Nostradumbass
Scholar
circ said:Hey Trash, is the combat animation as bad as in the previews? Aka just dudes slashing, no thrusting or anything else.
if you want "thrusting" go play a homo simulator u HOMO
circ said:Hey Trash, is the combat animation as bad as in the previews? Aka just dudes slashing, no thrusting or anything else.
Nostradumbass said:circ said:Hey Trash, is the combat animation as bad as in the previews? Aka just dudes slashing, no thrusting or anything else.
if you want "thrusting" go play a homo simulator u HOMO
circ said:Bleh. You people are never happy. If you don't play enough of the game the Volourn camp will say 'YOU DIDNT PLAY ENOUGH TO GET A GOOD IMPRESSION!'AlaCarcuss said:Exactly.
In it's own way, the codex is just as bad as the review sites and the fucktards that inhabit their forums, gushing over every new AAA game - only in reverse.
So keen to wield the hate stick, often without even playing the games in question (or not enough anyway). I'm pretty sure the reviewers at least spent a substantial amount of time with the game, before their gushing began - more than you can say about the wankers around here.
It's sad really - a pack of basement dwellers trying to earn points off each other - who's go the biggest stick?
If you play it too much the Volourn camp will say 'WHY DID YOU FINISH IT SO MANY TIMES IF YOU HATE IT LOL!'
AlaCarcuss said:Vault Dweller said:Anything is better than:baronjohn said:What kind of details do you want?
My Dragon Age Impressions:
Graphics: SHIT!
Gameplay: SHIT!
Writing: SHIT!
In other words, you haven't seen enough and aren't in any position to judge the game yet, but you wanted to make "I HATE!!!" thread to be like everyone else. I understand.I only played to about the part where that 20 minute video play, posted a while back, began.
Exactly.
In it's own way, the codex is just as bad as the review sites and the fucktards that inhabit their forums, gushing over every new AAA game - only in reverse.
So keen to wield the hate stick, often without even playing the games in question (or not enough anyway). I'm pretty sure the reviewers at least spent a substantial amount of time with the game, before their gushing began - more than you can say about the wankers around here.
It's sad really - a pack of basement dwellers trying to earn points off each other - who's go the biggest stick?
To Dragon Age's credit, they remain titanic throughout. When a common problem with RPG progression is the heroes becoming richer than God and twice as powerful, it's a breath of fresh air to see a game that remains steadfastly demanding right the way through the entire campaign. There never comes a point where you can rest easy and casually run into battle without a care - every single fight in this game can kill you if you're not paying attention, no matter your level. But there is still a strong sense of progression.
Origins remains tough because the challenge ups its ante as the campaign unfolds. Enemies level up alongside you, which can be a little absurd if one dwells on it – a mere Captain of the Guard towards the end turns out to be several magnitudes of order more powerful than the first giant Ogre fought at the beginning, but the trick is that the scale of the battles increase alongside you as well. What starts off as taking down uncoordinated roving bands of blaggards ends up with facing off against entire armies of beastly brethren. And all shall fall at your sword.
This. Games used to have "Easy", "Normal" and "Hard" (and sometimes a "Very Easy" and "Very Hard" option - or none at all :shock: ). Normal was pretty unforgiving, and there was nothing embarrassing about switching to Easy. Hard was for the truly knowledgeable players who wanted a good kick in the nuts.Black said:Yeah, your brain isn't capable of creating words. What else is new.Clockwork Knight said:I was going to say something, but then
Attention dumbfucks.
Normal difficulty means (or at least should) NORMAL DIFFICULTY, not SUPER EASY DIFFICULTY.
Grow a brain or two before you become a pathetic apologist, sucking Gaider's fake dick with fake pubic hair.
Holy shit. This "next-gen" approach to everything is really vomitive.Silellak said:Origins remains tough because the challenge ups its ante as the campaign unfolds. Enemies level up alongside you, which can be a little absurd if one dwells on it – a mere Captain of the Guard towards the end turns out to be several magnitudes of order more powerful than the first giant Ogre fought at the beginning, but the trick is that the scale of the battles increase alongside you as well. What starts off as taking down uncoordinated roving bands of blaggards ends up with facing off against entire armies of beastly brethren. And all shall fall at your sword.
