Excidium II
Self-Ejected
Text tables are an essential part of RPGs.
Fuck you, stop fighting a battle i support in a shit thread about some neoroxor fag.Text tables are an essential part of RPGs.
Not everything worth saying has been said, I think. It's just that the quality of the debate depends on the quality of the participants. If too many of them are shit flinging monkeys who obviously have no senses for the qualities of what they have been playing, this gets reflected in their descriptions of a game and in their arguments.discussion is mostly worthless as it usually revolves around two circlejerks throwing feces at each other and everything worth saying about most crap has already been said
Exactly.not seeing the forest for the trees.
If you are an RPG player who refuses to play a game because its combat is unbalanced or its UI is shit, then you shouldn't play any RPGs, hence you are... not an RPG player.Or perhaps a combatfag vs storyfag/immersionfag.Arcanum is good for telling what kind of RPG player you are:
- "Inventory and pathfidning are shit, combat is unbalanced, 2/10"
or
- "The world is huge and original, the quests are varied, the story and writing are very good, 8/10"
i.e. you're an rpg player or an adventure gamer
or perhaps an rpg player vs non-rpg player
So I take it you are in agreement with me, that Arcanum is a good game.
So, from now on, if you want to know what kind of an RPG player Darth Roxor is, he would rather play a game with good UI and balanced combat, than a game with good worldbuilding and characters.If you are an RPG player who refuses to play a game because its combat is unbalanced or its UI is shit, then you shouldn't play any RPGs, hence you are... not an RPG player.Or perhaps a combatfag vs storyfag/immersionfag.Arcanum is good for telling what kind of RPG player you are:
- "Inventory and pathfidning are shit, combat is unbalanced, 2/10"
or
- "The world is huge and original, the quests are varied, the story and writing are very good, 8/10"
i.e. you're an rpg player or an adventure gamer
or perhaps an rpg player vs non-rpg player
So I take it you are in agreement with me, that Arcanum is a good game.
Yeah, I'm in agreement with you that you're not an RPG player
combat with stats is better rpg than adventure with stats?Or perhaps a combatfag vs storyfag/immersionfag.Arcanum is good for telling what kind of RPG player you are:
- "Inventory and pathfidning are shit, combat is unbalanced, 2/10"
or
- "The world is huge and original, the quests are varied, the story and writing are very good, 8/10"
i.e. you're an rpg player or an adventure gamer
or perhaps an rpg player vs non-rpg player
Suddenly I remembered Nahlakh with its entire weapon dictionary of telwars and kopeshes.Do you feel like going to wikipedia for each obscure medieval weapon you come across ?
Ease of accessibility, conveniences and comforts; these are the things that define this new generation of ungrateful little shits. You know it when their opinions hinge on such trivialities to the point of redundancy.
It got this part of interface wrong or that aspect of combat broken and looks shit and whatnot. You are absolutely correct. I myself was baffled by how they managed to make such a mess of such and such.
But here is what: If your main concern while going into the game was those things and now you are coming here to complain about it, you are... well, not seeing the forest for the trees. Mostly, those are the things any game can get better and neither will raise an otherwise mediocre game to being good. Arcanum clearly had other priorities. It's no accident that the Troika logo forgoes "Art" and "Code" to settle on "Design".
If you couldn't catch onto the quality of world building, quest design, characterizations that stand out from among the entire computer roleplaying catalogue, you ought to review yor priorities..
It's kind of telling how superficial your appreciation and understanding of games is when you essentially rate a game based on inventory handling and UI. I pity you because it is clear that you suffer from some kind of autism or OCD which prevents you from focusing on other things than the UI, or maybe you completely lack the ability to appreciate the rest of the game in other than a cargo cult sense. It's surprising that you choose to spend your time playing games when you do not understand what makes a good game, but thanks anyway for my daily dumbfuck safari.
As opposed to your contributions to this thread and, indeed, the whole forum.
