SniperHF
Arcane
- Joined
- Aug 22, 2014
- Messages
- 1,110
There is already a game doing this, but I forgot which one it is.
The Battletech game has it.
I just don't think the system as-is in ATOM is all that useful in any respect though. For example if you take a critical from an enemy and then his friends all take shots at you, without armor you'd basically just die. Even with armor you might die depending on how many there are. So with DR% you stand a much better chance at surviving and really if you're going to have a high DR (without the Praetorian perk) then you are basically just not dodging.
Movement contributing to dodge could help in the first turn maybe, but unfortunately the game isn't favorably disposed to movement either as most engagement are close and you are best off just shooting with your AP.
Going the full AoD route of having "dodger armor" would be the best route to go I'd think. But even then the system just isn't all that fleshed out enough. Does a high dodge number actually prevent mid-late game enemies from hitting you all that much? I'd guess the answer to that is no. Right now dodge is mostly an early game only mechanic.