StaticSpine
Arcane
One quick question: the game uses armor vs dodge system like in AoD?
At least two others. Lockpick the door, or approach a small camp to the right of the entrance where a bunch of scavengers will offer to open the door for you. I wouldn't call any skill absolutely mandatory, but if you're going for a melee build it might be wise to load up on grenades and have the throwing skill in reserve.I'm playing a high STR technophobe martial artist. Tried the cart near the bunker - couldn't start the mechanism without tech skill. Are there other ways to get inside? And do I need any mandatory skills for main missions?
Awesome, these guys are setting the gold standard for post release support. Constant communication, listening to feedback, frequent updates, free dlc... For that alone they deserve every sale they get.
Whoa seems unfair to get free dlc after paying so low price. :]
Yeah, new characters, new locations, and a new questline alone are pretty much worth couple more bucks.Whoa seems unfair to get free dlc after paying so low price. :]
yea this exactly. it's not like i'll complain or something but i'd gladly pay few bucksWhoa seems unfair to get free dlc after paying so low price. :]
make a horse armor so i can give you few rubbles coz you deserve it
I don't know, since my AOD lore is pretty rusty, but it's like the more armor you got on, the lesser your dodge is.One quick question: the game uses armor vs dodge system like in AoD?
Better inventory management - like sorting stuff, dropping stuff, picking stuff up in a less convoluted manner. More info - like what's in the active slot and stuff like that. We really like how this is going!Quality of Life improvements
This is nice, but what kind of QOL improvements are we talking about?
That's really weird! I told the bug crew, gonna do something about it. Thanks for pointing out!Odd bug with Peregon Ending
Pretty sure I killed the Guard leader and Fyodor.
And got 3000 rubles from the Merchant leader.
Except this is how it ended.
Not too much in the way of balancing it out, but with new items and skill tweaks - yeah. We got a lot of fist weapons in the works, maybe even including that thing the eli bear jew roth used in the end of inglorious basterds. turned out this thing was actually real lol, it's like a glove with 22 LR rounds and a pressure plate that pops them when you hit someone.i wonder if melee will get buffed in 1.08.
I don't know, since my AOD lore is pretty rusty, but it's like the more armor you got on, the lesser your dodge is.
I'm totally sure that in the next decade we will devolve into a money-hungry lootbox selling corporation
20 is a very high dodge level. Here's a dodge of 1:Atomboy
I have 20 dodge, but I don't get if it's high or low. Is it viable for dodger or I better put on some armor?
Another camera related problem is how the camera always centers back at the character whenever I prompt a command, either to move or to interact with objects/NPCs. Or rather, I dislike how this game implements it. I didn't necessarily dread the feature, since Arcanum has it. But in Arcanum, the camera instantly move to our character, instead of wasting my time slowly panning from where I give the command to where my character's currently at. I guess I have more tolerance for Arcanum because it runs much smoother on my laptop. I know this means I should be getting a new rig to finally play all these cool games that's out in recent times, but still.... is there any way to get rid of the camera centering on our character?
Thanks a lot, mate! But yeah, that speed can be annoying in the long run. Hopefully they'll add camera speed slider if they can.Just unlock the camera by pressing home.
But the speed of the camera does indeed suck in the current version. I want it snappy like an RTS.
Just as a note, but because there will be a successor to ATOM, or maybe something else.Every time you spend AP your Dodge drops by 1.