So, have people come across any particularly interesting passive checks, especially at Heroic level and above? I never really pumped any skill above 11 in my two playthroughs, but have had a few Godly checks, though nothing too interesting. I wonder if there are Impossible passive checks.
In general it seems the game doesn't really reward specializing in any way, and for a game ostensibly about "failure", failure or early-exit states in general seem short-changed. For example, there is no point in arresting Klaasje (which I did for my first playthrough) nor the church crew, all the arrests do is to lock you out of content or interesting tidbits; in my first playthrough that meant I didn't get Klaasje's passport from the phasmid in the end, as the subject never came up and I never investigated the buoy.