This is actually a good description of your posting history. Now, while I don't have anything against you as a person, I have yet to see a single post of yours that was original in thought, insightful, funny, entertaining or generally memorable in any way, shape or form.
Instead, I could easily write a script for a bot to replace you that would respond in a dozen or so manners to people on the forum and no one would notice a difference. Here is a few samples of what you (shit)post 90% of the time:
-shitty arty images in the "post random images" thread
-quoting join date
-writing "who the fuck is [user name]?" when someone with a relatively new nickname and / or little or no reputation posts something you don't agree with
-blogging about food
-blogging about handsome guys you saw a moment ago
-whilst blogging, you will be overly enthusiastic and emphasizing seemingly MEANINGLESS words for NO reason to emphasize SOMETHING
-quoting user with the "butthurt detected" emoticon
There's probably a few more, but I can't remember any more atm.
Granted, as this thread shows, discussion is mostly worthless as it usually revolves around two circlejerks throwing feces at each other and everything worth saying about most crap has already been said, but it's no excuse for being a passive aggressive hypocrite.
You like to call others shitposters, but you are one of the worst posters I have ever seen. I mean you're not the dumbest poster or whatever, you just lack any personality in your posts, like a bot who has been programmed to believe it is not a bot.
This is OK for consoles, but on PC it looks like a Braille system. It wastes a lot of space and is very inefficient in scrolling or finding what you want. I definitely prefer Arcanum's inventory.
This is the kind of retard that didn't even read the title or the original post or my first post on the thread. I don't talk about the worldbuilding or other things because I place those in the RPG category. I'm talking purely mechanics and certain design decisions (or lack thereof).
You are talking *purely* mechanics, the thing that defines the RP of G, but you don't talk about RP aspects of it because those are the setting and whatnot, and they exist in a vacuum seperate from mechanics.
Uh-huh.
As for the title, it clearly says one of the worst. Now, let's be honest, you have got to be a spoiled little shit to call Arcanum the worst in any aspect, regardless of where the emphasis lies and the magnitude of poorly designed elements in Arcanum.
lol this forum is such a circlejerk
literally beating the same (un)dead horse for 10+ years, wtf
You are talking *purely* mechanics, the thing that defines the RP of G, but you don't talk about RP aspects of it because those are the setting and whatnot, and they exist in a vacuum seperate from mechanics.
lmaoYou are talking *purely* mechanics, the thing that defines the RP of G, but you don't talk about RP aspects of it because those are the setting and whatnot, and they exist in a vacuum seperate from mechanics.
The setting is not important in a RPG because it alwas ends up with you beating skeletons to death (sucks in Arcanum), going to dungeons (sucks in Arcanum) and exploring a world with its own rules (sucked for me in Arcanum). If you want a good setting than you shouldn't play RPGs at all.
calling the game "not an RPG", then going on a rant about the inventory and journal?
0/10 wouldn't read that shit again
calling the game "not an RPG", then going on a rant about the inventory and journal?
0/10 wouldn't read that shit again
Maybe you should read it again, but trying to understand it this time.
Arcanum is a great RPG, but a horrible game.
You are talking *purely* mechanics, the thing that defines the RP of G, but you don't talk about RP aspects of it because those are the setting and whatnot, and they exist in a vacuum seperate from mechanics.
The setting is not important in a RPG because it alwas ends up with you beating skeletons to death (sucks in Arcanum), going to dungeons (sucks in Arcanum) and exploring a world with its own rules (sucked for me in Arcanum). If you want a good setting than you shouldn't play RPGs at all.
Now we need the same thing happen to Morrowind . Although Morrowind is not as deeply flawed as Arcanum .FINALLY someone decided to speak out against The Cult of Troika. Arcanum is terrible, it shouldn't be anywhere NEAR the Codex Top 10. Even South Park Stick of Truth has better combat. KOTOR has better combat. Sheer masochism is the only reason to replay Arcanum.