Yosharian
Arcane
Librum does seem really interesting. Apparently they are in the process of making a big new update for it? I'll probably wait til that's done and then check it out. I always thought MorrowLoot was a very interesting concept.Decided to play through Skyrim for the first time since it was released. I thought it was shit back then, but after about a decade of being possibly the most modded game in existence, I hope I'll manage to squeeze some fun outta it. Since I don't want to spend two weeks assembling 1000+ mods for a shit game, I decided to let others do that shit for me, and use modlists.
First one I tried was Wildlander since I saw Crispo recommending it. What an autistic mod. 500+ crafting recipes for gear that becomes obsolete after the first two hours of play (hell, some of it is obsolete on game start, being straight up worse than your starting gear). Otherwise pretty tidy though, I appreciated thought being put into making the various menus and other shit easily accessible. Balancing seemed to be all over the place. You enter a tomb, meet level 1 draugrs and wipe your ass with them. Proceed to the final room, where a fucking level 44 draugr murderboss jumps you. Felt like being trolled, though I did cheese him to death in the end. Anyway, while the mechanics were better from the vanilla, the content seemed to be more or less the same (so shit), so I got bored of it and uninstalled.
Currently, I am trying Librum, which I'm having a lot more fun with. It overhauls everything, adds in copious amounts of content (hopefully not shit, didn't get too far in yet), is more difficult than Wildlander, and, interestingly, isn't based on Requiem (though it does similar things to Requiem with other mods, like Morrowloot). The game is purposefully unfair towards the player when it comes to money (in an effort to make cash not become worthless after raiding the first two dungeons) so for a sword worth 200 medes (multiple currencies instead of septims. Actually pretty neat touch), you'll get about 10, at least until your speech skill gets higher etc. It's actually not as bad as it sounds, and you can establish a solid money flow from dungeon delving. It mostly prevents you from becoming too rich too fast, and makes you stop picking up every piece of garbage you find – if it's not enchanted or gems or jewels or other kinds of treasure, it's not worth taking. It also redoes your advancement and makes changes to combat (it's fairly deadly). Has some nice touches, such as draugr and other undead not staying dead and coming back to life after about 30 seconds, unless you cremate them or do other shit to prevent that from happening.
Wildlander just seems to be going nowhere fast, I'm kind of disappointed with the speed of development. He hasn't even put Inigo in it yet.