Thonius
Arcane
I always thought about it more like throw of balance type of deal, since target still can dodge etc.
Maces are support weapon - stun and they tire enemy much faster. Other than that rather average.
Can you stun orcs with mace? That would be quite usefull -to stun them before they will try to stun you, or at least prevent them from restunning my men again, after the initial stun bash.
Did anyone make a successful use of daggers? I have a guy with good stats but he's less useful than I hoped. Useless vs shields, sometimes he nukes a double-gripper in one turn but it's rare. Fatigue cost is insane too.
Did anyone make a successful use of daggers? I have a guy with good stats but he's less useful than I hoped. Useless vs shields, sometimes he nukes a double-gripper in one turn but it's rare. Fatigue cost is insane too.
I'm mostly with Sarissofoi. Dagger specialists can be pretty decent, but if you've got a viable bro for it, twohanders are likely to be better.
Daggers are, however, quite good as a secondary weapon on all your frontliners. If you find yourself against a (hedge) knight in impressive armor, and you gain an advantage, shank the knight and pry his shell off him.
Did anyone make a successful use of daggers? I have a guy with good stats but he's less useful than I hoped. Useless vs shields, sometimes he nukes a double-gripper in one turn but it's rare. Fatigue cost is insane too.
I'm mostly with Sarissofoi. Dagger specialists can be pretty decent, but if you've got a viable bro for it, twohanders are likely to be better.
Daggers are, however, quite good as a secondary weapon on all your frontliners. If you find yourself against a (hedge) knight in impressive armor, and you gain an advantage, shank the knight and pry his shell off him.
Is there a reliable way of getting intact equipment from bandits that doesn't involve daggers and their low accuracy? I know flails can pass shields and aim for the head, so you could just destroy the helmet and leave the shield and armor intact, but that seems fatigue inefficient.
Is there a reliable way of getting intact equipment from bandits that doesn't involve daggers and their low accuracy? I know flails can pass shields and aim for the head, so you could just destroy the helmet and leave the shield and armor intact, but that seems fatigue inefficient.
You're supposed to aim the Flail secondary attack exclusively on targets with no helmet.
I've killed so many bandits in one hit in this manner. Raiders tend to forget their hats at home. And you can collect a lot of 110-130 Armor this way.
Doing that constantly is inefficient.
Compared to daggers and puncture flails are super efficient if you face someone without/with a bad helmet. 1 hit is almost guaranteed injury and morale drop, often kill, 2 hits is a pretty much guaranteed kill and most bandits (including raiders) have bad or no helmets. Remember that puncture has a penalty to hit, can't crit and daggers have low damage, a hit to the head always crits. Daggers are better vs wiederganger in nice hats, bandit leaders, knights and such.Is there a reliable way of getting intact equipment from bandits that doesn't involve daggers and their low accuracy? I know flails can pass shields and aim for the head, so you could just destroy the helmet and leave the shield and armor intact, but that seems fatigue inefficient.
Is there a reliable way of getting intact equipment from bandits that doesn't involve daggers and their low accuracy? I know flails can pass shields and aim for the head, so you could just destroy the helmet and leave the shield and armor intact, but that seems fatigue inefficient.
You're supposed to aim the Flail secondary attack exclusively on targets with no helmet.
I've killed so many bandits in one hit in this manner. Raiders tend to forget their hats at home. And you can collect a lot of 110-130 Armor this way.
Doing that constantly is inefficient.
When fighting Goblins, wolves and such that offer very little incentive to go for the head - I switch to swords.
Is there a reliable way of getting intact equipment from bandits that doesn't involve daggers and their low accuracy? I know flails can pass shields and aim for the head, so you could just destroy the helmet and leave the shield and armor intact, but that seems fatigue inefficient.
You're supposed to aim the Flail secondary attack exclusively on targets with no helmet.
I've killed so many bandits in one hit in this manner. Raiders tend to forget their hats at home. And you can collect a lot of 110-130 Armor this way.
Doing that constantly is inefficient.
When fighting Goblins, wolves and such that offer very little incentive to go for the head - I switch to swords.
I was wondering, does the head hunter perk increase the chance to hit with lash or is it a fixed value?
Do you fail the mission if the 4 caravan guards die but the donkeys stay alive? Sometimes I have issues reaching the rear marksmen in time, and they usually snipe the guards because crap equipment, and crap guard AI doesn't know how to take cover or join the fray so the marksmen get LOS blocked by their own team.
12.5k for a unique 1-hnd warhammer with much less durability and 1 less max fatigue compared to a regular warhammer, otherwise identical. Thanks, but no thanks.
Mess with their formation. I'm usually send my weakest man to flank them but keep safe distance, so they can't reach him.They often start to regroup and pursue him. Then lead them somewhere with favorable terrain. 1-2 well placed trees can change things in your favor.Any tips?