If your options are either playing 5e or nothing at all, then I would definitely choose 5e.
Here I thought you were prestigious and would have chosen the nothing at all option.
I'd rather punch my balls 100 times in a row than play DANDINO 5E shit.
At the end of the day, the quality of an RPG is more a fruit of those playing it than rules and set pieces. A bad DM will spoil any game he touches, and a good group can have fun even with a bad system. Of course, if you can convince your friends to play AD&D 2e, I expect this to result in a much better game (assuming that you truly convince them. Someone forced to play a game he doesn't like and dragging the game down for others may be even worse than playing 5e).
I had two experiences with 5e myself. One was with a few others from the Codex, where we played Birthright. It was a really great game, especially because the DM, David, really knew what he was trying to do and set various house rules that helped make 5e less annoying. The other is with a few friends I've played with for years. This second game was played more like the core book and is not so interesting, but it is still fun to play with the said friends. At the end of the day, I would say that 5e feels a bit too simple, though lacking the fast gameplay you might get from a game that really focused on that like Advanced Fighting Fantasy or Tunnels & Trolls.