Ten sounds about right. In CiM2, smaller buildings had something like 6 to 8 inhabitants, skyscrapers in the range of 18. They were all tracked though and went to work and home again.One thing worries me though, he says that they had to make compromises now that the simulation is 100% real, and the compromise is that big buildings will not have that many inhabitants. So now I wonder, will it still be in the hundreds or will it be something weird like ten?
Haha, that's a good one. Of course they will.Oh well, looks good. Now please Paradox, don't sell sixty million dlcs for this.
Urgh.. CiM2. Same dev-team? Same engine? I'm not invested into these games.