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Completed Blood Bowl: The End

Who is the Codex's Pre-Season MVP?

  • Jaedar

    Votes: 0 0.0%
  • stabby

    Votes: 0 0.0%
  • Angelo85

    Votes: 0 0.0%
  • Gondolin

    Votes: 0 0.0%
  • eklektyk

    Votes: 0 0.0%
  • LundB

    Votes: 0 0.0%
  • good little toastboy

    Votes: 0 0.0%

  • Total voters
    14
  • Poll closed .
Self-Ejected

Ulminati

Kamelåså!
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20,317
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DiNMRK
I'm not touching cyanides shitstain with a regulation 10' pole. fumbbl 4 life.

Also, the admin of your league is a retard if he seriously considers mixing TV1000 humans with TV2000 lizards a fair or interesting game.
 

Lindblum

Augur
Joined
May 3, 2011
Messages
659
I'll sign up for any spot, I have no idea how this is even played.

Then again I'm the ultimate survivor in all the time I've participated at Zombie Diaries.
 

Garm

Learned
Joined
May 10, 2010
Messages
362
Location
'Merika
For blitzers, you want a combination of mighty blow and guard. MB is more fun, but guard wins games. Once your cage gets surrounded, they'll be what gives you 2-dive blocks instead of 1-dice.

For your catchers, getting block+dodge, then side step will probably be a lot better than diving catch. Since they're av7/st2, they are going to be prime targets.

On the linemen, be sure to get at least two (preferably everyone) with block. This will make your LoS less likely to crumble and leave you outnumbered when kicking.

Actually I'd recommend one or two linemen get wrestle and tackle and maybe strip ball. You'll want it when you run into those Blodging ball carriers.
 

RK47

collides like two planets pulled by gravity
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Messages
28,396
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Dead State Divinity: Original Sin
fuck.png


I'll sign up for any spot, I have no idea how this is even played.

Then again I'm the ultimate survivor in all the time I've participated at Zombie Diaries.

Go buy the game on next steam sale :) So much fun.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
I'd really like to see how inducements could make up for a 1600TV difference.

Honestly? You can't.
Your inducement cannot and will not make up for the advanced tier skills that the Star players gained.
Stat ups like STR 4 on a highly mobile catcher or blitzer can make them near impossible to bring down and amplify the dangers when they blitz.
Or try AG 5 ball carrier that dodges past everyone like they don't exist and execute touchdowns in one turn. These 'star players' need high TV players to counter with the right set of skills. And starter teams just don't have it.

If the TV gap is 500+ it's still workable, with a little luck. For a 1000 TV team to beat a 2600 TV will require an act of god unless the opposing coach is a complete beginner.
 

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
nothing beats good lizardmen team in killing and having fun with the ball :) altho i liked skavens too but geting bodies with them was harder
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,153
I'd really like to see how inducements could make up for a 1600TV difference.

Honestly? You can't.
Your inducement cannot and will not make up for the advanced tier skills that the Star players gained.
Stat ups like STR 4 on a highly mobile catcher or blitzer can make them near impossible to bring down and amplify the dangers when they blitz.
Or try AG 5 ball carrier that dodges past everyone like they don't exist and execute touchdowns in one turn. These 'star players' need high TV players to counter with the right set of skills. And starter teams just don't have it.

If the TV gap is 500+ it's still workable, with a little luck. For a 1000 TV team to beat a 2600 TV will require an act of god unless the opposing coach is a complete beginner.

They should take away loner from inducement Star Players anyways, players built Stars tend to mop the floor with them anyways.

I got pretty lucky with my chaos guys back in the day had 4 ag beastman with the important throwing skills and a 5 ag beastman with 2 heads and extra arms could catch and dodge anything. I would bash a hole in defense line and do the whole hold the ball deep in enemy lines and whittle the opposing team down. Block, Mighty Blow, Guard, Tackle, a claw here and there, and a few str ups oh god I loved those double digit casualties.

They really need a upgrade legendary to chaos edition option already 10 dollars for 3 new races, 1 stadium, and a new tournament fuck that shit.
 
