notpl
Arbiter
- Joined
- Dec 6, 2021
- Messages
- 1,634
Sadly, the reaction of npcs after getting beat is lacking compared to G2. They don't get mad, they won't refuse to talk to you, they don't recoil if you threaten them with a weapon, they won't run away. Seems like they all get a memory wipe so at most you'll get something like "oh, my head, kurwa...". It's easy to avoid getting reported for crimes too, so you can just run around and knock people up with almost no consequences. I got lots of cash and xp that way.
I met the guard from Gothic 1, Nek was his name. He lost his amulet and almost got eaten alive by molerats. He refused to go anywhere without his amulet, so i found it for him. Then i beat him up, took his precious amulet for myself. He reacted like nothing happened
Though i understand the sheer scale of Archolos and the devs being a mod team working for free was probably the reason why they toned down the amount of details and npc reactions.
You got away with beating up nek because you were in the middle of nowhere. Townspeople are under the protection of the guard and the crime system is identical to gothic 2's. It would be a neat little touch if Nek reacted to you taking his amulet, but that's getting into pipe dream territory in terms of reactivity imo.