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Fallout: Nevada Mod - final English version released

Feyd Rautha

Arcane
Patron
Joined
Apr 17, 2009
Messages
2,071
Location
Nestled atop the cliffs
Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
How that mod called, when they restore cut content in Fallout? When Master's army can conquere different sities when some time passed?
http://falloutmods.wikia.com/wiki/Fallout_Restoration_Mod
There's English version on archived TeamX site, so this one doesn't need to be translated.
You should take a look at Fallout Fixt instead. That's the most up to date Fallout 1 fan patch.
http://www.nma-fallout.com/threads/fallout-fixt-0-81alpha-july-5th-2015.194562/
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,927
How that mod called, when they restore cut content in Fallout? When Master's army can conquere different sities when some time passed?
http://falloutmods.wikia.com/wiki/Fallout_Restoration_Mod
There's English version on archived TeamX site, so this one doesn't need to be translated.
You should take a look at Fallout Fixt instead. That's the most up to date Fallout 1 fan patch.
http://www.nma-fallout.com/threads/fallout-fixt-0-81alpha-july-5th-2015.194562/
Fixt adds big guns or energy guns to your inventory right at the start if you tag those skills, FYI. I couldn't play it after I saw that. That was the 'base' version iirc.
 

Balamut

Literate
Joined
Mar 22, 2017
Messages
6
Location
Australian Canada
Hey everyone, I'm one of the vatniks working on translating this thing. Despite the raw translation nearing completion, we still need editors (so far, we've only got three) for the full release.

If you think you can write well to try and get the translated text sounding/reading more natural, or just think you can sit down and look through some files for errors, throw Dionis a message or just post in the main thread. We'll definitely appreciate some extra manpower for this thing.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Damn translators ninja'd me before I get a chance to post myself! I'm just taking a nap dammit :argh:

But yeah, guys/gals/xors, after Roxor's :obviously: editorial on RPG writings making us thinking AND T:ToN's release showing us their writings sorely lacking of editing, I'm sure you guys wouldn't want to see this mod gets translated without some proper editing, especially since (from what I know) Dionis isn't even one of the modders. Fallout 1.5: Resurrection took 2 years and a half for translation (I assume also including the editing). This mod only took ~6 months for the translation to reach nearly 90% progress, thanks to Dionis and the couple other guys's determination, but it bound to have lots of typos, errors, and some Russian's sentences lost in translation.

So, guys/gals/xors, please help them if you want to see the mod released a bit sooner than later and released in its full glory. I would like to help, too, but I'm like HoboForEternity here.
 

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