Self-Ejected

Ulminati

Kamelåså!
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DiNMRK
nothing beats good lizardmen team in killing and having fun with the ball :) altho i liked skavens too but geting bodies with them was harder

And a lizardman team isn't "good" until they've gotten 2-3 extra rerolls and all the saurii have at least 2 skills (a mix of block, guard, mighty blow, break tackle). So yeah, once lizards hit TV2000, they're nice.
 

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
nothing beats good lizardmen team in killing and having fun with the ball :) altho i liked skavens too but geting bodies with them was harder

And a lizardman team isn't "good" until they've gotten 2-3 extra rerolls and all the saurii have at least 2 skills (a mix of block, guard, mighty blow, break tackle). So yeah, once lizards hit TV2000, they're nice.
sure, sounds right

on plus side : skinks die left and right and every match has potential to be extremly funny and bloody

but first is block on all u bigger guys :)
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Bro it was just .. 7.50
Like 2 Happy meals.
:X
I gifted 2 copies away to encourage more ppl to play
 
Self-Ejected

Ulminati

Kamelåså!
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DiNMRK
I honestly need to play/get this game. Accursed crappy economy and shitty job, why hast thou forsaken me?

http://fumbbl.com

They have a free client for multiplayer games, and the people playing on fumbbl are generally better than the people on cyanides servers, since the people who play the board game had been playing on fumbbl for several years before cyanide released their client. In fact, most of the people who play in the Games Workshop world cup in Notthingham play on fumbbl, so does about 80% of DBBA (Danish BloodBowl Association) and most of the major NAF leagues.

The graphics look less fancy, but are easier to read. (You can actually see the entire pitch all the time). And the UI is better. There's no AI (the AI in cyanides client is shit anyway), but you can play arranged one-off matches with friends or strangers, join one of dozens of player-run leagues or toss your team into the Black Box matchmaker and get paired with a random opponent/team of similar skill and team value. Unlike cyanides client, it also allows you to spectate games in progress, view a replay of ANY match that has been played on the site and resume matches where you left off if one of the coaches get disconnected.

You just need a browser, an e-mail address (to set up a free account) and the latest version of java installed. The client will get downloaded automatically the first time you play or spectate a game.
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,773
Location
Danzig, Potato-Hitman Commonwealth
Bro it was just .. 7.50
Like 2 Happy meals.
:X

Bah, that's in the affordable range but sadly I owe somebody money and all my surplus for the next two months or so goes into paying it. Hooray for part-time jobs that barely pay the rent and bills. *sigh*

Also I need an emergency booze fund in case the bros from the uni want to get hammered again in the near future. Vodka is expensive. :M
 

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
Bro it was just .. 7.50
Like 2 Happy meals.
:X

Bah, that's in the affordable range but sadly I owe somebody money and all my surplus for the next two months or so goes into paying it. Hooray for part-time jobs that barely pay the rent and bills. *sigh*

Also I need an emergency booze fund in case the bros from the uni want to get hammered again in the near future. Vodka is expensive. :M
whole shabang was added to local rag called cdaction while back..maybe they still have leftover keys for it so u can have it for free in few moments...
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Pre-season Match 01
Blitz 01: First Blood!


01.jpg


The Vast Cheese Outcasts, an Underworld team will be today's opponent.

02.jpg


Don't know much about these guys, all I know is they've got rats, trolls, and goblins. I label them as a somewhat 'soft hybrid team.' The goblins are squishy, but can perform amazing dodging feats. While the rats are decent throwers and make average lineman. Goblin throwing with the Troll is also a rarely explored option.

03.jpg


Outcasts wins the coin toss and chose to receive. Good. I prefer to kick first.

04.jpg

05.jpg


Kick off event - a slight advantage to the Outcasts.

07.jpg


They reposition their player directly under the ball but failed the catch.

08.jpg


The Skaven thrower takes over the ball duty.

09.jpg


And makes a quick pass!

11.jpg


Feeling slightly secure, the Outcasts commence the line blocking with the troll.

12.jpg

13.jpg


The body bags performed their duty accordingly, absorbing blow after blow, but none injured nor stunned.
The goblins quickly form a cage and end their turn.

15.jpg


The linemen get up again. Time to start deconstructing the cage.

