That's what I thought; you're right on the edge for being able to use mednafen at all for Saturn emulation. Minimum is a Core i5 with a base clock of 3.4 Ghz! Multi-core usually gets you nothing with emulation; it's all about the single-core raw speed. The reason YabaSanshiro is working for you in this case is because it's less accurate but in return demands fewer resources. This could continue to pay off (recommended emulator for that specific patch is SSF per the group itself) or it could bite you in the ass in the form of an uncompletable game at any point. It's all with how much of a gambling man you are.boosts up to 3.8ghz, idles at 2.8ghz
Thanks, I actually didn't know that particular bit.EDIT: also from what i understand savestates and the saturn virtualized memory (i.e. what games save to) can be passed around between the different SS emulators, so there's that as well.
I don't get the appeal of HD mode 7.
It totally still looks like a pixelated mess. Just a slightly different one. The way most MODE7 was utilized, I'm not sure there's enough visual information there to meaningfully enhance; it was mainly used to convey shit like world maps or abstracted landscapes viewed from a significant height (F-Zero and Pilotwings being the well-known poster children for the latter, of course). This entire thing strikes me as a fool's errand.I don't get the appeal of HD mode 7.
Well it just doesn't look like a pixelated mess, what's not to get about that?
Like I said, an HD Rand-McNally road atlas doesn't look that different from one in standard definition. You're crowing about ever-so-slightly cleaner pixels (and I do mean slight).People who don't see the difference between mode7 and HD mode 7 should be studied in a laboratory. Immediately reminded me of this:
https://m.youtube.com/watch?v=Uxf9X0WNhog
I don't get the appeal of HD mode 7.
Well it just doesn't look like a pixelated mess, what's not to get about that?
Also pixelated mode is not actually supposed to look like that in first place.
pixelated mode is something we get when you use LCD screens instead of CRT as LCD have pixels and almost no black space between pixels and that black space is very much part of artstyle.
Same problem Perkel and others try to elaborate on. Some simply can't (or won't) see.I think HD Mode 7 looks stupid. The blurry mess gave space for your mind to fill in the blanks, the "HD" look makes a perfectly visible bunch of nothing. Some 2D geometrical shapes laying down, totally still. Why do you want to see that in HD? It doesn't even look like Mode 7 anymore.