BetterWhat is the consensus on this, as good as G2? Worse, better?
If you become blacksmith apprentiece he pays a shit ton of gold for weapons you make I made 5k from him making lvl 2 weapons.Should I just eat the permanent stat boosting herbs or save them for potions? I don't plan on pursuing alchemy much.
Are there other trainable mantis trophies other than heads, or harpy trophies at all?
Save them for potions. There is zero reason to not pursue alchemy in this mod. Perma potions are a massive return on investment.
The LP and gold costs for alchemy are nothing in the long run either (gold only if you don't become an alchemy apprentice).
There are a lot of polish memes and references, mostly in dialogues. I'd guess they didn't add more obvious stuff to keep the atmosphere consistent with other games in the series. Though some NPCs do the "slav squat".PS; The biggest disappointment in the game is that it is about muh wineyeards and not glorious potato farms .
It sad how most eastern devs have like zero patriotism. I would have filled the game with all kind of glorious slav shit lol.
Hunter is the best,it buys made bows and crossbows ,on top of that buys skins. Also there is the first village chap that buys claws and fangs.If you become blacksmith apprentiece he pays a shit ton of gold for weapons you make I made 5k from him making lvl 2 weapons.Should I just eat the permanent stat boosting herbs or save them for potions? I don't plan on pursuing alchemy much.
Are there other trainable mantis trophies other than heads, or harpy trophies at all?
Save them for potions. There is zero reason to not pursue alchemy in this mod. Perma potions are a massive return on investment.
The LP and gold costs for alchemy are nothing in the long run either (gold only if you don't become an alchemy apprentice).
Yeah, I'd probably just apprentice to another master and purchase level 3 alchemy from Bodowin on a 2nd playthrough.
3.5k gold is daunting in Chapter 1/2, but honestly nothing afterwards. You also don't get level 3 alchemy immediately via the master.
Hunter is the best,it buys made bows and crossbows ,on top of that buys skins. Also there is the first village chap that buys claws and fangs.If you become blacksmith apprentiece he pays a shit ton of gold for weapons you make I made 5k from him making lvl 2 weapons.Should I just eat the permanent stat boosting herbs or save them for potions? I don't plan on pursuing alchemy much.
Are there other trainable mantis trophies other than heads, or harpy trophies at all?
Save them for potions. There is zero reason to not pursue alchemy in this mod. Perma potions are a massive return on investment.
The LP and gold costs for alchemy are nothing in the long run either (gold only if you don't become an alchemy apprentice).
Yeah, I'd probably just apprentice to another master and purchase level 3 alchemy from Bodowin on a 2nd playthrough.
3.5k gold is daunting in Chapter 1/2, but honestly nothing afterwards. You also don't get level 3 alchemy immediately via the master.
yes,i believe that you get like half price of the hides,which is like double than what you get otherwise,maybe even more than double. It is the best source of income from what have seen,you could make like 10k without much of problem,especially if you make bows.Hunter is the best,it buys made bows and crossbows ,on top of that buys skins. Also there is the first village chap that buys claws and fangs.If you become blacksmith apprentiece he pays a shit ton of gold for weapons you make I made 5k from him making lvl 2 weapons.Should I just eat the permanent stat boosting herbs or save them for potions? I don't plan on pursuing alchemy much.
Are there other trainable mantis trophies other than heads, or harpy trophies at all?
Save them for potions. There is zero reason to not pursue alchemy in this mod. Perma potions are a massive return on investment.
The LP and gold costs for alchemy are nothing in the long run either (gold only if you don't become an alchemy apprentice).
Yeah, I'd probably just apprentice to another master and purchase level 3 alchemy from Bodowin on a 2nd playthrough.
3.5k gold is daunting in Chapter 1/2, but honestly nothing afterwards. You also don't get level 3 alchemy immediately via the master.
Do you get more money for skins if you apprentice with the hunter? I can already sell skills to her without being apprenticed.
It's a potato game for potatos. Don't bother if you're from an actual country and like actual RPGs.What is the consensus on this, as good as G2? Worse, better?