16.jpg

17.jpg


Man marking is essential, it basically forces the opponent to dodge/block if they want to move away. A risk they're unwilling to take since a failed dodge attempt equates to Turnover.

18.jpg


With the players in position, Gondolin commences the first Blitz!

21.jpg


The goblin flopped to the floor, slightly bruised, but still able to continue the fight. The crowd groans in disappointment. Gondolin marks another goblin. Knights declare the end of their turn.

23.jpg


The Outcasts decides to break left as the two unmarked goblins follow. Now they have to dodge out the remaining gobbos to form a mobile cage.

25.jpg


But Gondolin didn't let it happen! Catching the stunty with a killer blow! OUCH! TURNOVER! The Underworld physicians drags the badly hurt gobbo out of the pitch as the crowd roars in approval.

stabby sprints to the left and get within tackling distance of the ball carrier.

27.jpg

28.jpg


Not wanting to risk a breakaway gobbo, Brother None is pulled back from the right flank.

29.jpg


While Gondolin frees Whitewolf by knocking down a gobbo next to him.

31.jpg


Whitewolf Blitzes the cage's edge!

33.jpg


Looking good, now Xenomorph will free Azira.

36.jpg

38.jpg


Not much time left on the turn clock... it's time to pull a risky move...

41.jpg

42.jpg


Good little toast boy and Hellraiser rode their luck and dodge out of the troll tackle zones!
Now the Underworld cage is under severe pressure.

44.jpg


Sensing trouble, Outcasts makes an unexpected pass!

45.jpg


The pass was inaccurate, but a lucky bounce puts it into the linerat's hands! It skitters away in excitement!

48.jpg


As the rest of the Outcasts moves to support the new offense, Angelo85 eats another fistful of Troll.

52.jpg


They end their turn.

57.jpg


Not looking that great. We're a little over-committed to the left. Good thing I pulled Brother None a little bit back, he can make a blitz at the ball carrier, but he needs support. Whitewolf checks a gobbo before it can form a mini-cage.

66.jpg


Xenomorphs tries to clear a channel for Azira to assist a block - but only manages a push.

68.jpg


Deciding the dodge-in wasn't worth the risk, Azira was instead called to hang back - while Brother None goes at it alone.

75.jpg


It's good! But the ball was uncooperative and slips from his hands as the turn ends.

80.jpg


Anyone can still get to the ball...

Jaedar gets double teamed near the edge of the pitch. Danger!

82.jpg


As stabby survives a double-team of his own!

86.jpg


While good little toastboy...

89.jpg


90.jpg


:? Oh no.

91.jpg


:dead:
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
MK-Fatality__Alpha__D.png



Any chance you could toggle the player tags from position to name? For vanity purposes mainly, but it'll also help you remember which skills are where on th epitch once players begin picking up SPPs
 

RK47

collides like two planets pulled by gravity
Patron
Joined
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Messages
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Dead State Divinity: Original Sin
Any chance you could toggle the player tags from position to name? For vanity purposes mainly, but it'll also help you remember which skills are where on th epitch once players begin picking up SPPs

Will do.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Pre-Season 01 Blitz 02 - The Revengeance


good little toastboy was a soldier. He knew the risks, but never backed off from it. Born without natural talent, he signed on anyway to make a difference. No one could have foreseen his first match will be his last.

The crowd goes nuts as the physicians confirmed that good little toastboy.. is indeed...toast. They scraped what's left of him into a sack, to be delivered to his next of kin. But the game must go on.

01.jpg


Outcasts gets hold of the elusive ball and tries to take it a little too far.

02.jpg


The little git fell over himself and spills it much to the booing of the crowd. The knights will capitalize.

06.jpg


Jaedar gets up, to the glee of the crowd, should he get pushed back on the next turn, they get to tear him apart.
Not if Gondolin has something to say about that!

07.jpg


Slamming against the rat's back, Gondolin grounded the sucker and shared a brofist with his comrade in arms. Jaedar is safe, for now.

08.jpg


The ball is still up for grabs as XenomorphII vents his frustration on a nearby goblin, to no avail.

09.jpg


Whitewolf suddenly signals for the ball! Azira acknowledges and makes a mad dash for it.

10.jpg


There's the matter of handing it off....

