Creator Larian Studios LLC about 1 hour ago
@ June: "will D:OS2 be arguably just as rich an experience for single players?"
In regards the single player vs multiplayer experience, we did have this worry when we started making the game. It sounds like the kind of game that HAS to be played with others, because we do keep going on about it, but actually as we got into making the game, we realised that adding all the content that we needed to make multiplayer interesting translates directly into a fantastic single player experience too.
If you're playing on your own, you don't get to stab your friends in the back, but all of the content and freedom that makes the multiplayer experience so believable is still present when you're playing on your own. And you don't have to have arguments like "No, look, I'm in the forest, by the cave. No, IN THE FOREST! Just look at your map!!!" with people if they're not quite on the same level as you. (I think we've all been there once or twice...)
If you liked Divinity: Original Sin, you're going to a single player experience that's so much so, so much deeper than anything we've ever made before. The combat's better, the story's better, the characters are better- everything has been turned up to 11. Plus you'll still have companions that will fight you on some issues, so you don't lose that feeling of "I can't really trust my party." It's a really fun experience, whatever your preferred play style.