Has anyone figured out how DCs are determined on weapon attax like Lacerate?
Bleeding gives disadvantage on CON saves, Daze on WIS saves, Off Balance on DEX and STR, as does Prone.
Reddit says it’s higher of STR/DEX (+8* + prof). Ethel sells 3 Elixirs of Giant Strength that regularly refresh as long as she’s in Grove.
Pommel Strike: Bonus Action, CON save, applies Daze
Lacerate: Action, CON save, applies Bleeding
Rush Attack: Action, STR save, applies Off Balance
Concussive Smash: Action, CON save, applies Daze
Weakening Strike: Action, STR save, applies Weak Grip
Heartstopper: Action, CON save, applies Chest Trauma
Flourish: Bonus Action, DEX save, applies Off-Balance
Piercing Strike: Action, CON save, applies Gaping Wounds
Crippling Strike: Action, CON save, applies Crippled
Backbreaker: Action, STR save, applies Prone
Topple: Action, DEX save, applies Prone
* - looks like base is ten, though some actions allows using spellcaster stat. Test them out!