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Dragon Age Dragon Age: The Veilguard Thread

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,812
How is this thread 147 pages long? What more is there to say after one posts the push-up cutscene video and several people reply with troonjaks?
Now go and start reading the pre-release thread with 555 pages.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
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3,945
Chasing live-service and open-world elements diluted BioWare's focus, Dragon Age: The Veilguard director says, discussing studio's return to its roots
"It's intimidating to buck the trends."


https://www.eurogamer.net/chasing-l...r-says-discussing-studios-return-to-its-roots
Speaking on the My Perfect Console podcast, The Veilguard directors Corinne Busche and John Epler said BioWare had been supported by publisher EA in returning to what the studio had always done best, after seeing its focus diluted by chasing industry trends.

"I felt very supported through this by BioWare and EA," Busche said, on Dragon Age: The Veilguard's development. "And I'll tell you, it's intimidating to buck the trends in an era where it feels like almost every game must be an open world.

"It's [being able to say], you know what - that works for those titles. For us, the way in which we tell the best stories and stay true to our roots - a more handcrafted, intimate solution is appropriate. And just to have that support from within, around getting back to those elements we do best, was fantastic."

300x300bb.webp
 

santino27

Arcane
Patron
Joined
Oct 1, 2008
Messages
2,783
My team has the sexiest and deadliest waifus you can recruit.
Chasing live-service and open-world elements diluted BioWare's focus, Dragon Age: The Veilguard director says, discussing studio's return to its roots
"It's intimidating to buck the trends."


https://www.eurogamer.net/chasing-l...r-says-discussing-studios-return-to-its-roots
Speaking on the My Perfect Console podcast, The Veilguard directors Corinne Busche and John Epler said BioWare had been supported by publisher EA in returning to what the studio had always done best, after seeing its focus diluted by chasing industry trends.

"I felt very supported through this by BioWare and EA," Busche said, on Dragon Age: The Veilguard's development. "And I'll tell you, it's intimidating to buck the trends in an era where it feels like almost every game must be an open world.

"It's [being able to say], you know what - that works for those titles. For us, the way in which we tell the best stories and stay true to our roots - a more handcrafted, intimate solution is appropriate. And just to have that support from within, around getting back to those elements we do best, was fantastic."

300x300bb.webp
Sounds like a return to form to me! :lol:
 
Joined
May 2, 2012
Messages
534
Chasing live-service and open-world elements diluted BioWare's focus, Dragon Age: The Veilguard director says, discussing studio's return to its roots
"It's intimidating to buck the trends."


https://www.eurogamer.net/chasing-l...r-says-discussing-studios-return-to-its-roots
Speaking on the My Perfect Console podcast, The Veilguard directors Corinne Busche and John Epler said BioWare had been supported by publisher EA in returning to what the studio had always done best, after seeing its focus diluted by chasing industry trends.

"I felt very supported through this by BioWare and EA," Busche said, on Dragon Age: The Veilguard's development. "And I'll tell you, it's intimidating to buck the trends in an era where it feels like almost every game must be an open world.

"It's [being able to say], you know what - that works for those titles. For us, the way in which we tell the best stories and stay true to our roots - a more handcrafted, intimate solution is appropriate. And just to have that support from within, around getting back to those elements we do best, was fantastic."

300x300bb.webp

Sounds like a return to form to me! :lol:
What the fuck are they talking about? Veilguard's gameplay looks like a bad fantasy imitation of Warframe with worse enemy variety, worse abilities and simpler puzzles. Dictionary definition of live service inspired shite.

The Epler quotes are even more revealing:
Epler, a BioWare veteran of 17 years, said that the studio's focus with The Veilguard had been a deliberate push to return to its "very real strength" in character-building and storytelling, after "projects that maybe didn't centre that strength as well as they could have".

"You know, I personally love Mass Effect Andromeda but there was also - we had open-world that was a big thing in the industry at the time and that starts to dilute your focus," Epler said. "We had Anthem - live-service dilutes your focus.

"So for us it was really understanding what it is that people come to the studio to do - they work here for a reason, they want to make big stories that... allow you to be a big hero of your own creation, but also a focus on characters, a focus on that experience of living in a different world.

"For The Veilguard we just wanted to get back to those things that made the studio what it was, that contributed to what I would call the Golden Age of BioWare, when there was hit after hit being turned out. The Veilguard was a very conscious return to that with a focus on characters, storytelling and being just this really bombastic single-player RPG."
Zero insight into the game's issues if he isn't lying. Stating the bleeding obvious here: a lot of people don't like Veilguard because of the crap story and the infantile characters. And "bombastic" as a descriptor? Crazy talk. This shit isn't Conan the Barbarian it's fucking Dawson's Creek.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577
Imagine being Mortismal, having to (pretend to) play shitty RPGs all the way through because it's your job and part of your brand. I'd end up finding another hobby.

How many times did this guy think 'fuck my life' while playing a crap game just to review it? He's probably learned to dissociate like a trauma victim by now.

His Veilguard review was weirdly focused on pointless mechanical minutiae like the details of the skill tree. It's probably not just because he's a shill, but also because he's dead inside and can't enjoy games anymore.

After saying Veilguard is GOTY anything he says is automatically suspect.
He stated multiple times that he is living in a good phase of his life, compared with his previous phase, and that he still cannot believe that he is earning money just by playing videogames he loves (mainly CRPGs). He also stated that only the videos he made covering BG3 (I am not 100% remember if this is the game, or some other, like WotR) allowed him to buy a new house for him and his family.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577
After saying Veilguard is GOTY anything he says is automatically suspect.
Yeah not sure why he went there. For this to be your personal GOTY the only other game you must have played is Concord.

No way, Concord looked solid except for the character graphics.
I liked the graphics (I have no idea of the game itself) because it looked like a parody of modern society and superhero media.
 

dbx

Arcane
Patron
Joined
Dec 14, 2009
Messages
4,044
Location
Wannabe Austria
I like how Isabella went from questionably hot 20-something promiscuous pirate chick to creepy wine mom helping to make the passage of time in universe more concrete and immersive. :lol:
All the talk about the tranny qunari and no talk about trans-racial Isabella that transitioned from a latina to a pajeeta?
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,359
re: Citation needed:
I created a python script to "read" the reviews and classify the language usage ( https://pastebin.com/7wQbJNxt ) and spoiler, over 75% of the language of the reviews are Chinese.
What he said. 1/4 of 728 999 is ~182 250, which is still A LOT of positive non-Chinese reviews.
And who the fuck cares if it's Chinks reviewing it? If we disregard them, we can disregard every single mutt because they're worse creatures.
 

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,215
Location
Belgium, Ghent
The reeetards are finally finding out it's not going so well for Wokeguard.

https://www.resetera.com/threads/ch...2-and-nearly-21-below-ff-vii-rebirth.1040778/

Dragon Age: The Veilguard was the seventh best-selling game across Europe in October. It's not the biggest launch, however. Compared with other recent RPGs, first week sales were over 18% lower than Dragon's Dogma 2 and nearly 21% below Final Fantasy VII: Rebirth


afbeelding.png
 

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