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Disco Elysium spoilery thread

Prime Junta

Guest
I don't get why can I go to the Island only after 'final gift from Klaasje'? I used visual calculus on the window before and I even got a quest that told me ecxactly to go to the Island(it was one of possible sniper nest). But there was no way I could go there. Is it some kind of bad design choice? I cant find any good reason why the game stops me from doing it after I'm told to do it.

probably the only bad one.

The game would have needed a substantial branch to the story to handle that elegantly while still keeping the beats and giving a satisfying resolution and ending. Perhaps they just didn't have the resources to do that. I agree that it feels somewhat unsatisfying even if it is justified in the story.
 

Verylittlefishes

Sacro Bosco
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I don't get why can I go to the Island only after 'final gift from Klaasje'? I used visual calculus on the window before and I even got a quest that told me ecxactly to go to the Island(it was one of possible sniper nest). But there was no way I could go there. Is it some kind of bad design choice? I cant find any good reason why the game stops me from doing it after I'm told to do it.

probably the only bad one.

The game would have needed a substantial branch to the story to handle that elegantly while still keeping the beats and giving a satisfying resolution and ending. Perhaps they just didn't have the resources to do that. I agree that it feels somewhat unsatisfying even if it is justified in the story.

As somebody above wrote, they just needed to say something about fucking weather conditions. Okay, that probably is a lie (how can you clearly see the Island and the nest if the weather is bad), but I don't know, girl in the village could refuse to give you the boat because you are retard (something kinda what is in the game), and Joyce would refuse because of...her contract to be on the shore all night and watch the empty street?
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,919
Location
Castle Rock
I don't get why can I go to the Island only after 'final gift from Klaasje'? I used visual calculus on the window before and I even got a quest that told me ecxactly to go to the Island(it was one of possible sniper nest). But there was no way I could go there. Is it some kind of bad design choice? I cant find any good reason why the game stops me from doing it after I'm told to do it.

probably the only bad one.

The game would have needed a substantial branch to the story to handle that elegantly while still keeping the beats and giving a satisfying resolution and ending. Perhaps they just didn't have the resources to do that. I agree that it feels somewhat unsatisfying even if it is justified in the story.

If so, this is really bad and should be patched. I can see a good way to do this(not perfect) - just don't include the Island as a possible places for sniper nest in visual calculus check on window. Just find a good reason not to do this - maybe "there is nothing there" / strap the Island from map / mark it as some kind of no mans land until you know more about it at the end of the game. Cause now it feels strange - like a hot chick without an eye.
 

Prime Junta

Guest
If so, this is really bad and should be patched. I can see a good way to do this(not perfect) - just don't include the Island as a possible places for sniper nest in visual calculus check on window. Just find a good reason not to do this - maybe "there is nothing there" / strap the Island from map / mark it as some kind of no mans land until you know more about it at the end of the game.

Nah, that would not be fair. It's really important to leave clues that there's an unknown factor at work here. The footmarks in the pinball room and the trajectories are integral to it.

IMO the easiest way to handle this would have been to keep the boat unavailable (Joyce's is too big to get through the rocks to the island, Netpicker's is being tarred/repaired), and then force the Tribunal at some point in time even if you don't find Ruby. That part however would have required a fair bit of writing.

But yeah, it could be addressed in a patch.
 

Twiglard

Poland Stronk
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Strap Yourselves In Codex Year of the Donut
Well, anyway, Cuno would be 34, Kim around 60, and Harry would be probably dead from liver shutdown, so, I guess, they would have a full life until blast.

This is obviously unrealistic but my Harry gave up addiction for real this time. This doesn't explain how he doesn't get delirious or comatose from withdrawal though.

It sucks because game-theoretically if you're gonna start drinking again, it's not beneficial to quit.
 

simtam

Novice
Joined
Nov 5, 2019
Messages
9
Is it true that Klaasje withholds the "final gift" information initially because she reveals possible Ruby motives for the murder? I might have skipped it, I passed the check when talking to Titus to get Ruby whereabouts simply by increasing skill points one by one and repeating the check (technically, not save scumming! passed it at well below 50% though). I imagine that might have add a large bonus to that check, like with many other checks required to advance the main story path.

