Here's the situation - we don't have enough players to make any worthwhile plays. The injury dice is just wrecking any plans we have at the moment.
Lund with no luck on Blitzing. Had to reroll.
Push, nullified by Stand Firm.
Sometimes you just want to do something, anything. And this isn't a good move to make, but not moving seems wrong. So let's move.
Predictable result. Turn over.
More attempted rape on stabby. Survives the first three block dice.
Did not survive the second.
Oh boy, I can afford one veteran catcher missing next game, but two? Hmm. I can't. I gotta call the apothecary.
It worked, and now everyone is gonna get injured without second chances.
Ricky gets taken down by a Wight. Ghoul swoops in for the ball -
And escapes! Turnover. Knights have nothing else to do...
But betting it all on a lino charge!
When it wasn't an important dodge, you get it four in a row...
Only gets a push. Eh, he'll score for sure.
Next turn he calls in a Werewolf assist and blitzes past...
1-0 The Banned. Looking good for the play-off spot. I wish the rain would stop already.