11.jpg


The exchange is GOOD! GO WHITEWOLF!

12.jpg

13.jpg


Off he goes!

14.jpg


CAN HE TAKE IT FURTHER?

15.jpg


YES HE CAN! JUST . ONE. MORE. STEP.

Meanwhile, Humpalekka trashes a Skaven Blitzer.

16.jpg


While stabby dodges out of the tackles to safety.

19.jpg


END OF KNIGHTS TURN! A touchdown should be coming soon....
But for now, the Outcasts gets a gobbo next to Whitewolf!

20.jpg


Jaeder and Gondolin failed to stop that knocked down thrower!

21.jpg

22.jpg


Phew.

*reroll.*

23.jpg


FUCK.

24.jpg


Disbelieving, Whitewolf fell backwards, glory and the ball slipping from his hands... right into the crowd. They tossed the ball back into play, calling him a loser.

26.jpg


To make matters worse...

27.jpg

30.jpg


The Outcasts completes a pass - baffling everyone in the stadium!

31.jpg


Curses and swears left the knights mouth as the gobbo makes a break for it. Only Angelo85 is within striking distance of the breakaway git - that is , if he can make it past the Troll on his turn. But the Outcasts decides not to leave it to chance, and tell the Troll to swing away. Angelo85 prayed for a miracle.

32.jpg


And gets it! IT'S THE KNIGHT'S TURN! ONE SHOT AT GLORY!

34.jpg


Hellraiser rushes into tackling distance!

35.jpg


Angelo85's moment of glory has arrived. For the lineman, there's no moment like this. When the whole team is pinning their hopes on them. Succeed, and he will prevent a Touchdown. Fail, and he gets the blame.

36.jpg

38.jpg


Oh come on, reroll?

39.jpg


Fuck it. Angelo85 leapt off his feet slamming himself against the gobbo, both players went to the floor. Unfortunately for Angelo85, he hits a rock on the way down, stunning himself in the process. TURNOVER. THE DANGER IS STILL THERE!

42.jpg


From one lineman to another - only Hellraiser stands between the ball and the gobbo. One dodge, that's all it takes for the git to scoop it up...eyes on the git, Hellraiser, eyes on the git... he chanted to himself. Only to turn around and seeing a dust cloud charging at him!

47.jpg


If he falls here..he would...no wait, that fist, he can dodge it... and the troll would just...miss it...if he can just....

48.jpg


...YES! The Outcasts coach, alarmed with the proceedings, shouted several frantic commands to the troll to correct his aim. To no avail..

51.jpg


A loud slam echoed in the arena as the massive troll was brought down, the crowd disbelieving.

52.jpg


:yeah:

53.jpg


No more second chances. This ain't Shira Oka.

57.jpg


Jaedar blitzes, freeing Humpalekka!

61.jpg


XenomorphII pushes a path! It's now down to Humpalekka!

62.jpg


He gets it! And hands it over to Hellraiser!

64.jpg


Who runs forth ~

69.jpg


to make a short pass to Azira!

70.jpg


No good! Azira loses his nerves! But a shouted instruction from the stands brought him back to attention! He will try. Again.

71.jpg


IT's GOOD!

72.jpg


Plenty of cover now for Azira.

75.jpg


Stabby completes a dodge out as the timer runs down.

76.jpg


The Outcasts will try to stop them now.

77.jpg


The troll remain stuck in retardo land.
Out of ideas, the Outcasts toss a git into the skirmish.
78.jpg


With a rat thrower blitzing the cage's edge.

79.jpg

80.jpg

81.jpg


No dice. Hellraiser dragged him down into the mud. Turn over!

84.jpg


There's no way we can fuck this up.

86.jpg


Azira hands it over to stabby, who glances at the end zone. He will score. He can't stop now. Not for anything.
But he stopped. Changing his mind.

87.jpg


And moved in anyway.

88.jpg


His last step proved nearly his undoing...but shouts from the bench - and images of the dead little toastboy pushed his toe through.

89.jpg


Finally, he stops at the end line and gently planted the sacred prize on the line.

90.jpg


There was silence.

91.jpg


Before much rejoicing.

Knights 1 Outcasts 0
 

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