So here I am seriously considering doing that Sengoku Rance Isoroku / Kenshin Route LP. Since it's going to be only a half playthrough I suppose I will need to start the game before this one finishes.
Because of that there are certain things we should consider prior to my embarking on the adventure:
1) Plenty of us here has already finished the game... multiple times. Hence, the question - does The Codex feel like following another LP especially of the game most of us know well? Are there any heathens out there who have yet to embrace the full glory of Sengoku Rance and need a LP as an incentive?
2) Starting options. Before commencing the game we have a set of options given. Things we need to consider collectively:
a) Difficulty Level
I'm inclined towards ** difficulty though we may also do the highest **** setting. However, in that case we will need to add some substantial reinforcements to our humble army which is permited by the two next bonus categories:
b) Family Bonus
We will surely add additional characters bonus - just for extra story fluff. Out of these I'm also contemplating adding Dokuganryuu family i.e. youkai. Yes they are powerful but on higher difficulty levels taking advantage of their strength does not break the game. Moreover, we've already seen Whiskey conquering them so we are losing nothing from the story. Of course should Codex select them we automatically switch to the four star **** level.
We don't have option to add Takeda since I lost the save where I had an option - not much of a loss in our case. I'm going to cover their conquest full Rance Style and hopefully will manage to add all of Takeda generals to our ranks before shit hits the fan. Also, because Whiskey did not remove the curse from Motonari in his playthrough we shall do that in mine - thus Mouri family is a banned choice on this screen - because I say so
.
3) Unit Bonus
Adds non story related commanders to our initial forces. At least 3 commanders from this list ought to find the place in our army. More if we pick highest difficulty and even more if we skip family bonuses altogether. The choice is yours.
4) Items
Pick the best items you think our army could benefit from. Use
Alice Soft's Wiki for reference.
5) Various Bonuses
I'll pick extra action fan and 3x 'Initial national power +3' bonus - there's no arguing about it. Should I opt for the rest you decide.
We started 119 (I know - little - that's an old backup save I managed to recover). Having picked myself the barest minimum i.e. :
Family bonus: Additional characters -20pts
Various bonuses: Action fan + 1 -10pts; 3x ''Initial national power +3' -15pts. we have now 74pts=119-45.
What to do with the rest - you choose.
One more thing - if this LP kicks out I would like to do it in this epic, inclined thread instead of creating a new one. Also, before Isoroku / Kenshin route proper there will be 1-3 updates covering things, new events and characters that did not appear in WW's first phase of the game.