So, Tropico. Well, the more Tropicos the better.This video has me convinced. The simulation is real this time around, yee-haaaw!
One thing worries me though, he says that they had to make compromises now that the simulation is 100% real, and the compromise is that big buildings will not have that many inhabitants. So now I wonder, will it still be in the hundreds or will it be something
weird like ten? Oh well, looks good. Now please Paradox, don't sell sixty million dlcs for this.
I hope the game can accommodate millions of people like the old Simcities. Wish they showed the rich commercial and residential skyscrapers.
But I will probably regret it.
Butthurt much? Last time I played SC4 the custom building had the needed dependencies in their description and most of them are big packs anyway that are used by a lot of buildings.
I D-1P'd it, so you'll definitely be hearing about that.But I will probably regret it.
I'll wait until it's confirmed that you can't cut back on funding.
Prolly just game speed adjustment, like in SimCity etc. You usually want to showcase gameplay on higher speed to show the effects of actions taking place faster.In that gameplay stream I notice that everyone is running at Olympic sprinter speeds everywhere. Reminds me of a zombie movie.
Ten sounds about right. In CiM2, smaller buildings had something like 6 to 8 inhabitants, skyscrapers in the range of 18. They were all tracked though and went to work and home again.One thing worries me though, he says that they had to make compromises now that the simulation is 100% real, and the compromise is that big buildings will not have that many inhabitants. So now I wonder, will it still be in the hundreds or will it be something weird like ten?
Haha, that's a good one. Of course they will.Oh well, looks good. Now please Paradox, don't sell sixty million dlcs for this.
Like with CK2, right?I'll wait for the inevitable 30 DLC packs and bug fixes and buy the GOTY (full) version at 80% off on Steam.