Best money is the butcher by far. Bowyer chick is probably #2 thoyes,i believe that you get like half price of the hides,which is like double than what you get otherwise,maybe even more than double. It is the best source of income from what have seen,you could make like 10k without much of problem,especially if you make bows.Hunter is the best,it buys made bows and crossbows ,on top of that buys skins. Also there is the first village chap that buys claws and fangs.If you become blacksmith apprentiece he pays a shit ton of gold for weapons you make I made 5k from him making lvl 2 weapons.Should I just eat the permanent stat boosting herbs or save them for potions? I don't plan on pursuing alchemy much.
Are there other trainable mantis trophies other than heads, or harpy trophies at all?
Save them for potions. There is zero reason to not pursue alchemy in this mod. Perma potions are a massive return on investment.
The LP and gold costs for alchemy are nothing in the long run either (gold only if you don't become an alchemy apprentice).
Yeah, I'd probably just apprentice to another master and purchase level 3 alchemy from Bodowin on a 2nd playthrough.
3.5k gold is daunting in Chapter 1/2, but honestly nothing afterwards. You also don't get level 3 alchemy immediately via the master.
Do you get more money for skins if you apprentice with the hunter? I can already sell skills to her without being apprenticed.
Not really,by the end 5-10 more dex or str is not much of a boon. A lot of money allows you to get a lot more good shit,later on skill books that give you bonuses open up,also expensive rings and amulets that give good bonuses that are pretty expensive.Alchemy apprenticeship gives you extra permapotion rewards which is tough to beat
For a mage maximizing mana there's no bonus too small for me. Finished the game with almost 600. And the unique reward at the end of the alchemy questline is a quintuple-strength permapotion.Not really,by the end 5-10 more dex or str is not much of a boon. A lot of money allows you to get a lot more good shit,later on skill books that give you bonuses open up,also expensive rings and amulets that give good bonuses that are pretty expensive.Alchemy apprenticeship gives you extra permapotion rewards which is tough to beat
Did anyone found the praying to beliar and adanos is pretty useless,even handicapping you? Also inos is pretty op,you get the option of spending 100 gold for 10 hp once a day,which means that as long as you have gibs you could become immortal in a way. Should have been restricted to once per statue,and made beliar and adanos more useful. Beliar just takes your hp for gibs while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Yeah that was it,which is pretty bad trade,also he wants 25 lp for that.while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Adanos gives you +2 to all protection stats per 10 lp.
Fair enough,but in me book mages are meh because they are dependant on the mana they have. Prefer hunter,just go around and hunt shit. For the lock pick apprentice,i am not sure if you make least money than meat guy or smith. To me it looks like there is like around 10k in loot. The most useless skill i found was the pickpocket,because they removed the exp from it,pretty retarded move. Also the money you make out of it is insignificant,doubt that you could even cover the price of buying it,let alone the lp loss.For a mage maximizing mana there's no bonus too small for me. Finished the game with almost 600. And the unique reward at the end of the alchemy questline is a quintuple-strength permapotion.Not really,by the end 5-10 more dex or str is not much of a boon. A lot of money allows you to get a lot more good shit,later on skill books that give you bonuses open up,also expensive rings and amulets that give good bonuses that are pretty expensive.Alchemy apprenticeship gives you extra permapotion rewards which is tough to beat
Did anyone found the praying to beliar and adanos is pretty useless,even handicapping you? Also inos is pretty op,you get the option of spending 100 gold for 10 hp once a day,which means that as long as you have gibs you could become immortal in a way. Should have been restricted to once per statue,and made beliar and adanos more useful. Beliar just takes your hp for gibs while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Doing alchemist -> locksmith, probably the two least lucrative apprenticeships, I still had enough gold to buy up all the stoneskin potions for sale in the game just for something extra to round out my character.
Doubt it,there is plenty of useless weapons with retarded names.Are the named 'suspicious meat cleavers' part of a quest?
Yeah that was it,which is pretty bad trade,also he wants 25 lp for that.
