Which is one of the most retcon-deserving things evar.Jasede said:I liked it! Besides, this kinda means that you have to retcon a lot of shit because in at least the Forgotten Realms, good and evil were supposed to exist and be absolute.
Why would it be incompatible? Celestials, demons and such still probably retain alignments. As to the question of where people go when they die - you can just make up some new rules. There already were: people who lie and get others killed, probably chaotic and not necessarily evil, go to the Pillar of Skulls which is on the Lawful Evil plane. Godsmen get reincarnated into animals on one of the primes, I think. And so on.Jasede said:I also have no idea how this would be compatible with the Planes and Planescape, which are to some important degree bound to that very alignment scale.
Jasede said:No, Lumpy. The evil/good/law/chaos thing made D&D kinda special. I thought it was great to have those things really exist for a change. It leads to instant conflict which is a good tool.
But of course, a good DM can do anything with any system. Nobody should care much about D&D 4.0, except for, of course, the fear that games will be based on that... system.
Wait, what? Is that a statement of unhappiness with how 3.5 reduced Planescape from a standalone setting to a single book with fewer factions? If so, then I'm not worried, because I thought Planescape came out pretty much fine in the 3.0 and 3.5 rules. However, if you meant, "I read the new info about 4.0 and they make it clear that Planescape is completely gutted" then I AM worried and quite sad. I haven't heard what their plans are for 4.0. Are they really gutting it? Is that based upon something you read?Lurkar said:Planescape is scrapped completely.
The planes themselves have been completely gutted and are pretty much non-existant for the most part.
Um... "now?" Now with rulesets? We're on version 3.5 already. The rulesets have been "going obsolete" for 30 years. It's not new.Keldorn said:I think all these so called rule upgrades are a total scam. Yeah, that's right, they're a SCAM...
...in the same way that the next hyped game gets you to jump to your local electronics store because that $200 graphics card you purchased 1 year ago is supposedly rendered 'obsolete' by new 'requirements'.
Planned obsolesence : first with cars, then with TV's, then with graphic cards, and now with rulesets.
I hate that. I do not understand why non-spellcasters are suddenly getting to be spellcasters. I didn't like it back in older editions when spellcasters got to be thieves, too (with spells like Knock). I would very much embrace some kind of technology vs. magic concept where magic could not affect complicated machinery -- thus a gear-filled lock or trap would not be easily defeated by a spellcaster, making the thief more necessary.kingcomrade said:Looks like 4E is going the way of Book of Weeaboo Fightan Magic where every class has "spells" that they cast.
Wut? Shit.kingcomrade said:I just got to the part about classes. Looks like 4E is going the way of Book of Weeaboo Fightan Magic where every class has "spells" that they cast.
I would imagine that the attempt was a miserable failure, given that Warlocks should have high Cha, and tieflings in the 3.5 were -2 Cha. Unless those stats got changed around in 4E, I REALLY don't think a race that has a penalty in one of the core attributes of a class qualifies as being good at it!Lurkar said:Also, the new tieflings have replaced Aasimir as "most boring race imaginable," seeing as they're now "Warlocks: The Class." Literally, that's their entire backstory. They were humans and told some devils to make them into warlocks. Bam, Tieflings.
Jasede said:No, Lumpy. The evil/good/law/chaos thing made D&D kinda special. I thought it was great to have those things really exist for a change. It leads to instant conflict which is a good tool.
aboyd said:Um... "now?" Now with rulesets? We're on version 3.5 already. The rulesets have been "going obsolete" for 30 years. It's not new.
In addition, while I respect your animosity over the upgrade, I play 3.5 pretty often, that.
What? No, really, is that sarcasm?Keldorn said:Yeah, leave some room for polarized, hyper-simplistic morality spheres, will ya ? Why must everything be metrosexualized, greyified, complexified and progressified ?
aboyd said:Wait, what? Is that a statement of unhappiness with how 3.5 reduced Planescape from a standalone setting to a single book with fewer factions? If so, then I'm not worried, because I thought Planescape came out pretty much fine in the 3.0 and 3.5 rules. However, if you meant, "I read the new info about 4.0 and they make it clear that Planescape is completely gutted" then I AM worried and quite sad. I haven't heard what their plans are for 4.0. Are they really gutting it? Is that based upon something you read?
Norfleet said:I would imagine that the attempt was a miserable failure, given that Warlocks should have high Cha, and tieflings in the 3.5 were -2 Cha. Unless those stats got changed around in 4E, I REALLY don't think a race that has a penalty in one of the core attributes of a class qualifies as being good at it!
Apparently progressing beyond bronze-age morality is metrosexual.Lumpy said:What? No, really, is that sarcasm?
I see your point. Now that 99% of RPGs have realistic morality and have distanced from puerile Good vs. Evil, it's sad that D&D, probably the last bastion of hope for crappy alignment systems, is joining in on the revolution.Keldorn said:No.
I, and others, just want a small, even *minute* segment of the RPgaming industry to be retro, stagnant, elementary, simple, even unrealistic and silly.
...kinda like That 70's Show.
Keldorn said:Just be so kind as to allow us retrotwits an ornament, a momento, even a mirage of the "good 'ol days" ?
Please, and thank-you.
Lestat said:I'm betting on +2 Dex and +2 Cha bonuses for Tieflings.
Jasede said:Lestat said:I'm betting on +2 Dex and +2 Cha bonuses for Tieflings.
Are you stupid? Tieflings get -2 CHA! You can't tell me they'd be so stupid as to turn the negative modifier into a positive one! That would kill all their credibility!
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OH SNAP
Lurkar said:As I stated above, their new backround is "Long long ago an evil empire summoned a devil to turn them into warlocks. The devil did." They're described as being very charismatic (of course, they're ALSO described as being rebellious teenagers, and good god, I wish I was making that up), so yeah, except +something to Cha.