Hell Swarm
Learned
- Joined
- Jun 16, 2023
- Messages
- 2,144
Probably years. If it doesn't crash and burn first.High praise. Any idea when they will be done with the mod?I've put some more time into Archstones and I'm actually going to highly recommend it. The starting weapons all suck so you should drop them for literally anything else you can use. Upgrade material is plentiful in the war torn village so you can get a +3 weapon (or more if you want to farm) pretty early. Once you have a few levels your damage and survivability starts to match up well with what you're fighting. Very rough start but totally worth it. Some of the early bosses I've fought I would say are up there with the best From have done. Absolutely fantastic timing on the attacks. Many look over the top but the dodge timing is just right to be comfortable but needing you to be focused on what you're doing. This is a solid 9/10 game so far. Prepare to get your shit kicked in but enjoy the exploration because it's by far the Fromest souls mod/souls like I've played. It's additions are good, they even improve on From's Elden ring design with the parry timing guard counter and it's as useful here as Elden Ring. And very interesting to see enemies using it too.
They have 1 major design flaw. The start of every area is bullshit hard. Enemies way too powerful to deal with. But if you run past them to the 2nd bonfire enemies are reasonable again. Complete bullshit but interesting to note. If you can't handle the start of an area you can probably handle the later parts of it fine. A room with 4 stone knights and a heide knight is way harder than fighting a couple of large hollows in a row.