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Dishonored by Arkane

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014

RPS's review is sweet.

Human Revolution took place in a future where improbably vents were very much in fashion, while Dishonored approaches the problem of presenting alternate routes in a much more satisfactory way. In fact, it doesn’t present routes; at its strongest (which is most of what is at least twenty hours if savoured rather than scoffed), it presents places and leaves the player to make routes rather than finding them.

...

That the tour is ending at all feels mournful and I immediately, greedily wanted more. At first I almost stupidly determined that Arkane hadn’t provided enough but that’s unfair. Dishonored is so dense, with both possibility and meaning, that I’ve already played most of it twice. Same places, different experiences, and that’s not just because I changed my approach. The city reacts to the amount of corpses Corvo leaves in its tenements and slums, with the plague and the guards both strengthening in response to the chaos his actions cause.

Kill more people and more rat swarms and weepers will creep into each district as the infrastructure collapses. At the same time, the false regent, afraid and angry, will deploy more troops and more technology in a bid to win back the streets. The tallboys, so iconic in the promotional material, aren’t as significant as I expected, but they stalk later levels in squads if the chaos level is high and can be punishing.

....

That’s why Dishonored is important right now. It feels like a game from another timeline, one where Thief and System Shock set the bar for what first-person games could be, leading to designs that were built around intelligent use of space and world-building. I still wish Dishonored were longer but I also recognise that it takes a great deal of skill, hard work and time to create something of this quality; to ask for more in terms of content would be to ask for less in so many other ways. What we really should be asking is for other developers to learn the lessons that Arkane can teach them. Of course, it’s not as simple as that, because for all that there are flaws – there are always flaws – Dishonored is a work of rare imagination and skill, the sort of thing that can’t simply be copied and repeated. I hope I’m wrong, but we may not see its like again for a good while.
 

Multi-headed Cow

Guest


Hasn't been as much player freedom in a game since Bioshock! Arkane's kicking it oldschool! :bounce:
Edit: Hahaha. "Murder of the regent's empress" Oh, game journalist.
Edit 2: More I see of the game in action the more I wish I hadn't ordered it. I'm committed at this point, and I'll probably like it, but damn. Would've been a far better $10-20 game than $40. Not nearly as Thief as I hoped.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
That’s why Dishonored is important right now. It feels like a game from another timeline, one where Thief and System Shock set the bar for what first-person games could be, leading to designs that were built around intelligent use of space and world-building. I still wish Dishonored were longer but I also recognise that it takes a great deal of skill, hard work and time to create something of this quality; to ask for more in terms of content would be to ask for less in so many other ways. What we really should be asking is for other developers to learn the lessons that Arkane can teach them. Of course, it’s not as simple as that, because for all that there are flaws – there are always flaws – Dishonored is a work of rare imagination and skill, the sort of thing that can’t simply be copied and repeated. I hope I’m wrong, but we may not see its like again for a good while.

That RPS review got me very hopeful once again indeed. Perhaps me replaying Thief atm has something to do with that as well.

Still, all those retailer specific launch DLC are putting me off somewhat fierce.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
This game looks like a turd. Comparing it to Thief should be a crime.

It's more like Bioshit meets Prototard.
 

Infinitron

I post news
Patron
Staff Member
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Messages
99,669
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Waiting for your prestigious review of this game when it's released to the general public, Morgoth.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
I feel trolled now.

Seriously though, while the whole launch DLC leaves a very bad taste the actual game looks neat enough. I'm very curious to see if it's shit, DX:HR level of okay or even manages to get near the classics of before.
 

Syril

Liturgist
Queued
Joined
Nov 1, 2011
Messages
1,385
Morgoth i like you and all (no homo) but i don't like that you are stealing my local thunder of resident shitposter and retard. I worked very hard to uptain my prestigious position and i see that i have a serious competition, i must try way harder to reclaim my throne.


Also Morgoth why do you feed us with your popamoles? why? Is it your insidious plan of dumbing down codex? Why can't we have nice things? You are an old poster, you should know better, i'm gravely dissapointed in your attitude not only as a codexian but as a human being in general.

Ban Morgoth.
 

Morgoth

Ph.D. in World Saving
Patron
Joined
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Messages
36,030
Location
Clogging the Multiverse with a Crowbar
There must be a misunderstanding going on. Are people thinking Dishonored is shit because it isn't like Thief (it never was promoted as such), or is it just the general "Console popamole from Bethesda" hate? I can understand the latter, but there's still enough good stuff shining through that makes this game worthwhile to buy, play and discuss. It won't reach the brilliance of the LG games, but if it comes only half as close, I'll be pleased and therefore reserve my right to hype and promote the fuck out of the game here on the 'Dex as I please.

Also, somebody dumbfuck Syril.
 

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