It's in the feature list.Kayerts said:(b) code in the ability to destroy equipment at any dock?
Why do you lie? The alien mothership was still there. What's the matter, can't handle something bigger than you?Kayerts said:Oh, also, the news has an error. The Xenos that attacked Yaladi did not "mysteriously disappear." They were scoured out of existence by the might of imperial justice. It wasn't mysterious at all.
If you have 1 click an hour, you've got the wrong Engines installed but then again it shouldn't be possible to get 100 per hour now either. Big ships should hit 5 - 7 easily and 10 - 20 with a bit of effort. Small ships should get somewhere between 12 and 56 pretty easily. Maybe that is too few and I should revise the tick target upwards but for now I'm working to what I see as a target for actions per day.Gold said:Idk, there is a huge difference between 100 clicks an hour and 1 click an hour. One was a lot more enjoyable,
It's ok, that's going to be nerfed too at some point.Gold said:the other just makes me sit in one port with the biggest ship I can afford and trade the best good as it randomly goes up and down.
The nerf on hull prices had to happen, otherwise you could use it to exponentially make untold amounts of wealth. Ideally, people will be trading, mining and raiding for cash. Not using a game mechanic designed to slow growth and turning it into one that allows them to reach unprecedented growth.Gold said:Though with the nerf to hull prices Im sad I sold my 3751 hull ship to see if the new system was enjoyable and the best I could do was a 120 ship that got 11 clicks an hour. So I guess I will just stop being a space trader and become a warehouse.
DarkUnderlord said:It's in the feature list.Kayerts said:(b) code in the ability to destroy equipment at any dock?
Why do you lie? The alien mothership was still there. What's the matter, can't handle something bigger than you?Kayerts said:Oh, also, the news has an error. The Xenos that attacked Yaladi did not "mysteriously disappear." They were scoured out of existence by the might of imperial justice. It wasn't mysterious at all.
DarkUnderlord said:Use 'em or lose 'em - because why would someone who's obviously not using their clicks need more of them?
But you're still not using them, so why do you need more? And are you really advocating that you should be able to sit on your fat ass doing nothing for months on end, then come in with six gazillion clicks?villain of the story said:Time?
Nah, it's cool. I'm pretty happy with the formula now. Only thing I'll do is tweak some engine stats maybe.villain of the story said:Also how about writing the new thrust and mobility formulae just so we don't lose precious clicks/ticks and credits fucking around with your shitty redesigns every week just to figure it out?
TPH = 1+ sqrt{ sum[ T_i^2 ] } / (Size * pu_factor)
T_i = Thrust_i * (Number_of_engines_i ^ Accel_i)
Yes I know. I do keep track of these things. Hence my indifference to most of your whining.villain of the story said:After the last changes, I didn't bother to change my engines again. I haven't played since the last changes, actually.
Best way to understand it is that certain engines work better on certain size ships. If it has low acceleration, than you really only want to put that engine on a ship it just about fits on (IE: The min size ship you can stuff an AGA on and power it is about a size 5 Freighter). As you go up in size, naturally your T/ph diminishes (big ships need more thrust to move them) but as you add engines, those engines don't have the power to move your bigger and bigger ship. They're still pretty good but only up to a point - where another engine will take-over.Spectral Miasma said:[Engine stuff]
Kayerts said:The game appears to have been resurrected at the old url.
The galaxy is, alas, completely silent, every other ship still locked in the stasis of the past hundred days. But it does exist. DU, is this an oversight, or are you thinking about resuming development?
You undock...
You lost 23,078 clicks which were generated above your current maximum of 566 clicks.