And I've replayed the Tribunal to check what's the issue with the dialogue option to pin the murder on Ruby. It's not just that there is no option to lie that Ruby confessed to doing it (instead, there is weaker "But I know she did it!"). The merc leader says he doesn't know who Ruby is, and there is no option to follow up with her connections to Hardie Boys and the case that Kim and I have found.

Makes me wonder if the game flow was first designed as a story, such that Klaasje makes Ruby the suspect, and Ruby survives and escapes, while the plot variants to convince Titus on your own that Ruby is a suspect, and that Ruby dies, were tackled on later.

I imagine there is an alternative universe in which Disco Elysium plays out like this:

be me
learn that Tribunal is going to happen
be on the lookout for the murderer, or just a scapegoat
look for Ruby just because she went into hiding makes her a suspect
find Ruby, she escapes
Tribunal is happening, omg, like, any moment now
attempt to pin the murder on Ruby
mercs asks where Ruby is now
lie that Ruby committed suicide
mercs escort you to Feld building find out that you lied to them, execute you on the spot
reload, make Ruby kill herself
mercs don't start shooting noone
be shot in the ass by that lorry driver who was so worried about Ruby
be questioned by Kim and by the game whether that choice was worth it
browse list of achievements, find one called "eat the cake and have it, too"
reload before finding Ruby
the actual detective challenge starts now
 

Smoker

Scholar
Joined
Feb 10, 2017
Messages
120
I really thought going sober was going to have more drawbacks besides losing stats once? Electrochemistry harassing you was done well. As absurd as the game can be (in a good way) the addict redemption was nice.
 
Last edited:

Prime Junta

Guest
Can someone tell me how you get Joyce to explain the Pale to me?

There's that one super high Conceptualization check in the conversation with her. You need to beat that. If you internalise Jamais Vu it drastically lowers the difficulty (you get that Thought in that convo as well).
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
Can someone tell me how you get Joyce to explain the Pale to me?

There's that one super high Conceptualization check in the conversation with her. You need to beat that. If you internalise Jamais Vu it drastically lowers the difficulty (you get that Thought in that convo as well).

Thanks, I got it, I had to tell Lena first that I remember nothing in order to trigger the check.
The Pale alone proves just how good the writing is in a bad game the Pale would be the only thing people talk about, here people tr to ignore the inevitable doom just like in the real world would do.
 

Twiglard

Poland Stronk
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Strap Yourselves In Codex Year of the Donut
just don't include the Island as a possible places for sniper nest in visual calculus check on window. Just find a good reason not to do this

I was convinced, imagining the shot from the island being some 300-500 meters, in a world where breechloaders are banned. Alas, once genre conventions replace gameworld logic, suddenly a 5%-likelihood shot becomes a 85%-likelihood shot.
 

Prime Junta

Guest
I was convinced, imagining the shot from the island being some 300-500 meters, in a world where breechloaders are banned. Alas, once genre conventions replace gameworld logic, suddenly a 5%-likelihood shot becomes a 85%-likelihood shot.

You could already have determined that the shot came from a breechloader.
 

axedice

Cipher
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Sep 11, 2007
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483
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Mersin
The shot is near-impossible for a regular human being, not so much for a phasmid pheromone induced super awake lone-wolf.
 

Daidre

Arcane
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Jan 30, 2019
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Samara
Pathfinder: Wrath I'm very into cock and ball torture
Strange that a second+ floors and roof of doomed commercial area are not even considered for a sniper hiding point. Dice Maker's window looks in the Whirling backyard, I even suspected her at first.
 

Verylittlefishes

Sacro Bosco
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Oneoropolis
The shot is near-impossible for a regular human being, not so much for a phasmid pheromone induced super awake lone-wolf.

Actually yes, Phasmid serves as deus ex machina here, maybe he induces Grandpa's central nervous system like ultra+++ psychedelic sniper speed vitamine.
 

ScrotumBroth

Arcane
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Joined
May 13, 2018
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1,292
Grab the Codex by the pussy Insert Title Here Strap Yourselves In
I suspected abandoned buildings near boardwalk, like the one with firing squad check.

