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From Software Dark Souls 3

Joined
Mar 18, 2009
Messages
7,631
If it behaves like first two games regarding framerate I'll limit it to 30 fps anyway. My 760 should be enough in that case. Though I wouldn't mind playing it at 4x Nvidia DSR like I do the second game.
I wish these fucking sequels had performance according to leap in graphics quality, doesn't really look like it should be that much more intensive than DSII Sotfs, which would be fine as it is a beautiful looking game, except it could fucking run the same too.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
From trolling people even before they buy the game.


:Looks at DS 3 PC benchamarks:

YOU DIED.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,199
30 fps on a 750ti with those settings.impressive.
Probably can get 60 with fancy options turned off.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,750
Location
Pronouns: He/Him/His
This is the absolute worst time for my most anticipated game (ever?) to be released. This month is hell for me as I have a bunch of presentations and shit that have the threat of embarrassment hanging over me if I don't do them well, so I can't just half ass them like any other stuff I need to get done. But it's dark souls!

Debating if I should buy or not yet as not buying will remove the temptation.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
I barely play videogames anymore but holy shit am I hyped for this game. Fuck the waiting time..
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,970
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
As much as I'm hyped for DS3 I think imma switch to my zen mode and tough it out until it comes out with all the patches, calibrations, DLCs and PS5 remaster. Scholar of the First Sin was so incomparably better than the vanilla DS2 this approach should pay off.
 

Jezal_k23

Guest
I got lucky that I had 3 major tests this week, but the next 2 weeks I should be relatively free.
 
Joined
Mar 18, 2009
Messages
7,631
I got lucky that I was fired last week! So I can buy it as soon as it's out! Oh wait, I gotta save money until next job..
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,790
Location
Mexico
Divinity: Original Sin 2
As much as I'm hyped for DS3 I think imma switch to my zen mode and tough it out until it comes out with all the patches, calibrations, DLCs and PS5 remaster. Scholar of the First Sin was so incomparably better than the vanilla DS2 this approach should pay off.
Inwas thinking ofndoing that too, but I since Inam getting the PS4 and PC versions I will play now the PS4 to get all the parches sorted out there, and then replay on the PC when the DLC has been sorted out
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
mMy_nNiZRoeE.png
 
Unwanted
Joined
Feb 27, 2016
Messages
110
Gross! Both of them look like shit.

Mostly because the screenshots were taken in Firelink Shrine. Yes, there's area called Firelink Shrine in DS3.

DS3 is like a parody of itself with all the reused ideas from DS1. I'm not getting this game.
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
http://www.ibtimes.co.uk/why-dark-souls-3-should-have-easy-mode-problem-playing-win-1553664
Why Dark Souls 3 should have an easy mode and the problem with 'playing to win'

dark-souls-3-weapon-arts.jpg

The next instalment in the Dark Souls saga launches in the UK on 11 April.Namco Bandai
While certainly not the first person to make this particular observation, I was recently reminded of a comedy skit by Dara O'Briain that playfully mocked a notable quirk exclusive to video games within the broader entertainment sphere.

In the performance, O'Briain recounts his experience with Grand Theft Auto IV, but only up to a specific mission approximately half way through Rockstar Games's crime-fuelled opus of Americana, as he repeatedly failed to chase down a rogue drug dealer.

For the record, I have personally accrued a modicum of skill throughout my (give or take) 20 years as a gamer. While I have had my fair share of humiliations in online multiplayer lobbies full of seasoned experts, after two decades of dexterity practice with a controller and a broad understanding of gameplay mechanics borne out of familiarity, I can certainly hold my own. Why do I say all this?

Because I believe the Souls series should have an easy mode.

Hidetaka Miyazaki – the creator of FromSoftware's beloved franchise – uttered this strangely contentious sentiment as far back as 2012 and the backlash was a sight to behold. Gaming forums and YouTube comment sections were ablaze with self-righteous fury at the mere suggestion, and it remains a largely controversial topic today.

Examples of indignation over 'simplified' games are not exclusive to the Souls series of course, with Nintendo receiving flak for its addition of the level-skipping Super Guide in New Super Mario Bros Wii. The obnoxious 'git gud' meme however, epitomises the antagonistic view of a cross-section of the Souls fan base that exceeds the malice directed at the portly plumber.

super-mario-galaxy.jpg

The 'cosmic guide' in the seminal Super Mario Galaxy 2 was also heavily criticised.Nintendo
Surprisingly, I do believe that lowering the difficulty level in the Souls series would dilute the experience somewhat.

Video games mostly differentiate themselves from other media because of the presence of interactivity and it is this unique facet that can elevate (or conversely destroy) an otherwise sensory medium.

Dark Souls takes advantage of this dichotomy by presenting the player with a punishing miasma of fantastical nightmares that outnumber and outmatch your insignificant, hollowed character both in design and in combat. The innate adrenaline rush I felt for every hulking, seemingly implacable enemy slain had me hooked on Miyazaki's tormenting adventures from the moment the grotesque Asylum Demon faded into dust.

However, immortalising the Souls series in the video game archives solely for their brutal nature is a reductionist view on the series and posits that the five FromSoftware games of the Souls ilk (including 2015's Bloodborne) are equivalent to solving a mathematics equation, or passing a linguistics test.

We should be aware that the idea of completing a game is markedly different to the concept of a game concluding. One implies victory and success, while the other connotes denouement. Did I 'beat' Dark Souls, or just experience its closing chapters?

bloodborne.jpg

Bloodborne's second half traded Stoker-esque horrors for Lovecraftian nightmares, but not for those that could not pass its strenuous trials.Sony
Playing to 'win' is the shadowed, all-encompassing crux that has often been used by critics such as the late Roger Ebert to deny the medium of any semblance of artistic or academic significance. It can also partly lay claim to the idea that everyone will 'grow out' of video games during adulthood, like they are irrelevant, childish ephemera which are unworthy of any thought or analysis beyond 'did you win?'

To be clear, I am not advocating the eradication of accomplishment and challenge from single-player, story-led games, as it can be integral to those momentary jolts of victorious joy felt after mastering a once seemingly impossible challenge. But, it should also not be so sacredly defended when it can equally act as an impassable barrier that even a gaming advocate like Dara O'Briain can fall foul of.

While reducing the testing gameplay in the Souls games may indeed blunt its overall impact if chosen as an option, an 'easy mode' it is not a sacrilegious feature; it is an olive branch to an excluded audience that may interpret its enigmatic lore and foreboding atmosphere in an entirely new way missed by the 'hardcore fans'.

It is an option, not an enforcement.

Perhaps the issue stems with the underlying problem gaming has with the notion of inclusivity, that has previously seen instances of homosexuality in Mass Effect receive comparative levels of hostility. While that particular controversy was far more troubling in a socio-political context, it is systematic of the frustrating belief that non-mandatory options, dialogue and representations are somehow 'wrong' because someone liked something that you also like for different reasons.

Video games should inspire debate and interpretation. Do not do the game you love a disservice, your experience is yours and yours alone.

Why deny that for someone else?
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,792
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire

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