasional fight.
One could argue lion is wise for that, but he is just natural born lazy ass.
 

skaraher

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From a biomechanical standpoint, Speed and Endurance are respectively a qualitative and quantitative expression of Strength.

Strength being your neural system capacity to use your muscle mass at its full potential.

But it is already a form of abstraction and would make for boring game mechanics. :M
 

Lord_Potato

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I liked when in A Dance with Rogues CON stat influenced the size of tits of your heroine. Normally CON would be a dump stat (after all its a game about rogues so high DEX is paramount) but somehow I felt a need to give my Lyanna a few points in CON above average :)
 
Last edited:

Iucounu

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What practical benefits do big breasts provide, why didn't middle eastern sages think to snip that "excess" skin like they did with male genitals?

If women were to get strength penalties in RPGs for being women, they should get additional dexterity and movement penalties for having large breasts.
Big breasts may help with persuasion...

Straight male characters should be get a focus/skill penalty when fighting females; more so if the male is a noble knight character, the female is attractive, and she's wearing a chainmail bikini. In extreme cases the male would forget to fight and just stare at the female's cleavage; when she attacked he'd only be able to defend himself passively, not counter-attack or hurt her. If the female's stats were high enough, the only way for the male to win such a fight would be to drain her stamina, ruin her weapon or use magic (or a fishing net) to immobilize her.
What if your dude is gay? Will he focus on codpieces? Will the lesbo be looking at tit & twat?
Exactly! Haven't worked out the details yet, but basically a game of rock/paper/scissor:

- Straight male defeats gay male (this makes gay male a difficult class, since most opponents are straight males).
- Gay male defeats female.
- Female may defeat straight male by using Big Breast perk or Lesbian Aggression bonus.
- Straight female defeats lesbian.
 

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Straight male characters should be get a focus/skill penalty when fighting females; more so if the male is a noble knight character, the female is attractive, and she's wearing a chainmail bikini. In extreme cases the male would forget to fight and just stare at the female's cleavage; when she attacked he'd only be able to defend himself passively, not counter-attack or hurt her. If the female's stats were high enough, the only way for the male to win such a fight would be to drain her stamina, ruin her weapon or use magic (or a fishing net) to immobilize her
Rance is the horniest rockhound and feminine assets ain't never stopped him none.
 

Reinhardt

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I liked when in A Dance with Rogues CON stat influenced the size of tits of your heroine. Normally CON would be a dump stat (after all its a game about rogues so high DEX is paramount) but somehow I felt a need to give my Lyanna a few points in CON above average :)
LM74LgT.png

t2D4Lvj.png
 

gurugeorge

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Strap Yourselves In
-2 STR - obviously.
+2 CHA - women are social creatures.
A bit simple and popamolish but good enough.
Even in well developed societies they live significantly longer than men, so probably a CON bonus as well.
Eh. I'm one of these "Maybe CON and STR should be one stat" annoying people.

I always found that a bit tricky. I mean, when you think "constitution" you immediately think of ruddy cheeks, a powerful frame - but that is tied to strength, so it's kind of basically just strength all over again, or another angle on strength.

Rambling thoughts:-

On the other hand, the aspect of CON that's related to good health, healing recovery, metabolism, resistance to things like diseases and poison, that's something anyone could have a high stat in regardless of muscle mass (well, within limits). And particularly if you think of it as "biological innards in good working order" that's something women could specialize in to some extent. But any "resistance to physical damage" would have to also be tied to STR, it couldn't be just CON alone (unless you're talking about a monk type).

It's quite hard to find the right abstractions for these things, because they're all tied together to some extent. Strength partly depends on bone strength and density, therefore also CON in that sense (if you had "super-strength" without super bone density too, your bones would snap like twigs if you tried to do a super-strength thing) as well as fascia (again, all that integument would just go "sproing!" like a bust golf ball if you tried a super-strength trick without super-strong, super-elastic fascia too).

But fascia are also somewhat tied to organs and health (via things called "glial cells"), and that could speak to "ki/qi" powers (so as a damage stat alternative to strength, IOW a monk/internal martial artists should really be the melee equivalent to a "kineticist" in the PF system, using CON as main stat, and would also have the robust health and good metablism, poison resistance, etc., associated with CON).

But on the other, other hand, it would actually make good sense to tie a secondary generalized melee "Power" stat (speed and muscle strength tied, therefore high "impulse") to decent levels of both STR and CON. Even a martial artist using primarily "internal power/qi/ki" would have to have a minimum strength (e.g. 13) as well as decent DEX (since ki/qi is also to do with clever leverage and positioning).

Come to think of it, minimum necessary thresholds around 13 would be a simpler way of doing what I proposed earlier re. dual stat contributions. e.g. you'd have to have a minimum 13 INT or WIS to be able to target appropriately for criticals, as well as at least 15 DEX, say. I think 3e and PF did play around with this idea to some extent. The "dead" odd numbers are really useful that way.

So then the choice would be clear between the concept of just sheer power (STR+CON) that bludgeons its way through everything, and is resistant to damage (more or less the idea of the Barbarian, but it should also apply to Fighters generally to some extent) and a more clever use of lesser power (crits) involving some DEX and some mental ability or intuitive insight.
 

Lagole Gon

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Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
I dislike CON because of how "passive" it is. It's really hard to come up with skills related to it.
I would replace the classic d20 system with:
STR
AG

INT
Perception/Awarness
- takes over some AG stuff. It's complicated.
Will - concentration slots.
CHA - priests cast from CHA. Makes sense even.

The "dead" odd numbers are really useful that way.

Lagole Gon Do Not Steal Genius solution is simple. Introduce half ability bonus. It reduces the dead ability numbers and makes mixing abilities easier.
Example: Climbing gets normal STR bonus and half AG bonus.

genius-solution.png


You can put some perk treshholds in the dead numbers.
 
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KeighnMcDeath

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I liked when in A Dance with Rogues CON stat influenced the size of tits of your heroine. Normally CON would be a dump stat (after all its a game about rogues so high DEX is paramount) but somehow I felt a need to give my Lyanna a few points in CON above average :)
LM74LgT.png

t2D4Lvj.png
What? No dick size?
 

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