One thing that kinda left me wondering is Ruby... Why is she convinced Harry's a corrupt cop? I just feel like she went away too quickly. Is there any other option apart from letting her go and suicide?
 

Daidre

Arcane
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Messages
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Samara
Pathfinder: Wrath I'm very into cock and ball torture
One thing that kinda left me wondering is Ruby... Why is she convinced Harry's a corrupt cop?
I do not remember seeing her blaming Harry for being "corrupt". But she is a crucial player in drug business, "honest" Harry is even more of the threat to her.
Afaik there are no other options, only difference is getting some info from her before she is gone.
 

Verylittlefishes

Sacro Bosco
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I suspected abandoned buildings near boardwalk, like the one with firing squad check.

One thing that kinda left me wondering is Ruby... Why is she convinced Harry's a corrupt cop? I just feel like she went away too quickly. Is there any other option apart from letting her go and suicide?

Also this thing about Puta Madre's puppet was turned down too quickly. Suspicious.
 

HoboForEternity

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Steve gets a Kidney but I don't even get a tag.
Yup... as it is, the shot from the island is virtually impossible to pull off. Even with modern sniperus it'd be pretty dank shot.
correct me if i am wrong, but even some WW2 rifle have max effective range of around 1 km? a skilled sniper really could pull it off.

plus the window scenario are out of the question when you realize
nobody hear any gunshot
 

Prime Junta

Guest
correct me if i am wrong, but even some WW2 rifle have max effective range of around 1 km? a skilled sniper really could pull it off.

You're not completely wrong, you could certainly die from a bullet from a late 19th century rifle shot at 1 km distance. The trouble is that it's really bloody hard to hit anything at that range.

I used to be a decent shot and could hit a human-sized target at a firing range at 300 m with a nice old well-calibrated well-maintained bolt-action rifle with iron sights a quite a lot of the time. I tried shooting at 600 metres with the same rifle (still iron sights) and I got a shot or two in the target even at that range, most missed however. With a scope the effective range goes up a quite a bit but some way past 300 meters even a light wind starts to make a difference. A window pane doesn't help either, that will change the bullet's trajectory slightly and unpredictably, more so as it will have lost a lot of its energy flying that far. Also the target would not be staying perfectly still and it'll take a couple of seconds for the bullet to reach it.

So the shot is not physically impossible; an expert sniper shooting on a perfectly calm night (or a steady, light wind he can compensate for) could make it. But it would be really hard, and a significant amount of luck would be involved due to things outside his control -- target motion and the window pane, specifically. Maybe he rolled [:::] [:::].

Harry however has a dialogue option "I could make this shot" when he finds the sniper's nest; that is supremely arrogant of him.

(Detective stories are usually "allowed" one fluke like this -- especially as a kind of anthropic principle applies: if he hadn't gotten lucky, there would be no corpse and no case. And as an aside, I think they got the ballistics right -- at that range, and having gone through the window pane, the bullet probably wouldn't have the energy to exit the skull. At a more normal range it would've gone right through.)
 

Verylittlefishes

Sacro Bosco
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The Whitworth rifle (1854) was arguably the first long-range sniper rifle in the world.[29] A muzzleloader designed by Sir Joseph Whitworth, a prominent British engineer, it used polygonal rifling instead, which meant that the projectile did not have to bite into grooves as was done with conventional rifling. The Whitworth rifle was far more accurate than the Pattern 1853 Enfield, which had shown some weaknesses during the recent Crimean War. At trials in 1857 which tested the accuracy and range of both weapons, Whitworth's design outperformed the Enfield at a rate of about three to one. The Whitworth rifle was capable of hitting the target at a range of 2,000 yards (1,8 km), whereas the Enfield could only manage it at 1,400 yards.

everything is possible

Burnham_in_africa_close_up.jpg


I used to be a decent shot and could hit a human-sized target at a firing range at 300 m with a nice old well-calibrated well-maintained bolt-action rifle with iron sights a quite a lot of the time.

Rene, tell us more!
 

ScrotumBroth

Arcane
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Grab the Codex by the pussy Insert Title Here Strap Yourselves In
After finishing a high Int Psy run, I've started a high Phy Mot character, and can't stop laughing at dual flipping off Garte disaster. This is going to be special.
 

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