villain of the story said:
What is and what isn't supposed to happen are way too retarded arguments and shit is way too fucking astronomically expensive to afford when the biggest ship size is to be 1K anyway, ie. credit-grinding will be an abysmal job, no different than just about any zombie-grind game out there.
Before the FUCK-UP(tm), growth of wealth was balanced by these astronomical prices. Look at the top 10 fat jews:
1. Relationship (Faceless Man) $24,498,890,168,177,000
2. Implausibly Large (Legion of Idiots) $389,877,450,449,250
3. Squish Tickle (Wild Slop) $788,169,302,610
4. ToddHowardiser (villain of the story) $774,902,639,449
Stats as of now:
- 1. Relationship (Faceless Man) $24,498,890,168,177,000
2. Implausibly Large (Legion of Idiots) $389,866,550,780,020
3. ToddHowardiser (villain of the story) $932,777,393,116
So you made $157,874,753,667 - that is one-hundred and fifty seven
billion dollars - since posting that this afternoon, so that now you're sitting on a $932 billion dollar fortune and yet you're whining about people's inability to make insane amounts of money?
The most expensive piece of equipment in the game is the Nova reactor at a base price of $298 million. With your total net worth you could buy 3,122 of them, which incidentally would require a ship with 17 million structural capacity - or over size 200,000 with the standard 80 Hull... a size that clearly ships were never meant to get anywhere near... and yet somehow things are stupidly expensive?
With just one third of that cash you can easily buy a size 1,000 ship, fit it out with weapons and go nuts and kill practically any of the other players in the game with atk and def ratings in the thousands which would be more than a match against any of the ships in the top 25 (excluding "the biggest two who exploited" as you said). And yet you reckon you don't have enough cash to go nuts killing things?
Riiight.
villain of the story said:
Now, shit will take too much time and money to even patch up a combat ship.
I took on Faceless Man when he was size... 10,000 I think? With a size 200 or so ship and almost killed him in 5 rounds. That was before the combat system was re-balanced even more in favour of smaller ships.
Sadly Faceless Man has now learned the value of high mobility weapons and due to his sheer size does mean a fairly hefty ship has to go up against him because even 1% of his heavy weapons hitting can hit hard and even though his high mobility weapons do pissant damage, he has enough of them that it adds up- but a size 5,000 can survive a couple of rounds and dish out a few million damage to him depending exactly on how it's fitted out - which seems about right given the comparative sizes (Size 500k vs a ship 1% that size).
Also sadly, a size 5,000 ship does cost about $5 Trillion which you shouldn't be getting anywhere near now but again, considering Faceless Man's size 500,000 costs somewhere in the vicinity of $54,629,169,838,314,212 that seems cheap by comparison. Either way, Faceless Man will be dealt with soon enough and if you have a brain, you should be realising that 5 Trillion out of however you say that other number is a tiny, tiny, tiny percentage. Which if you work it backwards, means size 1,000 ships should be very, very afraid of much smaller and significantly cheaper ships.
That said I'm still gathering combat data before I re-balance the weapons but as it stands, believe me when I say that small, cheap ships have a good chance of taking out the big guns. The only downside is that yes, it does take a couple of rounds - but are you really bitching that you can't one-hit things? 'cause I guarantee you that if I made one-hit kills possible, you'd be the first to bitch about your size 1k ship being one-hit killed.