Pickpocket definitely adds up moneywise, especially if you are also the locksmith apprentice. Because he pays you for gold/silver jewelry, and basically every rich person you pickpocket has a gold/silver ring or something. Over the course of the game it's probably 6-8k gold. Still not worth the LP + gold cost to learn it, agreed that it was stupid to remove the xp.Yeah that was it,which is pretty bad trade,also he wants 25 lp for that.while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Adanos gives you +2 to all protection stats per 10 lp.
Fair enough,but in me book mages are meh because they are dependant on the mana they have. Prefer hunter,just go around and hunt shit. For the lock pick apprentice,i am not sure if you make least money than meat guy or smith. To me it looks like there is like around 10k in loot. The most useless skill i found was the pickpocket,because they removed the exp from it,pretty retarded move. Also the money you make out of it is insignificant,doubt that you could even cover the price of buying it,let alone the lp loss.For a mage maximizing mana there's no bonus too small for me. Finished the game with almost 600. And the unique reward at the end of the alchemy questline is a quintuple-strength permapotion.Not really,by the end 5-10 more dex or str is not much of a boon. A lot of money allows you to get a lot more good shit,later on skill books that give you bonuses open up,also expensive rings and amulets that give good bonuses that are pretty expensive.Alchemy apprenticeship gives you extra permapotion rewards which is tough to beat
Did anyone found the praying to beliar and adanos is pretty useless,even handicapping you? Also inos is pretty op,you get the option of spending 100 gold for 10 hp once a day,which means that as long as you have gibs you could become immortal in a way. Should have been restricted to once per statue,and made beliar and adanos more useful. Beliar just takes your hp for gibs while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Doing alchemist -> locksmith, probably the two least lucrative apprenticeships, I still had enough gold to buy up all the stoneskin potions for sale in the game just for something extra to round out my character.
It could be useful in the end game,once you have more points than you are able to train with your chosen weapon. Tho i do enjoy getting all the shit i can.Yeah that was it,which is pretty bad trade,also he wants 25 lp for that.
Nope "just" 10. 25 gives you +5.
But if you are not a locksmith,then that shit sells for a tenth of its value,which could pay its cost at best. With average of 15 coins profit with selling loot,you will need nearly 150 people to pick pocket to return your investment. Most people have like 5 gold and a shitty health potion or cig. People with actual loot are very rare.Pickpocket definitely adds up moneywise, especially if you are also the locksmith apprentice. Because he pays you for gold/silver jewelry, and basically every rich person you pickpocket has a gold/silver ring or something. Over the course of the game it's probably 6-8k gold. Still not worth the LP + gold cost to learn it, agreed that it was stupid to remove the xp.Yeah that was it,which is pretty bad trade,also he wants 25 lp for that.while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Adanos gives you +2 to all protection stats per 10 lp.
Fair enough,but in me book mages are meh because they are dependant on the mana they have. Prefer hunter,just go around and hunt shit. For the lock pick apprentice,i am not sure if you make least money than meat guy or smith. To me it looks like there is like around 10k in loot. The most useless skill i found was the pickpocket,because they removed the exp from it,pretty retarded move. Also the money you make out of it is insignificant,doubt that you could even cover the price of buying it,let alone the lp loss.For a mage maximizing mana there's no bonus too small for me. Finished the game with almost 600. And the unique reward at the end of the alchemy questline is a quintuple-strength permapotion.Not really,by the end 5-10 more dex or str is not much of a boon. A lot of money allows you to get a lot more good shit,later on skill books that give you bonuses open up,also expensive rings and amulets that give good bonuses that are pretty expensive.Alchemy apprenticeship gives you extra permapotion rewards which is tough to beat
Did anyone found the praying to beliar and adanos is pretty useless,even handicapping you? Also inos is pretty op,you get the option of spending 100 gold for 10 hp once a day,which means that as long as you have gibs you could become immortal in a way. Should have been restricted to once per statue,and made beliar and adanos more useful. Beliar just takes your hp for gibs while adanos takes the most important,the lp,and a lot of them for......i don't remember,it was some useless shit.....maybe a bit of mana.
Doing alchemist -> locksmith, probably the two least lucrative apprenticeships, I still had enough gold to buy up all the stoneskin potions for sale in the game just for something extra to round out my character.