1eyedking said:Holy shit. This "next-gen" approach to everything is really vomitive.Silellak said:Origins remains tough because the challenge ups its ante as the campaign unfolds. Enemies level up alongside you, which can be a little absurd if one dwells on it – a mere Captain of the Guard towards the end turns out to be several magnitudes of order more powerful than the first giant Ogre fought at the beginning, but the trick is that the scale of the battles increase alongside you as well. What starts off as taking down uncoordinated roving bands of blaggards ends up with facing off against entire armies of beastly brethren. And all shall fall at your sword.
Just when I was talking about lazy design...
1eyedking said:Also, difficulty was hand-tailored: that is, they weren't just lazy multipliers such as Monster HP ×2 , Damage Received ×2, Item Price ×2, etc. Developers included specific encounters that previously weren't available, or made them harder by adding more enemies, traps, equipment, and other stuff.
Multi-headed Cow said:I've got some C&C for you guys.
I'm having a good time with it so far. Getting covered in blood a lot, fucked a couple dwarf whores in the first 20 minutes.
Saxon1974 said:I never read about that before....I wish I could get my pre-order money back.
Multi-headed Cow said:I can't really blame them since the whole game is based on being a grey warden. I guess they could have included a "no lol fuck you" option and had the game end there, but whatever.
I'll be really pissy if I get choices like that when it comes to party members. Looking at you, Mass Effect.
Indeed but what's the use doing A/B/C/D dialogue that will lead to same result? It's just silly.Silellak said:Yeah, I'm not sure what people are really complaining about here. Even C&C-gasm RPGs force you to do certain things.
Well you could always ignore the Water Chip task.Silellak said:I don't recall being able to tell the Overseer to fuck off and die when he told me to go find the Water Chip. Where was my "hide out in the Vault and ignore my responsibility" option? Or "refuse on pain of death" option? Man, I forgot how much Fallout sucks. Fuck that game.
Tails said:Indeed but what's the use doing A/B/C/D dialogue that will lead to same result? It's just silly.Silellak said:Yeah, I'm not sure what people are really complaining about here. Even C&C-gasm RPGs force you to do certain things.
Well you could always ignore the Water Chip task.Silellak said:I don't recall being able to tell the Overseer to fuck off and die when he told me to go find the Water Chip. Where was my "hide out in the Vault and ignore my responsibility" option? Or "refuse on pain of death" option? Man, I forgot how much Fallout sucks. Fuck that game.
I don't being presented with stupid false choice in that situation.Silellak said:I don't recall being able to tell the Overseer to fuck off and die when he told me to go find the Water Chip.
You can also join Masters army, not much but always. But tell me, what else would you except to do after saying FU to Overseer?Silellak said:Sure, and I might be able to "ignore" being a Warder in Dragon Age. I imagine it would mostly mean doing side quests and wandering aimlessly, sort of like in Fallout, really.
Hamster said:I don't being presented with stupid false choice in that situation.Silellak said:I don't recall being able to tell the Overseer to fuck off and die when he told me to go find the Water Chip.
I would be better if that Gay Warden guy just told you "You have no choice, join us or die!" or smt like that. It will be the same railroading, but at least that would explain why are you not given an option to refuse.
Multi-headed Cow said:In that situation you don't really have an option to refuse since you're in a scary dungeon surrounded by orcs and goblins and your best bet of getting out is joining them. I guess since they're dicks and won't let you tag along if you don't join them, I don't know.
Tails said:You can also join Masters army, not much but always. But tell me, what else would you except to do after saying FU to Overseer?Silellak said:Sure, and I might be able to "ignore" being a Warder in Dragon Age. I imagine it would mostly mean doing side quests and wandering aimlessly, sort of like in Fallout, really.