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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,065
The constant rolling gets old extremely fast.

I talk to a dwarf lady who claim she can cure me and instead trying to stab me with a poisoned wood. I rolled a 6 in a Agility check despite having 16 agility. Now I must pass three dialogue check in a row, each with a 50% succeed rate, to persuade her to give me the cure. I reload a dozen times and never make it. It's like the game is forcing make me murder this bitch.

It's gonna be extremely hard to play a good character, the game will force you to kill person you don't want to kill because you had a bad roll. All of the companions (except Gale I suppose) are evil doesn't help either.

Also it's hilarious that shadow heart tries to hide what she is up to and who she is worshipping, but in the character info page they straight up shows evil cleric on it.
FWIW they said the good-aligned companions will be added later. I have no idea if that means later during EA or if they'll only get added upon the game's full release.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,296
  • Punishing dialog with frequent feat rolls practically demands save-scumming

game will need a mod changing this shit to deterministic
I couldn't be bothered reloading for failing rolls. If someone wants to win every roll, why not just enable a cheat engine or something?

you are not winning if you don't meet the req check.

also whole dice roll process is painfully slow, it will get old pretty fast, they need to at least make it faster/instant, optionally or whatever
 
Unwanted

Horvatii

Unwanted
Joined
Dec 15, 2019
Messages
563
people who think larian is the one profiting off of name recognition here are insane
dos2 has been one of the best selling games on Steam for years now, there hasn't been a D&D-licensed singleplayer RPG worth mentioning for two decades.
Name recognition, any fuckng name recognition, is the most valuable thing to marketers. They market to absolute lowbrow morons, bottomfeeder trash.
An NPC goes: hurr durr i know NAME, check it out. See XCOM licence bought by 2k after decades of nothing XCOM. See Jewlywood sequels and remakes. See McDonalds and Starwars. I am disgusted just typing this trash.

Divinity Original Sin 3 is not interesting. NO ONE knows what happened in DOS1. Aboslutely NO ONE knows what happened in DOS2. And none cares about DOS3. There is no narrative thread, no characters, no plot, nothing but gambling lootboxes.
Its a galactic mystery why DOS2 sold...

Larian mostdef payed for the licence. And they are profiting from the Bladder Gay name.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
Leveling screen is pretty lackluster. Compared to PFK and POE2 it's just bad.
Created warlock and I already tired of casting cantrip with mega gyga michael bay effects.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Last edited by a moderator:
Unwanted

Horvatii

Unwanted
Joined
Dec 15, 2019
Messages
563
Waifu my ass. Dude has a stronger chin than me and a fucking chin cleft...
Here, have an elf waifu.
BJGBa9m.jpg

bOG2eFy.png
 

Siel

Arcane
Patron
Joined
Aug 25, 2013
Messages
906
Location
Some refined shithole
Translated an interesting post from former Larian dev on french forums CanardPc:

Maybe... Still I spent 2h trying to make them understand the difference between conjuration and evocation for flame effects that make absolute no sense... but unfortunately as I was saying subtlety before and as I can be less subtle now, there is not a single DD5 player in the game decision makers...
There are video game players that have a caricatural idea of what a pen and paper rp game should be based on their crpg experience...

Therefore they're trying to implement stuff that make no sense but they are certain that's how it should be.
And WOTC doesn't help because they agree to everything as long as money arrive...
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,065
  • Punishing dialog with frequent feat rolls practically demands save-scumming

game will need a mod changing this shit to deterministic
I couldn't be bothered reloading for failing rolls. If someone wants to win every roll, why not just enable a cheat engine or something?

you are not winning if you don't meet the req check.

also whole dice roll process is painfully slow, it will get old pretty fast, they need to at least make it faster/instant, optionally or whatever
Pressing spacebar skips the dice rolling animation.
 

