PapaPetro
Guest
They half attempted this in the Infinity Engine games by naming some the magic weapons/items to mask the cold numeric odor, giving them lore and backstory: Ring of Protection +1 becomes a majestic Ring of the Princes.this poll has a huge amount of options, and I feel like together most of them are quite good in showing the weak points in crpgs. Well if I had to pick one in particular it´s "Bland itemization where it is just a few numbers changing" - this killed the immersion in pool of radiance remake for me, cause all the + 5 swords and weapons and everything looked the same, even in your inventory. I wished that they at least would have made some + weapons in a different, or blinking color, or whatever. Well, like I said it killed the immersion, I just couldn´t go on with that game.
To do the half, you'd need to convey the power of the item without use of explicit numerical/mechanical information to the player.