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- Sep 14, 2016
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Besides aesthetics and character creation, games such as Stranger tend to have much simpler and less confusing maps.
In Gothic the very first, "tutorial" area is supposed to be a cave, but is actually a pretty big maze, complete with secret passages and door passages every three steps, that made me very confused - who bothered to install so many doors in what was supposed to be a cave?
In Gothic the very first, "tutorial" area is supposed to be a cave, but is actually a pretty big maze, complete with secret passages and door passages every three steps, that made me very confused - who bothered to install so many doors in what was supposed to be a cave?