Yosharian
Arcane
What are you thinking of here? I'm drawing a blank, haven't thought about this yetand there's a ton of items that make its radiant damage debuff on hit,
What are you thinking of here? I'm drawing a blank, haven't thought about this yetand there's a ton of items that make its radiant damage debuff on hit,
I built a Swords Bard that can get 46 AC and that's without stuff like SoFIf you're wondering how much AC you can get with buffs, I'm missing Shield of Faith for +2 AC.
That's interesting cos typically CON saves are the most commonly high ones for monsters in 5ETheoretically, it has a constitiution saving throw but I haven't seen anyone succeed.
Yeah I don't think that's how it actually works in BG3 I think the number of prepared spells (assuming that's what you meant) is fixed based on your Cleric leveland the extra spell slots are debatable.
No, I bet you he hasn’t been threatened more than like once from the start of Act 2 and onward because the balance is broken. War caster is a useless feat the way spell casting is implemented in this game idk why you keep bringing it up like it’s needed, oh wait, yeah it’s because you picked it so it has to be good right? Alert is just a QOL feat you don’t actually need it to faceroll.Images obviously go away but undoubtedly are great (and why I keep her Trickster). SoF means no SG. Looks like no Alert feat here either, or War Caster so any damage has 35% (?) chance of burning your slot.
Again, the problem is you are just speculating because you haven’t even reached the parts we talk about yet try to speak like you know what you are talking about. People comment on perception advantage because they know it’s not needed. Because guess what, they have finished the game unlike you.He may not know what he's talking about now, but he'll spend the next few months playing the game for hours every day and he will eventually know more than you do about it. He's not stupid, he's just a huge gaping asshole who gets his kicks being condescending to people on the Codex.How big of an ego do you have to have? You don’t even know how the bless ring works I mean come on
It's a shame, but what are you going to do, keep shitting up the thread waving your e-peen at each other or move on?
Typically only an asshole to those who lead with that approach (like Yosharian for instance consistently does). People say things like advantage on Perception or Ranger MC sucking I'm going to push back because they're wrong unless they're reloading a lot at which point "game is too easy" doesn't carry much weight. It should be too easy if you're reloading whenever something goes wrong. If nothing ever goes meaningfully wrong anyway then yeah that's too easy.
I would if you didn’t come here swinging with your “let me tell you how the game works” BS from the self-admitted position of having replayed lvl 4 endlessly. Also none of that shit is necessary because you are playing a game whose highest difficulty is the equivalent of normal on WotR.Give me a chance to try out the different classes and the party line-ups that play to their strengths before I get to the game warping stuff.
casters in particular, are just a bit shit until level 5 and 6
wizard gameplay seems straightforward
What seems straightforward is that you suck and haven't figured it out yet.
When you learn how to suck less you'll be a little embarrassed but that will be offset by a sense of accomplishment.
Wizard is brain dead straight forward. I used mine as a haste bot from the moment I got access to it. If I wanted to cast a fireball or lightning I would just use one of the 5000 scrolls the game gives you.casters in particular, are just a bit shit until level 5 and 6
wizard gameplay seems straightforward
What seems straightforward is that you suck and haven't figured it out yet.
When you learn how to suck less you'll be a little embarrassed but that will be offset by a sense of accomplishment.
Depends if you're taking a long rest every 3 fights in order to use level 2 spells to "straight combat" most fights.
My experience was, I felt that wizard/cleric/rogue/fighter was just vastly harder to play than druid/rogue/fighter/barbarian in levels 1-4. In a "straight fight", surprise mechanics are just absurd.
Wizard essentially had to be carried or threw consumable items unless it was blowing enemies off edges, due to low level's spell economy.
It depends on how creative you are of course. There's an almost infinite ability to patch up weaknesses via barrelmancy, clever use of improvised weapons or shoving things off edges.
