- Joined
- Jun 18, 2002
- Messages
- 28,547
It works perfectly fine on my localhost where it's a nice "test a new setup" method. But combat-wise, I was thinking you'd auto-self destruct right before the end, and thus avoid losing credits... or something.Kayerts said:(By the way, that feature seems kind of useless, DU. If you're under attack from another player and losing, you are unlikely to notice in time to blow yourself up. It might be interesting if it inflicted damage to any other ships/enemies in the square, although that might be overpowered.)
Yeah, I want to incorporate something like that when I make stations work properly.villain of the story said:It's time we got the option to get rid of components at any station, possibly at a price, of course.
I'll try and work out what's happening with holds...