BarbequeMasta

Learned
Joined
Mar 6, 2020
Messages
511
Translated an interesting post from former Larian dev on french forums CanardPc:

Maybe... Still I spent 2h trying to make them understand the difference between conjuration and evocation for flame effects that make absolute no sense... but unfortunately as I was saying subtlety before and as I can be less subtle now, there is not a single DD5 player in the game decision makers...
There are video game players that have a caricatural idea of what a pen and paper rp game should be based on their crpg experience...

Therefore they're trying to implement stuff that make no sense but they are certain that's how it should be.
And WOTC doesn't help because they agree to everything as long as money arrive...
This is as surprising as the sky being blue. The devs are just as clueless as the cucks choking on their limpdicks
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
The constant rolling gets old extremely fast.

I talk to a dwarf lady who claim she can cure me and instead trying to stab me with a poisoned wood. I rolled a 6 in a Agility check despite having 16 agility. Now I must pass three dialogue check in a row, each with a 50% succeed rate, to persuade her to give me the cure. I reload a dozen times and never make it. It's like the game is forcing make me murder this bitch.

It's gonna be extremely hard to play a good character, the game will force you to kill person you don't want to kill because you had a bad roll. All of the companions (except Gale I suppose) are evil doesn't help either.

Also it's hilarious that shadow heart tries to hide what she is up to and who she is worshipping, but in the character info page they straight up shows evil cleric on it.
FWIW they said the good-aligned companions will be added later. I have no idea if that means later during EA or if they'll only get added upon the game's full release.

The way companions joined you is already super forced, just like in DOS2. 4 of 5 companions just standing in some random place near the starting point and ask to join you the moment you meet them because "we were both on that ship".

If they add just 3 more companions it will feel like the starting area is crawling with them. It's just dumb to let you play as one of the companions.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,296
  • Punishing dialog with frequent feat rolls practically demands save-scumming

game will need a mod changing this shit to deterministic
I couldn't be bothered reloading for failing rolls. If someone wants to win every roll, why not just enable a cheat engine or something?

you are not winning if you don't meet the req check.

also whole dice roll process is painfully slow, it will get old pretty fast, they need to at least make it faster/instant, optionally or whatever
Pressing spacebar skips the dice rolling animation.

does hitting space also roll the dice or do you still have to left-click to roll?
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,065
  • Punishing dialog with frequent feat rolls practically demands save-scumming

game will need a mod changing this shit to deterministic
I couldn't be bothered reloading for failing rolls. If someone wants to win every roll, why not just enable a cheat engine or something?

you are not winning if you don't meet the req check.

also whole dice roll process is painfully slow, it will get old pretty fast, they need to at least make it faster/instant, optionally or whatever
Pressing spacebar skips the dice rolling animation.

does hitting space also roll the dice or do you still have to left-click to roll?
No idea, I just pressed random keys since I figured there had to be some way to skip the animation.
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,326
Location
Germany
The constant rolling gets old extremely fast.

I talk to a dwarf lady who claim she can cure me and instead trying to stab me with a poisoned wood. I rolled a 6 in a Agility check despite having 16 agility. Now I must pass three dialogue check in a row, each with a 50% succeed rate, to persuade her to give me the cure. I reload a dozen times and never make it. It's like the game is forcing make me murder this bitch.

It's gonna be extremely hard to play a good character, the game will force you to kill person you don't want to kill because you had a bad roll. All of the companions (except Gale I suppose) are evil doesn't help either.

Also it's hilarious that shadow heart tries to hide what she is up to and who she is worshipping, but in the character info page they straight up shows evil cleric on it.
FWIW they said the good-aligned companions will be added later. I have no idea if that means later during EA or if they'll only get added upon the game's full release.

The way companions joined you is already super forced, just like in DOS2. 4 of 5 companions just standing in some random place near the starting point and ask to join you the moment you meet them because "we were both on that ship".

If they add just 3 more companions it will feel like the starting area is crawling with them. It's just dumb to let you play as one of the companions.

