any comments on the competence/knowledge/whatever system for pawns?
If you don't have access to online play, do you just play with you and one other NPC or can you still get a full party going?
I had a tough time with the cave under the starting village too. I found it helped to have two mages in my group so we could keep hitting them with either fire-, ice-, or lightning-enchanted weapons. Ice and lightning work really well since the creatures hang out in the water. Fire works pretty well because it causes them to start rolling on their backs in the water, exposing their soft underbelly. Also, be careful about jumping in the water, which will cause your lantern to go out (side note: the way the game handles light and darkness is fucking awesome. You know how we always whine about games like Skyrim not having dark enough dungeons? Dragon's Dogma totally understands how to make a dark cave scary). Finally, make sure you're rolling with some current-level pawns to make your life easier.
What level were you when you did the quest in the well? I was level 7 and got totally pwned.
(Of course, the fact that I haven't purchased any abilities beyond the starting ones might have something to do with that...)
any comments on the competence/knowledge/whatever system for pawns?
I haven't played enough to really discern how useful it is, but it's pretty cool. When I'm out exploring or questing, the pawns I'm with say they've learned this or that. Also, if a pawn is familiar with an enemy, he might shout out his weakness. This might get annoying for some, but you can turn the text part off and just listen to them. Also, you can tell your pawn to be less chatty. When a pawn leaves your service, you can fill out a little review on him and leave one of a few dozen comments for his master.
When you summon other player's pawns, you go into some sort of pocket dimension and a few around your level are standing around.
So, I rerolled as a Strider and went from liking the game to *loving* it.
I orginally went Fighter because my plan was to become a Mystic Knight, but, the Fighter's "tanky" playstyle just wasn't doing it for me. I much prefer my light, nimble Strider who is climbing up on monsters and stabbing them in the face.
Sounds cool, but isn't a bit lame that you didn't do anything, all the awesome came from NPCs fighting NPCs? It's an honest question, from what I played in the demo sometimes you feel like useless....While fighting an armored cyclops, my fighter pawn yelled "I'll distract it!" He then proceeded to climb onto its back. The ranger then said "Its helmet is protecting its eye!" The fighter pawn then somehow knocked his helmet off, the ranger pawn nocked an arrow, and the sorcerer pawn went "if they hate fire, they'll LOATHE this!" Split second later - fire arrow straight into the fucking eye. 'twas beautiful.
Sounds cool, but isn't a bit lame that you didn't do anything, all the awesome came from NPCs fighting NPCs? It's an honest question, from what I played in the demo sometimes you feel like useless....While fighting an armored cyclops, my fighter pawn yelled "I'll distract it!" He then proceeded to climb onto its back. The ranger then said "Its helmet is protecting its eye!" The fighter pawn then somehow knocked his helmet off, the ranger pawn nocked an arrow, and the sorcerer pawn went "if they hate fire, they'll LOATHE this!" Split second later - fire arrow straight into the fucking eye. 'twas beautiful.
OMG, ITZ HEAVAN!Dude, I just had the most mouth-watering idea:
Etrian Odyssey... on the PS3.
Sounds cool, but isn't a bit lame that you didn't do anything, all the awesome came from NPCs fighting NPCs? It's an honest question, from what I played in the demo sometimes you feel like useless....While fighting an armored cyclops, my fighter pawn yelled "I'll distract it!" He then proceeded to climb onto its back. The ranger then said "Its helmet is protecting its eye!" The fighter pawn then somehow knocked his helmet off, the ranger pawn nocked an arrow, and the sorcerer pawn went "if they hate fire, they'll LOATHE this!" Split second later - fire arrow straight into the fucking eye. 'twas beautiful.
This game REALLY doesn't scale to your level.
Too bad the story stuff sucks and there doesn't seem to be much to do other than fight, but man the combat looks like a ton of fun.
I actually had an awesome experience today with an escort mission. Thankfully, the escortee is pretty resilient so I didn't need to babysit him. Anyway, we set out from the main city in the morning and on the way to the destination we encountered around 8-10 skirmishes with either wolves, bandits, a cyclops, harpies, skeletons, lizard creatures, or, in one unlucky situation, both a cyclops and some bandits. It took me several tries to get through the whole mission, and I eventually made it through the last stretch in the pitch-black night while sprinting past skeleton mages and harpies harassing us. Basically, even though my group wasn't quite strong enough to take on the mission, we squeaked our way through and completed the mission, netting me a reward worth more than all the other rewards I had earned before that point combined.
Sounds cool, but isn't a bit lame that you didn't do anything, all the awesome came from NPCs fighting NPCs? It's an honest question, from what I played in the demo sometimes you feel like useless....
quick question, can you switch to the other two basic vocations?