Part of the problem is the glossiness of the presentation
But the gloss is part of Pondsmith's work. All style, no substance world driven by corporate mandated consumption, where the punk thing to do is try and retain a shred of identity beyond what the brand of shoes you wear or the synthetic taste of your morning soda allows you to have.
I think this vision of cyberpunk is darker and sadder than any perpetually rainy night from Blade Runner could ever be, because it intentionally misrepresents itself in an insidious fashion. It's a toxic waste barrel painted in Skittles™ rainbows.
I agree that the gloss is kinda part of the vision of Pondsmith , but compare this stuff from sourcebooks (see attachments)
And compare it with screenshots from the actual game
If I show you that screenshot without context, you might as well say that's from Saints Row. And that's where Cyberpunk 2077 fails , it bringing up the ruggedness , oppression and shit that corpos and corruption bring to the common people, plus the punk part of anarchy and fighting chance. It is just too shiny in many places.
The source material was part funny, comedic, satiric and terrying. A great example a codexer gave was RoboCop's Detroit.
If you don't have the shininess as well, you don't have the full vibe.
I think it's a mistake to think of the cyberpunk dystopia either as a society in a state of total decay, or as being like a post-apoc scenario. It's a society that
actually functions, not one that's falling apart; and it will continue to function (as the reincarnated Arasaka says at the end it's a state of "perfection"). It's anarcho-tyranny, managed chaos with a touch of
Brave New World (or "bread and circuses" might be another way of putting it). That's part of the horror of it - that so many are so drugged out, fed enough slop, pacified, entertained, etc., that they don't think of rebelling, and couldn't even organize if they did. (Very much like our own dystopia.)
It's only the few brave souls, who occasionally intersect with the criminal underground, who see the light, eke out a fight against the system using jury-rigged bits of the system against itself, and that's the adventure. (But the criminal underground, at the highest level, also always turns out to be part of the system, part of the managed chaos - that's almost always a guaranteed reveal in any cyberpunk story.)