Move this thread to the Adventure Gaming forum, you lazy mods.
From Schaffner's comments it seems Double Fine has been making games that aren't exactly what they really wanted to do.
I am hopeful that this opportunity will allow the brilliant minds of Tim Schaffner and Ron Gilbert to pull out a really good game.
Not 100% sure yet... but very hopeful. This is a great opportunity and I think they'll put an extra effort on this.
This funding model can also bring some nice things in the future, but I think it will depend a lot on how this project finishes. If they can deliver or not.
If they can't deliver to the fans the old school adventure game they're all craving for, then this funding mode for AAA games will prove to be discredit and we won't see any other attempt to succeed.
But if they do... oh happy happy joy joy
Is it also worth noting that they've only been able to attain such success because of the track record of the people involved, not because of the gaming genre itself.
Here is an example of that
http://www.kickstarter.com/projects/postudios/cognition-an-erica-reed-thriller?ref=history
Is there any accountability with this Kickstarter for the developer? Like say milestones a developer must do for a Publisher?
kind of. If they didn't deliver an adventure game, technically you could sue them (the developer) with due right.
But if they deliver an adventure game and you hate it then... deal with it.
VD should have thought of this a while ago.
Nobody would donate anything. Not until he has at least one finished game under his belt.
^
besides I doubt VD wanted to work with such a model. They have the demo almost ready and aren't accepting pre-orders yet.
In the end it's the better strategy. They'll know if they will be able to survive without any safety nets.
Maybe for the second game... who knows.
Some intreresting facts from Tim Schafer's twitter about the budget of his previous games
Day of the Tentacle 600k(1993,300k for the game 300k for the voices!)
Full Throttle 1.5 million(1995)
Grim Fandango 3million(1998)
Costume Quest/Stacking/Iron Brigade 2 million each(2010-2011)
Really fucking expensive.
I had no idea voice overs could be that much expensive. It's insane.
We also live in different times now. Higher costs for paychecks, but also better technologies and more know how. So I guess it kind of balances it out.
buahhh buahhhh.... I hate adventure games and anyone that gets money to develop adventure games.
instead you should give me moneys to develop my superior genre of games buahhh
deal with it
As for Double Fine's game itself I'd love to see something new. Using 2D artwork like Braid and a set in a world like the one where Double Fine's mascot comes from.
But who knows what the crazy mind of Tim will create.
One thing that is kind of pissing me off is the chance of too much money going to the documentary. 100k is a lot of money already. I just hope they don't put more money on it because they exceeded their goal.