Ash
Arcane
- Joined
- Oct 16, 2015
- Messages
- 7,055
Its more than possible to have a pure hack & slash game with no platforming or puzzles and rely solely on its combat system, it would just need a better combat system than GOW. That we can agree on.
It probably wouldn't be a game I'd enjoy unless the combat is truly revolutionary. Haven't you ever heard the saying "variety is the spice of life"? Furthermore, as I said before, the game elements are almost always designed to bounce off of each other and add further depth and variety, e.g fighting during platforming segments, a boss where you need to climb up to his weak point,, puzzles rewarding a max hp increase. It throws new challenges and events at the player as opposed to slashing and dodging over and over in a flat plane arena.
Less is only more in specific contexts. Otherwise more is more, by definition.