Its just... beautiful how some of you regress further and further backwards, reaching for earlier and earlier pnp rules to scrounge another idiotic excuse for your own convenience that cannot be logically explained even in such a high fantasy setting.
A feature that just magically has no influence on the rest of the setting and societies in it - at all.
While I am talking about how its implemented in games and how you use it.
While nobody else in the game does. But almost every plot and a quest is motivated by someone dying or possibly getting killed and where you solve the most by killing someone else.
YET - was it so bad playing the games through early levels, through the beginning - while you still didnt have enough money (which does not need any fucking meta gameplay but simply accumulates on its own and you cannot even avoid it) to buy the service or the scrolls, or had a cleric companion with sufficient levels? Was it so bad and difficult seeing the companion portraits disappear from the Ui when blasted by Firkrag?
Its not that anyone will take your convenience crutches from you. As i already said, and as most of you know, Larian pushed that feature even further in DoS games, where it doesnt require anything except some money and is not a consideration or a logical part of anything in the setting, quests and the main story. And PoE even removed actual death in combat completely, as long as one character remains standing. The winds of convenience are holding your asses.
You are just such great hypocrites that it bothers you to admit it.