I still do hope that they're planing to create more unique companions later on, or at least temporary ones for each act, who don't come with a complex origins story, just for the sake of having more variety with mixing and matching your party without resorting back to soulless mercenaries from DiV2.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,296
  • Punishing dialog with frequent feat rolls practically demands save-scumming

game will need a mod changing this shit to deterministic
I couldn't be bothered reloading for failing rolls. If someone wants to win every roll, why not just enable a cheat engine or something?

you are not winning if you don't meet the req check.

also whole dice roll process is painfully slow, it will get old pretty fast, they need to at least make it faster/instant, optionally or whatever
Pressing spacebar skips the dice rolling animation.

does hitting space also roll the dice or do you still have to left-click to roll?
No idea, I just pressed random keys since I figured there had to be some way to skip the animation.

well in best case atm you have to click/push a number for skill check dialogue, then hit space/left-click to roll, space to skip the anim and space/left-click to continue :P

just do it all pretty fast for me after I only click on the skill check dialogue, thanks
 

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
1,013
I really really want to be able to start the game with full custom party right away. Maybe there's a way to cheat it somehow.
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,065
The constant rolling gets old extremely fast.

I talk to a dwarf lady who claim she can cure me and instead trying to stab me with a poisoned wood. I rolled a 6 in a Agility check despite having 16 agility. Now I must pass three dialogue check in a row, each with a 50% succeed rate, to persuade her to give me the cure. I reload a dozen times and never make it. It's like the game is forcing make me murder this bitch.

It's gonna be extremely hard to play a good character, the game will force you to kill person you don't want to kill because you had a bad roll. All of the companions (except Gale I suppose) are evil doesn't help either.

Also it's hilarious that shadow heart tries to hide what she is up to and who she is worshipping, but in the character info page they straight up shows evil cleric on it.
FWIW they said the good-aligned companions will be added later. I have no idea if that means later during EA or if they'll only get added upon the game's full release.

The way companions joined you is already super forced, just like in DOS2. 4 of 5 companions just standing in some random place near the starting point and ask to join you the moment you meet them because "we were both on that ship".

If they add just 3 more companions it will feel like the starting area is crawling with them. It's just dumb to let you play as one of the companions.

I still do hope that they're planing to create more unique companions later on, or at least temporary ones for each act, who don't come with a complex origins story, just for the sake of having more variety with mixing and matching your party without resorting back to soulless mercenaries from DiV2.
One of their older dev posts said you'd have to commit to your choice of [origin] party members after act 1.
Interpret that however you want but I heavily doubt there will be more companions in the later acts, so I think you have no choice but to resort to mercs if you want new party members beyond the first act of the game.

I really really want to be able to start the game with full custom party right away. Maybe there's a way to cheat it somehow.
I think the way this was done in DOS2 was by opening four game clients and starting a multiplayer game with yourself. Maybe try that?
 

Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,876
The constant rolling gets old extremely fast.

I talk to a dwarf lady who claim she can cure me and instead trying to stab me with a poisoned wood. I rolled a 6 in a Agility check despite having 16 agility. Now I must pass three dialogue check in a row, each with a 50% succeed rate, to persuade her to give me the cure. I reload a dozen times and never make it. It's like the game is forcing make me murder this bitch.

It's gonna be extremely hard to play a good character, the game will force you to kill person you don't want to kill because you had a bad roll. All of the companions (except Gale I suppose) are evil doesn't help either.

Also it's hilarious that shadow heart tries to hide what she is up to and who she is worshipping, but in the character info page they straight up shows evil cleric on it.
FWIW they said the good-aligned companions will be added later. I have no idea if that means later during EA or if they'll only get added upon the game's full release.

The way companions joined you is already super forced, just like in DOS2. 4 of 5 companions just standing in some random place near the starting point and ask to join you the moment you meet them because "we were both on that ship".

If they add just 3 more companions it will feel like the starting area is crawling with them. It's just dumb to let you play as one of the companions.

Ehh, that's not unique to Larian games. Companion recruitment always feels a little forced, be it in PNP or CRPGs.
 

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