looks like some kobold flatters himselfI'm glad Pierre doesn't even pretend to be fair during the tutorial. It would lull players into a false sense of security.
What a time to be alive.I've learned enough from the main game to play the Tutorial.
LOL. I suspect You don't get the irony of this? If I am condescending then You could swim in your condescension. And it's not the first time or place you do it. Why would anyone even stay here on the Codex, place full of ignorant (and condescending) people is always a mystery to me. Finally, the argument "You must eat shit - otherwise you can't say that it tastes bad" isn't as strong as you may think.Overall i still think that Salamanders are good mainly for "flavor".
I mean you can't really say a game is all about initiative then ignore abilities that prevent surprise. And I haven't gotten back to that check to see if there's something there even more significant than that. Somehow I suspect that you don't know either.
Auto-crit? You mean the 1 shot at -8?
Oh for fuck sake, why do people insist on bloviating bout something they haven't even tested? And then have the temerity to condescend based on nothing more than theorycrafting?
I will never, never understand this.
You never use it at -8. As with most unique abilities there's a feat that goes with it.
half of the time you can't even aim properly.
Second person really isn't working for you here. Your inability (or more likely unwillingness) to play the class doesn't apply to me or in general. The whole point is that played properly you can aim just fine.
*It's the only class that really can* The trick is making that ability relevant. One way is to Haplo it up by stacking dice multipliers like Half-Giant + Force. You're Vital Striking. *From across the screen*
Basically, you are saying that Ranger can fare better in a form combat that is significantly worse than others. OK, I can buy that.
Ah, the Codex, where people feel compelled to parade around their ignorance then condescend from atop a pile of clown noses.
How would you know if it's worse than others if you haven't even played it? It's worse than others... unless you're playing a Ranger, which is the point of the class.
Your Druid had Zen and he didn't get the option possibly because your Ranger got it.
That party didn't have a Ranger. I was expecting to get it and didn't, then re-read the skill.
Nah, I hope not. Whatever I might think of him or he of me, he also is someone who actually plays and likes CRPGs, the good ones included*. That it too valuable on the Dex. I don't want anyone like that to ignore me. There are some other people I wouldn't mind to ignore me but they rarely participate in threads like this one.It's Desiderius. He claimed the only proper way to play crusade battles in wrath of trannies is having multiple generals with different builds. Also he will probably add you to ignore soon.
But which Wizards are best? Red is a no brainer, but what about the others? Blue's transformation seems rather goodWanna try a Death Knight. Try to see how I can fit him into a party.
Any cool build suggestions?
From earlier:
Nobody's better than a pure fighter at killing things with a sword, that said, either you take other classes because you know what to do with their special skills, you want some diversity or just don't.
DK is one of my favorite class because of the aura of dread, -3 AC - 3 to saving throws is a big deal when it matters the most, aka when fighting powerful foes.
If you specialize your casters to make the most of it, it makes a huge difference.
As for the rest, you need to spend a couple of feats on his special abilities to make the DK worth it and also build him right.
Conviction requires an INT bonus and Smite requires CHA bonus.
Smite is only useful when you need some extra THC or if you use a skewer weapon.
Life steal, I don't use it much, as Serus said, it requires 1 feat at least to make it a free action.
Some DK builds:
Race STR DEX CON INT WIS CHA
Hu. (M) 18 - 8 - 14 - 16 - 8 - 15
Hu. (M. North.) 20 6 14 16 8 13
Centaur (F. Arb.) 18 6 14 14 8 15
Drake and Dwarf males works as well, even Half-Giant.
With 1 Attribute point every 4 levels, you can spend 4 in STR and 1 in CHA.
Of course, you could do something different with a bit more of DEX or CON and remove some CHA points if you don't plan to use feats on smite or remove some INT points.
Or even go with 10 CON and go full CHA or with a lesser DEX penalty.
Low DEX might be a problem so you might want to consider something different with less STR and CON.
These builds work very well with a smite DK using a 2H Skewer weapon, like the axe you get in chapter 3 or another one with high base damage and high crit multiplier.