And if you're "following a guide for every fight," then of course wizard still carries its weight. You're likely using the wizard to cast "protection from xxx" before every fight.
You have barely touched act 1 so you don’t know what works.Haste, Fireball, and Lightning. Got it. There's a big game out there waiting to play, don't have to pretend you're still playing shitty phone games and braindead MMOs.
See above.Haste is fine but it's just one toon instead of AoE. I do all sorts of shit with Wiz, but hey if you're a Barb at heart and the game doesn't punish you for it go off. And nuker Wiz with Spell Shaping is also a thing you can do too of course, but there as you say you may be supplementing with consumables or resting a lot early.
I'm not following a guide, I roll my own through trial and error. Not sure why you can't use surprise just as well in base party as with Druid and Barb. Best Surprise class I've found so far is Ranger, but slagging on Ranger seems to be a thing from the MMO bots.
Haste, Fireball, and Lightning. Got it. There's a big game out there waiting to play, don't have to pretend you're still playing shitty phone games and braindead MMOs.
Haste is fine but it's just one toon instead of AoE. I do all sorts of shit with Wiz, but hey if you're a Barb at heart and the game doesn't punish you for it go off. And nuker Wiz with Spell Shaping is also a thing you can do too of course, but there as you say you may be supplementing with consumables or resting a lot early.
I'm not following a guide, I roll my own through trial and error. Not sure why you can't use surprise just as well in base party as with Druid and Barb. Best Surprise class I've found so far is Ranger, but slagging on Ranger seems to be a thing from the MMO bots.
or War Caster so any damage has 35% (?) chance of burning your slot.
Aw man I read this and thought it was a new patch and for a moment my hope and faith was restored
- Haste now only grant you those possible actions each turn: Attack (one weapon attack only, but with both weapons if you're dual wielding to keep it competitive), Dash, Disengage or Hide by adding a new spell container with those specific actions while under haste
- You can no longer cast 2 spells per turn (1 on Action and 1 another on Bonus Action). It's still possible with Action Surge to cast 2 leveled spells or 2 cantrips. In one word, it's like the PnP rule
- Pact of the Blade ability named Thristing Blade no longer stack with other sources of extra attack
I would also add that using those items is very rarely a significant opportunity cost because a lot of the items that have it are top tier items such as amulet of greater health, SH's quest armor, etcor War Caster so any damage has 35% (?) chance of burning your slot.
So many great items that give adv on Con saves. Don’t ever take War Caster.
There's also damaging touch (1st lvl spell) on controlled/stunned targets. Too bad tasha's only giving advantage on attacks now.unclear that SH best use is offensive casting at all.
I would also add that using those items is very rarely a significant opportunity cost because a lot of the items that have it are top tier items such as amulet of greater health, SH's quest armor, etcor War Caster so any damage has 35% (?) chance of burning your slot.
So many great items that give adv on Con saves. Don’t ever take War Caster.
So it's not even like you're giving up another item that is massively superior.. usually.
Only in a few situations is it costly, for insane meta builds that need a specific necklace or chestpiece and they don't really need to concentrate on anything anyway, not long-term
And for THOSE builds, Resilient: CON is a way better pick usually
Depends on what your party is. If you think overall DPR on the fight maybe, but if I am trying to dish out max dmg in one round to delete a boss with a bunch of HP or something, the extra 1d4 on bless definitely was more impactful so far for me than having spirit guardians out. For fights with more targets that's a different story ofc.Honestly that item is a little bit of a trap unless you are willing to do shenanigans in order to benefit from it while not actually equipping itOnly thing sad with the bless on heal thing is it doesn't proc the extra 1d4 from the bless staff from the underdark mage tower.
For bigger fights I find I still need bless to hit reliably with GWM, the extra 1d4 helps a lot. But yeah without GWM hitting enemies isn't a bit deal.
