Deflowerer
Arcane
- Joined
- May 22, 2013
- Messages
- 2,092
Probably the most pirated game in the history of video games.
Probably the most pirated game in the history of video games.
Probably the most pirated game in the history of video games.
My first console (Famiclone) had integrated cartridge with +/- 120 gaems... 30-40 of them were just Batte City hacks
including a very odd hack of Street Fighter 1 with Super Mario I think
including a very odd hack of Street Fighter 1 with Super Mario I think
It was not SF1 but SF2 hack - I mean, one 34328497 hacks of bootleg port of SF2. That one was called Mario Fighter 3, with Mario sprite ripped straight from SMB3.
Holy shit you're right, I haven't seen that in years, but seeing it on YouTube, man that brings back memories. Was a terrible game, but still fun
Emulating SMT IV. It is described as having "okay" compatibility which seems quite accurate. Battle sprites often partially turn into black boxes during some effects and Burroughs randomly speaks at 200% volume regardless of settings. Rather minor issues, and based on what I've read, 3DS audio was a nightmare to reverse engineer anyway.
There's a compatibility list on the Citra site, I know SJR is listed as "perfect" at least. It's more likely than not that whatever you're interested in is indeed completeable, but there's still big releases like X/Y that aren't, last I checked.Emulating SMT IV. It is described as having "okay" compatibility which seems quite accurate. Battle sprites often partially turn into black boxes during some effects and Burroughs randomly speaks at 200% volume regardless of settings. Rather minor issues, and based on what I've read, 3DS audio was a nightmare to reverse engineer anyway.
Since you've mentioned, in which state is the 3ds emulation right now? Games like Fire Emblem, SMT: Strange Journey Redux and Etrian Odyssey are fully playable to the end (even if with hiccups)?
What, no black boxes on sprites? Both games have that for me.every 3ds game i've ever tried on citra, and that includes SMT 4 and SMT 4: Apocalypse, have worked absolutely flawlessly and without a single glitch or error.
every 3ds game i've ever tried on citra, and that includes SMT 4 and SMT 4: Apocalypse, have worked absolutely flawlessly and without a single glitch or error.
What, no black boxes on sprites? Both games have that for me.
ah, i have that one downloaded but i haven't tried it out. I downloaded it cos it's from the FFT/FF12/Tactics Ogre/Vagrant Story team, but I haven't gotten around to playing it or trying it out on citra.
What, no black boxes on sprites? Both games have that for me.
nope.
This is why you self-host, eschew DNS, and ignore any hint of DMCA faggotry. The system pretends to be equitable or reasonable so that you will be deceived into working within its confines, where it can more easily strangle you.I noticed recently FM-Towns roms are nigh non-existent. Maybe I'm looking in the wrong places. I'm annoyed i wasn't online to snag that super mario c64. That dude worked 7 years on that and nintendo shuts him down BAM!
Here, try this post from Indie Retro News. The link to mega.nz in the discussion thread seems still to work.I noticed recently FM-Towns roms are nigh non-existent. Maybe I'm looking in the wrong places. I'm annoyed i wasn't online to snag that super mario c64. That dude worked 7 years on that and nintendo shuts him down BAM!