Actually what's your opinion about sorcerer and wizard?
I don't like Sorcerers, you can transform them like wizards but their spell slots are shared between divine and arcane magic (they use the same spell slots).
I find the Warlock better.
Still, both of them require too many abilities to work.
So a pure wizard works better, a highly specialized one even ore if you know what you're doing.
So whenever I save with Jorad in the group (active or inactive) game crashes. Any suggested fix?
Time to play KotC 1 I guess.
YES!
Send a bug report to Pierre through steam or e-mail with your saved attached to it.
So, I replaced all the tokens of the module with better looking ones from the Nexus, and then the new update undid all the changes just like that. Maybe I did something wrong since I'm a bit ooga-booga, maybe it's Pierre's shit engine, either way, weak, dude. Weak.
What is your party setup now?
But which Wizards are best? Red is a no brainer, but what about the others? Blue's transformation seems rather good
Yeah white has better spells for sure. I trivialised a lot of fights in the tutorial just by casting web and then destroying people with ranged spells or reach weapons
So, I replaced all the tokens of the module with better looking ones from the Nexus, and then the new update undid all the changes just like that. Maybe I did something wrong since I'm a bit ooga-booga, maybe it's Pierre's shit engine, either way, weak, dude. Weak.
Copy paste the Graphics/Token or even Graphics/Tokens/PlayerCharacter from your old installation into the new one, don't overwrite except if you renamed some files, which you probably avoid.
Or just save the tokens you like somewhere and add them for each new installment, which is the same thing.
I have the tokens in the graphics file alright, it's just that they got erased from the module, in-game, and they got replaced again by the standard, ugly ones. So around 2 hours of "work" in the creature editor wasted.
*Or maybe I misunderstood what you wrote, in which case, can you elaborate please?
Is there a quick way to replace the tokens in the creature editor en masse, or is it manually replacing each one (which is what I did) the only way?
LOL. I suspect You don't get the irony of this? If I am condescending then You could swim in your condescension. And it's not the first time or place you do it. Why would anyone even stay here on the Codex, place full of ignorant (and condescending) people is always a mystery to me. Finally, the argument "You must eat shit - otherwise you can't say that it tastes bad" isn't as strong as you may think.
Having said that, i'll also say that I am an asshole, too often when i'm not planning it. So if i was here I am sorry. The above paragraph was me being an ass (and right) on purpose though.
As to ranged combat (not ranger combat), yes I did try it. I'm talking about not being able to aim due to coverage/blocking, not about damage or 70 vs 90% chances. If ranged doesn't work very well then any ranged class cannot - simple logic, i'm a simple man. However if you say that it works for you, then - perhaps - it does. I only know that you are the first claiming it. This versus: a) my own experience, b) a bunch of ignorant Codexers and c) Pierre Begue. However subjective opinion or numbers or being the author of something doesn't guarantee being right. You still might be right, I accept that. But pardon me if, considering the above, I am sceptical.
What is wrong with more classes if they have some unique abilities and are interesting to play? Sure you could name a Samurai* something else - say a Knight. Heavily armoured, often uses big two-handed swords, word of honour skill make sense, etc... But it wouldn't make any difference inn this game.Is it just me or are all these fruity classes such as Samurai or Death Knight just cringe? I never liked this special snowflake bullshit, and I'm a bit disappointed to see KotC 2 full of it. I loved KotC 1, how does the second compare so far? Are there a lot of bugs? Should I wait for more updates?
Is it just me or are all these fruity classes such as Samurai or Death Knight just cringe? I never liked this special snowflake bullshit, and I'm a bit disappointed to see KotC 2 full of it. I loved KotC 1, how does the second compare so far? Are there a lot of bugs? Should I wait for more updates?
Rolled a party and gave this a spin.
What, mechanics wise, is the deal with Psionics. I don't really get what they are beyond another flavour of wizard. Why not just have a Psionic school of magic?
Also, despite in theory preferring sprites I find the screen almost unreadable with them enabled. Do you guys use the token view?
*opens thread*
*autism level is above 9000*
oh i see desiderius is back