There are much better things to do with your concentration past like, level 5 and as Zeltak points out an optimised build can distribute Bless quite easily just using that ring
The choice ultimately doesn't matter because the combat is too easy but you can just healing word (bonus action) + whispering ring and maintain whatever other concentration spell you desire. But yes, if you really want to bless more than two targets in one round then you can spend your concentration slot on bless I guess.Depends what your party is. If I'm trying to nuke some boss without touching his adds, guaranteeing my GWMs actually hit with an extra 1d4 on bless is better than having my cleric concentrate on spirit guardian. For the fights where there are more targets, that's another story.Honestly that item is a little bit of a trap unless you are willing to do shenanigans in order to benefit from it while not actually equipping itOnly thing sad with the bless on heal thing is it doesn't proc the extra 1d4 from the bless staff from the underdark mage tower.
For bigger fights I find I still need bless to hit reliably with GWM, the extra 1d4 helps a lot. But yeah without GWM hitting enemies isn't a bit deal.
There are much better things to do with your concentration past like, level 5 and as Zeltak points out an optimised build can distribute Bless quite easily just using that ring
Seems like with this and the Haste fixation this is another case of virtual soloing instead of using whole team.The choice ultimately doesn't matter because the combat is too easy but you can just healing word (bonus action) + whispering ring and maintain whatever other concentration spell you desire. But yes, if you really want to bless more than two targets in one round then you can spend your concentration slot on bless I guess.Depends what your party is. If I'm trying to nuke some boss without touching his adds, guaranteeing my GWMs actually hit with an extra 1d4 on bless is better than having my cleric concentrate on spirit guardian. For the fights where there are more targets, that's another story.Honestly that item is a little bit of a trap unless you are willing to do shenanigans in order to benefit from it while not actually equipping itOnly thing sad with the bless on heal thing is it doesn't proc the extra 1d4 from the bless staff from the underdark mage tower.
For bigger fights I find I still need bless to hit reliably with GWM, the extra 1d4 helps a lot. But yeah without GWM hitting enemies isn't a bit deal.
There are much better things to do with your concentration past like, level 5 and as Zeltak points out an optimised build can distribute Bless quite easily just using that ring
Ok, good to know bro.I have just started underdark and here is my opinion.The choice ultimately doesn't matter because the combat is too easy but you can just healing word (bonus action) + whispering ring and maintain whatever other concentration spell you desire. But yes, if you really want to bless more than two targets in one round then you can spend your concentration slot on bless I guess.Depends what your party is. If I'm trying to nuke some boss without touching his adds, guaranteeing my GWMs actually hit with an extra 1d4 on bless is better than having my cleric concentrate on spirit guardian. For the fights where there are more targets, that's another story.Honestly that item is a little bit of a trap unless you are willing to do shenanigans in order to benefit from it while not actually equipping itOnly thing sad with the bless on heal thing is it doesn't proc the extra 1d4 from the bless staff from the underdark mage tower.
For bigger fights I find I still need bless to hit reliably with GWM, the extra 1d4 helps a lot. But yeah without GWM hitting enemies isn't a bit deal.
There are much better things to do with your concentration past like, level 5 and as Zeltak points out an optimised build can distribute Bless quite easily just using that ring
Quite a lot of good stuff. I really like the tactician plus scaling option they have in that mod, I wish they had that for health to rather than a flat boost.BG3 Fixed - Features work as intended
some good stuff here
Increased Level EXP requirements
- Haste now only grant you those possible actions each turn: Attack (one weapon attack only, but with both weapons if you're dual wielding to keep it competitive), Dash, Disengage or Hide by adding a new spell container with those specific actions while under haste
- You can no longer cast 2 spells per turn (1 on Action and 1 another on Bonus Action). It's still possible with Action Surge to cast 2 leveled spells or 2 cantrips. In one word, it's like the PnP rule
- Pact of the Blade ability named Thristing Blade no longer stack with other sources of extra attack
Tactician Plus
Stronger Bosses and Enemies
Im currently doing ironman run so I test these later