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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,680
Location
atop a flaming horse
Humanities should never have entered universities.
The earliest universities are either european guild schools combining a few guilds, or islamic schools, and both included religion as the main thing being taught.
Also all schools at all times taught law, at the very least the law which has to do with the craft you are learing.
I did a law degree at a decent UK university a while back, and I came out borderline communist. Law is not immune from the cancer. In fact it's worse, because those people go on to be judges (see: far left judiciaries all across Europe, especially in the supranationals).
 

lametta

Educated
Joined
Feb 4, 2021
Messages
202
Guys lets not kid ourselves. If this is in the steam top sellers at 2nd place they ll turn a profit. This is just pteorders and only steam. The market has accepted it. Look forward to this degree of wokeism in most upcoming games. Well at least we all have our huge backlog that we wasted our money for years on.
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,776
Dude they developed this for like 10 years. They probably spend 100+ million again on this shit. They have to do better than outsell CS2 skins for a day...
 

DoWhocares

Novice
Joined
Feb 3, 2024
Messages
95
Guys lets not kid ourselves. If this is in the steam top sellers at 2nd place they ll turn a profit. This is just pteorders and only steam. The market has accepted it. Look forward to this degree of wokeism in most upcoming games. Well at least we all have our huge backlog that we wasted our money for years on.
Let's be perfectly clear, there's exactly 0 chance this thing is profitable. It's been in development for a decade and at some point completely overhauled from a live service bullshit to the Trannarchist's Cookbook it is today. They're not selling enough copies to cover all these salaries alone, not to mention the budget plus marketing.

Now, chances are it won't be a Concord or Unknown 9 level flop. It's more a question of if it's going to follow Starfield and its yuge hype, big opening sales and then universal hatred, or SW: Outlaws that "underperforms" by barely selling a couple millions and scuttling the studio.

And don't be mislead by the pre-order numbers. The real indicator will be next Monday when we see Steam's peak concurrent numbers after the opening weekend. Only then we'll know for sure just how big a failure this is.
 

Asymptotics

Educated
Patron
Joined
Jun 8, 2021
Messages
90
Strap Yourselves In
Dude they developed this for like 10 years. They probably spend 100+ million again on this shit. They have to do better than outsell CS2 skins for a day...
No way it's as low as 100 million. Didn't BG3 take 100 million and that was an actual independent company that spent most of that on upscaling. Slopware is owned by EatAss now, so 100M barely covers the 9 different CEO salaries over the last 9 years.
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,776
Ofc there is escape. Just play some game from some single chud developer like Stygiansoft or the recent "Skald: Against the Black Priory". It was the only games that delivered anyway in the last 10 years. Just don't let women develope your games basically.
 

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,239
Location
Belgium, Ghent
Dude they developed this for like 10 years. They probably spend 100+ million again on this shit. They have to do better than outsell CS2 skins for a day...
It's EASILY more than 200+ million, also don't forget the marketing budget.


I would be astonished if this game even breaks even.
 
Last edited:

Asymptotics

Educated
Patron
Joined
Jun 8, 2021
Messages
90
Strap Yourselves In
Dude they developed this for like 10 years. They probably spend 100+ million again on this shit. They have to do better than outsell CS2 skins for a day...
It's EASILY more than 200+ million, also don't forget the marketing budge.


I would be astonished if this game even breaks even.
And breaking even while working under EA is a clear indication that you're just a waste of space.

They make 1bil+ profit A FUCKING YEAR from recycled hotdog water like Madden. Sims somehow still gets over 15mil NEW players in a year. If this source is to be believed.

No way breaking even under EA with a team of 200 trannies will be enough. They need this slop to be big - VERY big.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,664
Location
Tuono-Tabr
The only issue with whether it will flop is, do players have their own taste and can actually tell the reviews were shilled when playing the game and react to being scammed, or will they just gobble the slop like it's advertised.
In this day and age it's not even a question, they will absolutely gobble the slop.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,498
Location
bulgaristan
Codex Year of the Donut
It's EASILY more than 200+ million, also don't forget the marketing budge.
Its E A S I L Y at least 94289374185e+712983817 decatatrillion dollars, I heard.
Meanwhile, they haven't been working on this full force ever since Inquisition launched. Clearly it was stop and go, reboot and restart, and only the design/concept people working and prototyping. Actual full studio work started more recently, for sure. They also are using the existing inhouse engine, and existing intellectual property, and didn't need to buy new licenses/buildings like that other game people keep posting.
Therefore the budget probably wasn't that big. The numbers being mentioned on this forum remind me of when fight fans start saying this or that MMA fighter got paid $20 million for his fight. Not only are you making it up, but you are also making up stupid data that doesn't make sense.

Also, consider that the entire previous Dragon Age trillogy was made in less than 8 years. And the entire Mass Effect trilogy was made in less than 8 years. And we are to think that same studio, with notable staff changes ofc, couldn't make ONE game of similar size in 8 years? Come on. They haven't been working on it at all times, in full force.
 

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