jam
Literate
- Joined
- Nov 13, 2023
- Messages
- 33
You can, but a number of the quests will expire permanently.Can you go back to The Pit after entering the Habitat, or is it a one way ticket?
I sided with Jonas, btw.
You can, but a number of the quests will expire permanently.Can you go back to The Pit after entering the Habitat, or is it a one way ticket?
I sided with Jonas, btw.
Not enough money to write dialogues. Buy 10 copies of this gamefinished. end was surprisingly boring with you just walking from A to B to talk a bit. Id welcome aod teleportation in here. Not sure what traveling to habitat serve just to talk to any door and start being teleported?
Or that nav room requiring you to walk past few zones with nothing in them
Rushed development. A lot of potential wasted, sadly, this game would be the masterpiece if it combined combat quality of Dungeon rats with AoD exploration, writing and setting.
Wow, that's almost 40 million.
This is a weird explanation for a game that took 7 years to make. And money is a strange excuse as well - did Age of Decadence, the game made by a couple of retards from No Mutants Allowed because they didn't like fallout 3, have some massive financial backing that enabled it to be so much better than this?finished. end was surprisingly boring with you just walking from A to B to talk a bit. Id welcome aod teleportation in here. Not sure what traveling to habitat serve just to talk to any door and start being teleported?
Or that nav room requiring you to walk past few zones with nothing in them
Rushed development. A lot of potential wasted, sadly, this game would be the masterpiece if it combined combat quality of Dungeon rats with AoD exploration, writing and setting.
Many could also continue their beta saves, i did that and i only have very late achievements.Out of curiosity, I checked how many players reached the Habitat, and the achievement sits at 5,7%. Either people are playing slowly, or getting filtered.
Rushed development.
I wonder if this turning to sci fi setting is for gaining more audience, since soys love sci fi. But in the end it pleased no one. Sequel to this setting would be the last nail to the coffin
I've decided I need to start over with a different character. I'm thinking about taking Gifted. My experience with the combat demo was that you are much better off maxing out a stat and taking the related perk. But it is tempting to take for the main campaign where a wide range of skills are needed. Is this still a trap option?
Appreciate the rec, gonna check it outCheck out the HBO series Deadwood (not the movie). It was one of the largest inspirations for the tone of the world and characters.Strongest point for me was the setting
Movie is capstone to show, don’t watch it first.
I want a full party so I was putting eight in charisma, tagging pistol and persuasion and putting initial points in pistol, persuasion, armor and streetwise. I was also maxing out agility and taking fast runner (because this was my favorite feat in the demo). I was thinking of ditching fast runner and going with gifted.Are you going solo or party?
An educated mastermind lone wolf, for example, can keep up with 2/3 of skillchecks with some metaknowledge (the AOD kind, you know). For a first run with party members the party would take care of the spread. I'd still specialise when in doubt.
VD's in his 50s?For a game being made by a guy in his 50s, it sure feels like a zoomer game, in how you zip and zoom from quest to quest. No attention span drops here. BEEP BEEP!
Fast Runner is really, really bad, since Evasion is bad. Juggernaut is probably the strongest feat period, followed by Healing Factor (less for the healing and more just because having every piece of cyberware is hugely powerful). Dodge This! is good but by endgame you won't really miss the difference between 60% and 80% crit chance.I want a full party so I was putting eight in charisma, tagging pistol and persuasion and putting initial points in pistol, persuasion, armor and streetwise. I was also maxing out agility and taking fast runner (because this was my favorite feat in the demo). I was thinking of ditching fast runner and going with gifted.Are you going solo or party?
An educated mastermind lone wolf, for example, can keep up with 2/3 of skillchecks with some metaknowledge (the AOD kind, you know). For a first run with party members the party would take care of the spread. I'd still specialise when in doubt.
I think it's not just the writing, there's something about the layout of the text, not sure if it's the vertical format, font spacing or color, but whenever there's a block of text it's hard for me to read, once I get to the middle it becomes a jumble of words. I don't have such issues here or anywhere else for that matter, and the font here is smaller.pillars of eternity flashbacks intensifying rapidly
Perception is a lot more important this time around. In earlier builds of the game it was fine to start at base Per and supplement it with old Warrior feat and ocular implant; these days you have to invest into Per stat to be semi-competent in battle. I myself am still trying to figure out the sweet spot for Per, as for your build though, subtract one point from Int and put it into your Per stat. You can then add a +1 to Int from Datajack implant. For Educated feat I'd switch that out for Precise Strike since you're relying on aimed attacks more often. I don't need to say this but just in case, in the early game you always want to start off with aimed legs - Precise Strike feat will give you THC bonuses for aimed legs; however, as you get further into the game the aimed legs attack becomes less of a priority as you'll have more than enough Per to do other types of attacks. Another thing is that the game will shower you with a few ocular implant upgrades that will further increase accuracy. Lastly, make sure you're wearing googles that grant bonus THC too. Also instead of Bionic I'd get Tough Bastard or True Grit - you will need some defensive feat.Stats:
11*/8/9*/5*/6/4(Eye, Heart, Motor and Spine implants, going for feat to add Skin implant)
Skills:
Blunt 7(113 Acc)
Feats:
Juggernaut, Lone Wolf, Warrior, Basher, Educated(for Biotech to add Skin Implant, missing 6 XP to level up)
I think it's not just the writing, there's something about the layout of the text, not sure if it's the vertical format, font spacing or color, but whenever there's a block of text it's hard for me to read, once I get to the middle it becomes a jumble of words. I don't have such issues here or anywhere else for that matter, and the font here is smaller.
Unrelated, anyone know if Master Trader is worth it? The exclusive items don't seem to be worth it and most have alternative checks. The 25% discount doesn't seem to be worth it either, it'd have to save at least an overclock's worth of credits but I don't feel like I'll be buying 8k worth of items.
Go straight to the point instead of writing a Pillars of Eternity like post.Average Colony Ship dialogue:
"The exxers just came back from Deck Oogabaloo where they ran into the y-ers who were going into the Butthurt Regulation Central, but the zoomers ambushed them along the way and took their electric sinusotangential implants deeper into the auxiliary engine pods, so you better watch out."
pillars of eternity flashbacks intensifying rapidly
There's another Master Trader check for a scoped energy rifle at Habitat train station:I think I got 2 "unique" equipment thanks to it.
Can also use streetwise too. See:But I think it overlaps with persuation